# How do chess pieces go: features of movements

Many beginners are concerned about various questions about how to play chess. How the pieces walk is the basis of all movements and moves. This is where training begins. It is worthwhile to dwell on them in more detail.

There are 6 types of pieces in total : a pawn, a rook (or round), an elephant (it is also called an officer), a horse, a queen (otherwise a queen) and a king. They all go differently. There are also subtleties in movement, depending on the game situation. So, let's talk about each separately.

## Pawn

How do chess pieces from the second row go? Pawns are the most numerous (there are 8 of them), but also the weakest characters. They can only go forward and only one cell. They cannot go back. These figures beat in a slightly different way - shifting diagonally. The only case when a pawn can jump 2 squares forward is at the very beginning of the battle, making its first move.

On the other hand, a pawn that reaches the opposite edge of the board can turn into any other piece. Most often, chess players opt for the queen because of its universality, but if the game situation requires it, the “ordinary” can become an officer, a rook, and a horse.

## Tour

Let's move on to the first row. How do chess pieces hidden behind pawns go? The tour goes in a straight line, both horizontally and vertically. The number of cells that she can step over is unlimited. She is also able to stop at any point. Backward movement is not prohibited. But the rook cannot jump over other pieces. She hits along the line: goes in a straight line, destroys the opponent and takes his place. All this without deviating from its line of movement.

There is a special move - castling. Only the king and the tour, who did not make a move, can take part in it. If one of them or both have already moved across the field, then the castling cannot take place. The essence of this movement is that the king moves 2 cells to the round, and that is rearranged for the king. This is the only case when within a single move 2 pieces are involved at once.

## Horse

We continue to study chess. How are the figures that even people far from the game have heard about? Moving a horse is similar to the letter “G”. He jumps over 2 cells and stands on the third, perpendicular to the previous movement. A step can be made both vertically and horizontally. The horse is also capable of turning in any direction. Therefore, this figure, standing in the center of the field, has 8 options for movement. As a result of the move, the horse always appears on the field of the opposite color.

Another advantage of the horse is that he can jump over other pieces, including enemy ones, without eating them. Without consequences for himself, he attacks the queen, rook or bishop, because they walk in a completely different way and will not be able to overtake the sly one. To beat, the horse must take the place of the attacked figure. Otherwise, he just jumps over it.

## Officer

How do chess pieces go if they are elephants? On the diagonals. Each player has a “white” and “black” elephant. This name is given because of the initial color of the field on which the figure stands. It is impossible to change it. An officer cannot jump over other pieces. The rest of its movement is not limited: in any diagonal direction to any number of cells. To eat an enemy figure standing in the way of an officer, you need to put him in her place.

## Queen

The most maneuverable and powerful figure. It walks the same way as an elephant and a boat combined. That is, vertically, horizontally and diagonally for any number of cells and in all directions. He has only one limitation: you can not jump over the pieces. In case of danger, the queen can hide in any direction. If necessary, attack from any point on the board. The queen is the most powerful weapon in the hands of a chess player.

## King

The most important and requiring constant protection figure. She will complete the study of the question of how pieces move in chess. The king has practically no opportunity to hide, since he can only move 1 cell. Of course, he can walk in any direction: diagonally, vertically or horizontally. But to control it is also quite easy, subject to significant removal. The king eats enemy pieces as he walks, moving 1 square. That’s all that can be said about how chess pieces move.

It is with the king that the end of the game is connected. They put him a mat. This means that the most important figure is under attack, and there is nowhere to hide: opponents around. There are no figures nearby to hide behind. If such a situation is created, the party ends. And the one who put the checkmate is considered a loser.

A check is such a situation when the king is under attack, but he can leave or block himself. It is also possible that a menacing figure can be eaten. The king cannot be left under attack. How do chess pieces go in this case? All player actions should be aimed at protecting the king.

Pat is a very interesting situation in the game. In this case, the king himself is not under attack, he has not been declared a check, but he has nowhere to go: all other cells are controlled by enemy figures. The retinue, too, cannot come to the rescue. Pat is counted as a draw, the game ends.

That’s all with regard to the main element when playing chess. As the figures walk, it’s known that you can start the party.

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