"Three heroes and the Shamakhan queen": walkthrough

Today we’ll talk about the game “Three Heroes and the Shamakhan Queen”. Passage will be considered in detail. For convenience, we will divide it into several parts, according to the location of the characters. The game was created based on the animated film of the same name.

Palace

three heroes and the shamakhan queen
We will begin to describe the passage of the game “Three Heroes and the Shamakhan Queen”. Part 1 is discussed below, but for now you should get acquainted with the management. We need only a mouse. The left button is responsible for the execution of the action. Sometimes you need to use the right one, for example, in order to use the block in battle.

Call the main menu allows the "Esc" key. To see the inventory, hover over this area.

We also need to understand the possible mistakes before considering the passage of the game “Three Heroes and the Shamakhan Queen”. Part 1 may fail during storage. To fix it, create a folder “1C” in the “Documents” directory. Next, we place an empty catalog with the name "Three Heroes" in it, and in it - SAVEGAMES.

In the palace, which has long been familiar to all cartoon lovers, the action of the game "Three Heroes and the Shamakhan Queen" begins. Passage (part 1) we begin with acquaintance with Dobrynya Nikitich. We are talking with the Prince. We inspect the room. Apply the parchment to Dobryna. Four icons appear in your inventory. Click on each. As a result, the throne will rise from under the floor in the hall. Short sounds may also be heard. It is necessary to light a fireplace. We make 3 claps. We put the instructions in the fireplace. Find the smoke detector on the wall. We bring the burning parchment to the detector. We leave the palace.

Outpost

three heroes and the shamakhan queen
We are being transferred to a new area, and we continue to complete the game "Three Heroes and the Shamakhan Queen". Part 2 takes place at the outpost. We go to the right. We see the well. Let's go left. We see a wooden hut, which is designated as the "Office". The inscriptions on the tables, as well as the surroundings, fully convey the atmosphere of the cartoon "Three Heroes and the Shamakhan Queen".

Passage (part 2) of this stage is the skillful penetration into the house. To do this, click on the window. We go inside. We learn that Alyosha left a secret card for us. We take his shirt. She weighs on the stove. Click on the portrait of the Prince. We leave the office.

We go to the well. We catch the shirt on the hook. Click on the handle of the well. So we figured out what to do at this stage of the game "Three Heroes and the Shamakhan Queen". 2 passage completed. It remains only to pick up the wet shirt from the hook.

Next, we return to the hut. Portrait of the Prince wipe with a wet shirt. We find a map. We leave the office. We go to the deck chair. Click on it. Fast forward to a new site.

Forest

full passage of the game three heroes and the shamakhan queen
Today we will describe the full passage. “Three heroes and the Queen of Shamakhan” is a game whose plot takes us to a fairy forest, thereby opening the third part.

Inspect all active items. The hive is hanging on a tree. A puddle in the center of the earth. Unblown flowers grow below. That's all the items that were offered to us at this stage of the game "Three Heroes and the Shamakhan Queen".

We begin the passage with an attempt to remove the hive. Bees interfere with this. Need to distract them. We go deep into the forest. The road is blocked by a fallen tree. Nearby lies an empty flask. We pick her up. Raise the tree. Go back. Fill an empty flask with water in a puddle. Apply a full vessel to the flowers. Bees flock to them.

Remove the hive from the tree. Apply it to Dobryna. We listen to the monologue, after which we look for a hidden path. We talk with a girl who looks out of the tent. Next to the stranger is a glass. We drink from it.

Ilya Muromets in the palace

passing game three heroes and the shamakhan queen part 1
We move on to the next chapter of the game "Three Heroes and the Shamakhan Queen". Passage (part 4) continues acquaintance with Ilya Muromets. We continue the journey on his behalf. The prince will ask for help.

The passage of the game "Three Heroes and the Shamakhan Queen" in the guise of a new character begins with the fact that we go to the fireplace. We pick up the poker standing next to it. When the throne rises with the Prince from under the floor, we fix its position with the poker.

We are talking with the Prince. We sit on the royal throne. We get into the basement. We speak again with the Prince. We select a weight from the floor. We go left. Take the mace from the trough. Raise a bucket from the floor.

We sit on the already familiar throne. We are going upstairs. If the water in the fountains is turned off, in the inventory we use “2 claps”. Next we need to take an empty bucket. We use it on a fountain with water. We again go to the basement. 4 chains are suspended on the left. There are hooks on them. We attach a bucket of water, as well as a weight on chains 2 and 4.

Ilya Muromets at the outpost

three heroes and the shamakhan queen passage part 4
We already saw this landscape when, on behalf of Dobrynia Nikitich, we got acquainted with the game “Three Heroes and the Shamakhan Queen”. The passage of the fifth part begins by knocking at the familiar window. We go inside. We talk with the clerk and leave the hut.

The further passage of the game "Three Heroes and the Shamakhan Queen" is to get a card. To do this, follow a pile of hay. Use the target that hangs over the grass. Here is the map itself. We go to the right.

That's all we can do at this level, so move on to the next.

Ilya Muromets in the forest

passing game three heroes and the shamakhan queen part 2
Before us is the sixth chapter of an adventure called "Three Heroes and the Shamakhan Queen." Passage of the game is fully considered in this material, but so far we see the already familiar forest. In it we lost Dobrynya.

We pick up an empty flask from the ground. We fill it out of the puddle. Bees do not respond. We look at the location of the secret passage. A piece of clothing Dobryny removed from the bush. We knock on the upper left birch. A woodpecker flies. We follow deep into the forest.

The further passage of the game "Three Heroes and the Shamakhan Queen" comes down to treat the woodpecker. To do this, with the help of a shirt, tear off the mushroom-boletus. Woodpecker will like it. We go to the birch. Apply boletus to it. Knock on the birch. A woodpecker flies in, makes a hollow. Next, take a hive. Blow on him.

We find ourselves near the queen's tent. We are talking with a girl. We use a glass. We speak with the queen. We go into the tent.

Queen's Tent

We pass to the seventh part of the game "Three Heroes and the Shamakhan Queen". Passage begins with a trip to the next room. We leave there as soon as the queen leaves the tent. Move the screen aside. We take a huge key. Find the goblet. Apply a big key to it.

We continue the passage. "Three heroes and the Shamakhan queen" - the game is incredibly confusing. We return to the original room. Inspect the iron door. We use a small key. Apply it to the door. We find things heroes. We follow to the room in which we previously found the key. Click on the small casket.

In the chambers of the queen

We continue to consider the full passage of the game "Three Heroes and the Shamakhan Queen". Next in line is the eighth part. Dobrynya and Alyosha are sitting inside the casket. Click on the mosaic. We study empty slots.

A few stones are missing. 4 of them are found immediately. Blue and yellow on the right and left on the coins. Purple stone is on the shell. A red stone lies in front of Tugarin's nose.

Raise the nail file. Take the yellow, purple and blue stones. We find the gold earring behind the nut. We pick her up. Apply to the bottle. Take the green stone.

We are talking with Tugarin. He asks for food for the red stone. Apply the file to the walnut. We ask for help from Dobrynia. We use a nail file, pointing it at the hero. We give Tugarin the resulting walnut core. We have a stone.

Apply five matching inventory items to the mosaic slots. The minigame begins. After the victory we leave the casket.

We read the recipe located under the casket. We see bottles that are filled with colorful liquids. We take everything. We go to the glass near Dobrynia. Apply green, blue and red liquid to it. Click on a glass filled with colorless water.

In search of "living" water

The passage of the game "Three Heroes and the Shamakhan Queen" continues with the ninth part. We leave the tent. We go along the path to the forest.

We find ourselves in a clearing, where, according to Alyosha’s words, there was real Russian festivity. We inspect the well. We take sand pudding from a pile.

We inspect the house. We find a candle and a flint. We apply the second subject to the first. Heading to the right. We are talking with the wolf. Trying to move forward. Trees are not allowed. Click on the wolf. He offers to exchange his skin for a wolf. Thus, we can get to a special “living” source.

We need a mirror. We look around. We select a small stone from the road. We return to the destroyed hut. We throw a small stone into the well. We get down. Alyosha says that without lighting she can’t go down below.

Use the burning candle to the protruding beam. We get down below. We get to the bottom of the well. Raise the shield. We return to the top. We follow to the wolf. We apply a shield to it. Does not exceed. We clean the shield with sand. We give it to the wolf again.

Further developments

three heroes and the shamakhan queen
The tenth part tells about Alyosha Popovich and the “living” source. We select a glass bottle. We fill it from the source. Inspect the three flowers. Water them with water. Thus, we seek out "living" water.

Take the cobblestone. We jump to the reservoir. We speak with the leader. We pass into the tent. We speak with Dobrynya. We apply "living" water to Ilya Muromets.

Part 11 is called Between Paradise and Hell. Ilya Muromets takes part in it. Inspect the winged sandals. We are talking with a man at the samovar. Click on the tree with oranges. We collect a handful of fruit. We select the remaining orange. We knock on the tree. We pick up a bump.

We pass to another site. We speak with the angel. We go to the arbor. We take the samovar. Put a bunch of oranges on a tray. An angel will come.

The twelfth part tells about the adventures of Ilya Muromets and Dobrynia Nikitich in Kiev. Shamakhan queen is having a conversation. As a result, we get to the street. You need to find out from the people where the Prince of Kiev has gone. We speak with the guards.

We examine two barrels. We find parts of the note. We talk with a saleswoman who sells kvass. We ask ourselves a mug.

We move on to the next chapter of the game "Three Heroes and the Shamakhan Queen". The passage (part 13) continues with the journey of Ilya Muromets to Misty Albion.

We pick up a ball of red thread. We speak with the security guard standing at the entrance to the pub. We use the door. The Prince peers out of the window. Trying to get inside. The guard does not let.

We leave for the lane, which is located at the junction of the pub and another building. We get to the square near the palace of Arthur. We go inside the castle. We speak with Arthur. He asks to demonstrate a skill that none of the knights have. We break an empty bottle on the head. We do the trick with a man standing on the balcony.

We leave the castle. The man returns to the balcony. We go into the palace and talk with him. He gives a gold coin. We leave the castle. We approach the seller selling herring. Give a gold coin. We get herring in return. Eat her. Thirst appears.

We go to Arthur. We take a coin from a person on the balcony. We examine two barrels. Click on the right to be able to drink some water. We receive from Arthur the title of a noble knight.

We go to the pub. We go inside. We are talking with the Prince. We go to the bartender. Find out the amount of debt of the Prince. Again we speak with the head of Kiev.

We turn to the fourteenth part, which tells about the exploits of Dobrynia Nikitich at the Great Wall of China. We speak with the guard. He guards the passage to the Great Wall of China. To get inside, you need to compose a poem. We speak with the Chinese who is sitting under an umbrella. He agrees to write poetry. In exchange, he asks for a fee - 100 gold.

We go to the right. Inspect the bottom of the wall. We find a prominent brick. Click on it. We find a cache filled with gold. We return to the compiler of poems. We give 100 gold to him. The poet writes a poem. Puts the finished version on the ground. We take a poem. We show the masterpiece to the guard. He refuses to accept the poem. We speak with the writer again. We take another poem. We show it to the guard. Again refusal. We go to the writer. We are talking about our dissatisfaction. The author says that he needs inspiration. For example, a dancing girl.

We go to the wall. We pass to the right, bypassing two mouse holes. We see the reporter Alyonushka on the ledge. We speak with the girl. She refuses to accept help. We go right to the end. We return again to Alyonushka. We offer help again. Let's go left. The poor girl admits that she can’t do without a service. We ask Alyonushka to close her eyes, and then jump down. We receive a refusal.

We approach the mouse hole on the right. We are waiting for the mouse to appear there. We catch her. Apply to the cornice. This will scare Alenka.

We speak with the girl. Please dance for the poet. We go to the entrance to the wall. We speak with the writer. We ask Alyonushka to dance. She wants us to play some kind of melody. We examine the goods from the red-haired grandmother. Click on the balalaika. We ask the hostess to sell the tool. We return to the wall. We examine the lower part of the second mouse hole. We find a prominent brick and a cache under it.

We return to the saleswoman. Click on the balalaika. Apply to the saleswoman 100 gold. We give the guard balalaika. The writer lays a leaf on the ground. Raise the poem. We give it to the guard.

We go inside the wall. We speak with the executioner. We go to the trading area. We see four shops: a notary, a clothing seller, an artist, a shellfish merchant. Explore them.

We go to the notary public. We ask about a crime punishable by execution. He asks for ten yen. We approach the seller of mollusks. Raise the lost wallet from the ground. Take a can of salt from the bench. Inspect the boiler. We go to the notary public. Apply the wallet to it. We learn that the main crime is wearing purple clothes.

Move on. We approach the counter with clothes. Click on the white t-shirt. Apply a purse to the seller of clothes. We get a t-shirt. We speak with the artist. We touch on the portrait of the emperor. The artist shares a recipe for purple. We go to the clam merchant and speak with him. Apply a wallet to it. Take the shell from the counter. Throw it in boiling water. Salt water. We get a purple color. Apply a white t-shirt to the boiler. We put on purple clothes. We speak with the emperor. We apply a poem to it. We speak again with the emperor. We go to the right.

We leave to the temple of the Dragon. That is what the fifteenth part is called. Inspect the plate. We use the passage to the temple. A mini-game called “Collect the Three” begins. We are winning it.

We go to the temple. We speak with the Chinese. We are talking with the saleswoman. Apply to the last wallet with Japanese money. We take the incense stick - sandalwood. We go to the temple. We use sandalwood on the altar. Set it at the location of the blue precious egg. Take the golden tray from the altar. We examine a piece of silk fabric behind the chest. We also take it. Inspect the stove.

We go to the street. To the left of the person we see bronze drums. We use one. We collect strawberries. We speak with the saleswoman. We look carefully at half the nesting dolls. Apply a purse to the saleswoman. To the right of the entrance we see a fountain. We collect water into the matryoshka part. We are talking with the saleswoman.

We go to the Chinese. We ask a bag of flour from this person. We lift it from the floor. In the inventory, mix the flour with water. We give the saleswoman a dough and a bronze drum, instead of a rolling pin. We take the cake.

We go to the temple. Combine the cake and the golden tray. Put the item on the stove. Take a piece of silk. With it, remove the hot tray from the oven. Put on the altar. We are talking with the Dragon. Take the Eye from the altar. We speak with partners. We leave the hut of Elisha.

We pass to the last, sixteenth, part in which Dobrynya Nikitich and Ilya Muromets find themselves in the palace. Around the darkness. Only the eyes of Muromets are visible. We go to the right. Ilya hits the ceiling. A well appears below. We are moving towards it. We take small steps along the bottom. We click on the place where the throne used to stand. We leave for the palace. Apply the eye of the Dragon to the queen. The final.

So we examined the full passage of the game "Three Heroes and the Shamakhan Queen".

Source: https://habr.com/ru/post/E11605/


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