"Skyrim": Saartal and the quest in the location

In Skyrim, Saartal is an underground city where the ancient elves once inhabited. Their race was destroyed long ago, and in the project this area was given over to the excavation of the mages guild. Users often have a variety of problems when completing tasks, and you need to know the solution to all of them.

Arrival at the location

The start of the assignments that Saartal is associated with in Skyrim is a trip to the College of Winterhold. There will begin the training of the protagonist as a magician and the passage of an additional storyline.

After the first lessons with Tolfdir, he will send us for practical training in the location necessary for the player. If you came to the place and did not find anyone there, then do not despair. Non-player characters also get here on foot, because it takes some time.

Take another mission or just wait at the meeting place. Only the mentor has the key to the main door, and you will not be able to get there on your own.

skyrim saartal

First task

In the game "Skyrim" Saartal is one of the largest dungeons, so you should prepare for long trips under the dark vaults. At first, Tolfdir will lead the group to the central hall, and then he will give the main character the next mission. In it, it will be necessary to help Arniel Gan, an archaeologist from the college.

This man will ask you to find several artifacts in neighboring rooms. As soon as you start collecting them, the trap will be slammed shut and it will not work to go back the same way. Tolfdir will appear near the grate and tell about the use of Saartal's amulet to highlight secret moves.

If you wear a jewelry and apply any spell, the path opens. After this, the accessory should not be removed during all missions in this location. This quest is called in "Skyrim" "In the depths of Saartal," and the next step will be the destruction of the doors in the tomb. A huge passage will open into that area, the existence of which was not even known to magicians in college.

Tolfdir offers to go down with him, and a new stage of the mission begins.

skyrim saartal walkthrough

Vision of a magician

Investigating in “Skyrim” Saartal will have to be constantly under the supervision of Tolfdir, therefore it is advisable to protect this character from death.

Entrance to a new location begins with the appearance of an ancient magician, a member of the mystical order, which is somehow connected with the ruins. He tells the hero that the world is facing an abyss and that it is necessary to act, and he is chosen for salvation.

After the conversation, discuss what happened with the mentor. He will tell you a little bit about the mystical order, and the journey will continue. The next obstacle in the way of the hero will be a code lock. Its solution is on the stones embedded in the crypt wall. Set the desired combination and go on.

On the way to the next checkpoint, the user will have to fight with the dragoons and avoid traps on the ground. It is worth looking carefully under your feet so that you do not receive additional damage in a fight. In this case, it is better to have potions or pumped recovery magic on hand.

Key to Saartal Skyrim

Meeting a strong enemy

A further obstacle is the new combination lock. Players compare this riddle in complexity with how to get the key to Saartal. "Skyrim" is not a huge number of puzzles, but they are sometimes found in dungeons. The answer is again on the wall frescoes in the form of special drawings.

After entering the door, the players face a powerful draugr named Yurik Goldurson. If you try to beat him, the user will notice that he does not cause damage. It’s better not to do this, but simply distract him while Tolfdir will solve the riddle of his strength.

Then you will have to distract him for a few more minutes, after which the mentor will remove protection from the enemy, and you can safely begin a real fight.

skyrim in the depths of saartal

Fight and mission completion

The fight with Yurik Goldurson is the most difficult stage of the assignment, before which he puts users in Skyrim Saartal.

The battle proceeds according to a scenario that depends on the character’s class skills. The main thing here is not to attack the enemy with spells of the type that the draugr shines at a certain moment (if sparks are depicted, it is better to beat with ice).

The most effective against him will be close combat. A few accurate punches, and the enemy will be defeated. Prizes for the victory will be “The Staff of Yurik Goldurson” and items for the next quest “Forbidden Legend”, which will also lead the player to Saartal.

It is definitely worth picking up these items and only then talk to Tolfdir. The mentor will send the hero to talk with the archmage. The road out will go a short way, and you can return to Winterhold by quickly returning on a global map between open points.

skyrim saartal where is the key

Known Issues

The first question posed to users in Skyrim Saartal is: "Where is the key to the building entrance?" The essence of this problem is that users who opened the location previously move there instantly, and Tolfdir walks with the group. Only he has the key, and the only way out of the situation is to simply wait for a mentor at the excavation site.

Further difficulties arise at the stage of the first puzzle, which is also equipped with a trap. The correct combination would be to first place a bird with fish, in the second cell - a snake and a bird. In the last window there should be a fish and a bird.

The second puzzle has a similar solution scheme, but has four cells, and the animals are placed one at a time. The right combination would be a snake, a fish, a bird and the last fish again.

These are the only three obstacles that can prevent you from quickly completing a mission. Do not forget to save often, and then there will be no problems with replaying moments.

Source: https://habr.com/ru/post/E12518/


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