Game BioShock Infiniti ("Bioshok Infiniti"): walkthrough

Today we’ll talk about the game "BioShock Infinity", the passage of which is discussed further in detail. This exciting shooter immerses us in the atmosphere of 1912, and events unfold in the fictional city of Colombia.

Lighthouse

bioshock infinity walkthrough

At the beginning of the Bioshok Infinity game, the walkthrough (part 1) is not associated with any difficulties. We turn left to the right analog and climb the stairs, clicking on X. We follow directly and open the door. We approach the table. We look at the reflection in a basin filled with water. We rise even higher. We go to the third floor and find the corpse of a man in a chair. Pay attention to the inscription. This is followed by an even higher rise. We examine the bells on the left. Once we call the left, 2 - middle, 3 - right. The door opens. We sit on a chair (red). We look at the impressive scene.

Passage of the game "BioShock Infinity": center

walkthrough bioshock infinity game

Before us is the next part of the game. Here we have to find new hiding places prepared by the creators of BioShock Infinity. Passing complicates the search for audio recordings. We move to the left. We meet a man in white. Turn left. We go forward. On the right we find the first audio recording from Lady Kamstock. We go further past the man. We go to the priest, press X, this will move people away.

After the conversation, the interlocutor will stretch out his hand. After the handshake, you can continue the passage of the game. "Infiniti Bioshock" is decorated with very spectacular screensavers. You must open the door on the left. We go along the path, open another door. We are going down. We go to the statue, turn into the store, located on the right. Behind the counter we find the first entry by Zachary Hale Kamstock. We go further to the bridge. We cross it, letting it rise.

If you are interested in additional tasks in BioShock Infinity, passing them, as well as searching, require special care. So, after crossing the bridge, a store appears near us. A little to the left we see a kinetoscope. In it you can find a fragment of the history of the city. It is he who is associated with the bonus part of the game and additional tasks. So, turn right. We can also climb using the steps in front. We pass into the garden. On the table to the right under the umbrella we find the second audio recording from Zachary Hale Kamstock.

Lottery area

bioshock walkthrough

You should get used to the fact that superior enemy forces will constantly surround us in the game "Infiniti Bioshok." Passing will become impossible if the user fails to show the proper dexterity and skills. So, we are met by a crowd of people. We approach the girl with the basket and talk with her. We take out the ball with the number "77". We win the lottery. Press RT to try to throw the ball towards the main presenter on the stage. Soon you will have to fight with opponents. We go up the stairs. We destroy enemies, while one enemy finds a gun. We follow to the right.

Immerse yourself in the gloomy atmosphere of “BioShock Infinity”. The passage of the game at this stage is connected with the search for the first audio recording of Jeremy Fink. It is located between a pair of cells on the left. We move on, grab the turret at the edge of the ship. She will help in the battle with enemies. We get to the gate. On the way we capture a turret on a large area. She is located on the right on the ledge. We destroy all opponents, open the gates. We eliminate the enemy throwing fire bombs. We select the remaining bottle and get a new ability, which is called "Kiss of the Devil." LB allows you to change skills. We follow further, capture the turret and destroy the escaped enemies. We pass to the "Blue Ribbon".

Kamstock Roofs

passing bioshock infinity burial et si 2

We continue to talk about the game "Infiniti Bioshok", about the passage and its features. We follow directly. We look at 3 kinetoscopes. We meet a couple. The girl on the tray holds a cocktail, which will improve protection. We drink it. We pass through the door. On the left we select the first audio recording from Ed Gaines. We go to the balcony. We aim at the hooks. Click on A, this will not only jump, but also cling. We throw towards another hook and so on. We aim at the enemy. Eliminate the enemy in a jump. We select a machine gun. We move around the site, destroying enemies, as well as turrets.

We jump towards the second ship. Next we head towards the roof of the building with large glasses. Clinging to a hook, landing in another part of the city. We pass through the red door. We go further to the end of the apartment. Enemies will appear. Destroy them. We go out into the street. We enter the fray with the rest. We will meet turrets. We descend the stairs to a place covered by grass. We find on stage the first audio recording from Preston Downs. We follow further. We pass into the big gate. We find ourselves in front of the building. We go straight, at the steps we turn left. We eliminate two men. At the bar, we find the third audio recording from Zachary Hale Kamstock.

Monument Island

bioshock infinity walkthrough part 1

This is what the next chapter, BioShock 2: Infinity, is called. Passing it can be facilitated by increasing the level of skills. Next, we look for the kinetoscope on the left, eliminate the enemies and pass into the corridor through the door. We get to the balcony. We cling to the path. Once at the destination, eliminate the enemy. In the room on the table on the right we find the fifth audio recording from Zachary Hale Kamstock. We lower the lever nearby. We move along the paths further. We stop at the boxes. We jump on the enemy, located on the right. We catch on the hook. We eliminate the enemies below. We jump on the hook. Now we pay attention to the balcony, which has a door open. We jump on one of the hooks to the side of it. We get to the balcony. We enter the building. We get to another part of it. We jump on the way. We pass through the doors. Pull the lever. Listen to the Prophet. Pull the lever again. We go upstairs. We follow further.

We jump towards the hook of the prophet's zeppelin. We rush to the deck, destroy enemies. We go inside, turn into the left door, get into the control room. Pull the leverage. Saved from Zeppelin. We jump down and cling to the path. We get to the right point. We jump to the ground. We get to the door, move to a new location.

Monument Tower

bioshock infinity walkthrough finale

Let's not forget about the special hooks that are found in the Bioshock. Passing without these elements would be impossible. We jump over it by applying a hook from above. We find in the left locker, inside the building, the first entry of Ty Bradley. We pass through the door. We follow the room with the generators. We go further into the wooden door. Turn left. We pass through the metal door. We find ourselves in a room that is distinguished by a red cross. On the table, we are looking for the second entry of Ty Bradley. We pass further. From the table in the large-sized room, which has a staircase, we take the sixth audio recording from Zachary Hale Kamstock. We go to the elevator. We go on it to another floor. We go to the left, inspect the hanging table. We follow through the door. Pull the lever. We see a girl. We move past the other rooms. Pull the lever, this will spy on the girl. Move on. In the room with the lever, we select on the chair to the right the first audio recording from Rosalind Lyutis. We go to the girl, and then save her. We run away.

After watching the scene, we again fall into the room. Open the door to the right. We go into the room for Elizabeth, inside we find a kinetoscope. We follow to another part of the beach. We go to the pier. We attract the attention of Elizabeth. Together with the girl we go further to the right, passing the turnstile. We go up the stairs and go outside. We meet a couple in front - a woman and a man. We attract the attention of the girl. Choose a cell amulet or a bird amulet. We go further, turn into the right building, come and inspect the locked door. Soon Elizabeth will crack her.

We move on, on the left we find a passage in which we meet two people. We pass through the door and look for a gift on the table. On the right in the basket we find the first entry of Daisy Fitzroy. Again we go to the couple and pick up the gift on the left of the table. We get into the hall in which the slot machines are located, we go straight ahead. We enter the left door. We get into the restroom. We find on the table the seventh record of Zachary Hale Kamstock. We return to the corridor. We move to the left. We look into the kinetoscope. We pass through the turnstile, following the index arrow. We go to the checkout. We are calling. We fight with opponents. Elizabeth will get scared and run away. We fight with the enemies who opened the gate. We enter into them. On the table on the right we find the first record of Esther Mailer. We follow further along the corridor and turn left at the first opportunity.

We find ourselves in the room in which the cashier was standing. We find the potion on the table. We leave and head through the left door. We go down the stairs. In the corner we find the eighth record of Zachary Hale Kamstock. We enter the trolley. Pull the lever. We go up and look through the telescope. We pass through the turnstile. We go down the stairs, turn left. We examine the door in which there is a lock. Click on it. Elizabeth Castle Hack.

We pass into the room. We find on the table an elixir. At the end of the rooms we are looking for a safe. He requires five master keys to crack. We look to the right to the table. There is the first master key. We find a carbine, as well as the second entry of Daisy Fitzroy. We leave the room. We go in the opposite direction and find the kinetoscope. Also located here is a vending machine that sells upgrades for firearms.

"Bioshock Infinity": walkthrough. Team deck

A bird reload indicator appears in the upper right corner. It is necessary to eliminate the vessel of the populists, for this it is enough to aim and press the key. The first destroy ship with rocket launchers. There is an indicator of the strength of the luminous object in the middle of the upper deck. You need to eliminate the enemies before they cause her damage. As soon as this is over, we go to the bow of the deck. We give the order Nightingale to eliminate the siphon at the base of the statue.

Elizabeth creates a gap, transfers Booker and herself under water. We find ourselves in the city of Delight built by Andrew Ryan. Elizabeth come forward at the door that leads to the subway. Riot took place and destruction reigns everywhere.

Climax

Let's look at how the passage ends in the game "Infiniti Bioshok". The finale begins with the fact that we find ourselves at the end of the compartment. We eliminate opponents and jump on the way. We get to the opposite end and jump to the deck. We pass through the door. Listen to Elizabeth. We pass through the door. We are watching the scene. Press X, so in the battle with the Prophet we will stand up for the girl. We go upstairs. Elizabeth must break open the door. We pass to the helm. Click on it. Eliminate enemies, destroy Zeppelins with the help of a bird. We aim their sight and hold X. We protect the blue generator. Having won, we go to the edge. A curious chain of events will follow.

Episode 2

Next, we consider the passage "Bioshock Infinity - Burial ATC 2". This is a special addition to the game, which was created for those who did not find the main storyline enough. Here we enter the plot in the guise of Elizabeth, which is located in Paris. We walk along the cozy streets where we are all welcome. We find a little girl named Sally, we turn to her, but she runs away. At the same time, the situation immediately becomes gloomy. The light goes out and Elizabeth has to go through a nightmare. We come to our senses in a pool of blood and hear a voice that sounds on the radio. We go down the stairs. We open the door and see the dead girl. One flash of memory flashes past us. As a result, we find ourselves in a gloomy boat. We wait until it is at the steps, and go up. Open the door. And before us again there is a room with the dead girl. We get to the elevator and press the lever. We are going down. We go through the tunnels. We meet at the aisle of the enemy and hit him on the head with something heavy. We follow to the ventilation shaft. We pass forward, we meet the enemy at the door. We hit him. Open the door with a master key. We select a crossbow in front. We tear off the door. We follow silently to the enemy, standing with his back in front. Stun him. We go further into the mysterious memories of Elizabeth.

Audio recordings

bioshock 2 infinity walkthrough

The passage "Infiniti Bioshock: Sea Grave" is largely hampered by the search for audio recordings, so you should talk about it separately. We draw attention to the far corner of the Cupid's Arrows store. At the door for the staff we find the first audio diary from Antonio Rodriguez. We open the next utility room. In it we find the first plasmid - "Spyware". We go deep into the room, near the counter at the dress of Elizabeth, we select the second diary - Carol Lynn. We go to the "Silver Fin". Further to Souchong's laboratory.

On its first floor, on the left side of the entrance, we pass into the middle of the utility room. At the locked door, we make our way to the kitchen corner, we see the next diary - Morris Londermann. We follow to the second floor of the laboratory. We go left. On the table we take a diary - Yui Souchong. We are looking for components that will help in the repair of the machine. We go to the institution Test Drive, we obtain the plasmids "Santa Claus". Before reaching the closed door, we pass into the utility room. Take the diary - Samantha Kemp.

We pass through the open door. Follow the left side of Test Drive. In the nook pay attention to the pushed table. Under the chair we select the diary - Kay Flannigan. In Test drive, we pass into the dark distant corner. On a chair we select a diary - Emmett Wyman.

So we discussed the game "Bioshock", the passage of which was described in detail.

Source: https://habr.com/ru/post/E12608/


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