Playing games, a person willingly or not begins to learn new words and concepts. However, not all words mean the same thing. In the article we will try to answer what is a "skill" in the most popular games.
First, consider the origin of the word. "Skill" is the simplest transliteration from English. Not knowing the meaning of an unfamiliar word, gamers simply copied its sound and rewrote a hitherto unknown concept in Russian letters. So, “skill” is initially a certain skill. At the same time, the word can be used simply to indicate a high level of player skill or as an indicator of playing ability. In different games, the concept of "skill" is different, and sometimes very significant. If a player knows what a skill in “DotA” is, it’s not a fact that he will correctly answer a similar question regarding, for example, “Warface”. Below we will try to clarify the question that arose.
"Dota 2"
What is a skill in one of the most popular MMORPG games? This is just the case when the original meaning of the word is fully preserved. In this case, the character’s skill is his unique ability, his skill with which he fights enemies and helps allies. In DotA 2, there are 4 types of skills. They differ in the principle of action and the effects that they have.
Non-Target Skills
These are skills that are not aimed at anything or anyone. To use them, you do not need to choose a target and sometimes you can not use mana, that is, cast (cast).
If the character uses a provocative skill, that is, calls for help and so on, then such a skill works immediately after the end of the cast. Most often, non-target skills include either summons (challenges) or metamorphoses. In turn, these skills are of three types:
- Without casting time. Start working immediately after activation.
- Over time, the caste, for example, "Requiem of Souls." Such skills work only after the goal is indicated.
- With the time of channeling (call). Example - “Town Portal” and “Epicenter”. They begin to work some time after the player clicks on the activation button.
Target skills - what is it?
These are skills that require an indication of purpose. When answering the question what is a skill with a target, it should be noted that they happen both in the form of a shell, and without it. It is possible to evade an attack with a projectile if the hero can go into invis (invisibility). In this case, the projectile continues to pursue the target during the movement. Attacks without a projectile are strikes on the area. This means that you can evade them simply by stepping out of the radius of the skill. Skills such as "Toss" and "Storm Bolt" as a target perceive a certain circle, the affected area.
Skills with a cast point
They help to aim. For example, the skill "Black Hole" indicates the target in the form of a circle. In turn, "Teleport" simply requires fixing the mouse at a certain point.
Skills with fixation on a unit or on a terrain point
Continuing the review and answering the question of what skill is, it is impossible to ignore this type of skill. The group is relatively small, and this category of skills can be casted (conjured) both by targeting a character and a point on the ground.
They can also be canceled by simply giving the order to stop, which is very convenient, since in this case the mana will not be spent and the ability will not receive a cooldown (timed update).
"Counter Strike"
This is another popular game. But this is just the case when, knowing what skill is in one game, a person will not be able to correctly answer this question in relation to another game. In this case, skill is not a special skill or ability, but simply the general level of the game. That is, the more marks a player has, the more opponents he destroys, the higher his skill will be. That is, answering the question, what is the skill in "KS", we can say that this is a skill of the game and a general level.
Many players are wondering how to increase the skill in the "COP". There are a couple of ways to do this. The first is to play on special servers on which players learn to shoot accurately. Another option is to play on small maps, where the main task is to stay alive. The skill in "KS" depends on the number of deaths, and on the quality of the shooting, namely, on the percentage of hits in the head.
What is the skill in Warface?
As in "KS", this is directly the ability to play. At Warface, when asked what a skill is, they will answer you that it is a combination of skill, brain, luck and divination. The skill itself is the number of kills, hits directly to the head and the number of deaths. Naturally, the lower the last indicator, the higher the skill. In any game you need to think and analyze the situation, and Warface is no exception. And, of course, without luck it is impossible to play a single session.

The skill in “Warface”, as in “COP”, is filled by practice and practice again. Aaming (namely, the quality of the killings of other players) can be trained both in real battles and in the so-called "meat grinder", when the game is based on the principle "appeared in the game - shot - died - rose - shot - killed" and so on. A game where you just need to learn how to shoot bots in the head is rather boring, but it also develops reaction speed and accuracy. Naturally, in the "meat grinder" all the player’s skills swing at once.