In Fallout 4 there are many diverse and interesting adventures. And to fully complete the game, gamers will have to spend a huge amount of time. But the developers do not stop there and constantly pamper the players with new large-scale additions. One such DLC is Fallout 4: Far Harbor. How to start the implementation of this add-on and what awaits you ahead, our short review will tell about this.
Useful Tips
Before you install the Fallout 4: Far Harbor add-on , you should learn about some of the features of this DLC. As in the original game, your decisions directly affect the further development of events. This brings some “zest” to the passage. After all, you don’t know what the fulfillment of this or that task will “pour out” into.
In our guide you will find a description of the plot tasks. But in addition there is a huge number of side missions. And if you want to completely immerse yourself in the history of DLC, then we recommend starting the passage from them. After all, some secondary quests will disappear as soon as you complete one or another main task.
How to start DLC Fallout 4: Far Harbor
To start this add-on and begin to carry out missions, you do not need so much. First of all, install the DLC in the main folder of the game, and go through the storyline before the “Revelation” task. After that, turn on your pipboy and find the message from Nick Valentine’s agency. Next, go to the office and talk with the assistant Ellie. From her you will receive the task of finding the missing daughter of a fisherman.
Go to the scene and chat with Kasumi's parents. Find on the second floor in the old chest of drawers notes of the girl, as well as the key to the safe, hidden in the photograph on the countertop. The next holo-record is hidden in a boat house opposite the main building. Examine the information and share it with your parents. After that, the island icon will appear on your map, where all the adventures of Fallout 4: Far Harbor will take place. It remains only to move there and begin to study a new location.
Walk in the park
Getting down to the main quest line for Fallout 4: Far Harbor. How to start DLS and find a girl? First of all, chat with Captain Avery. He and his assistant will be waiting for you at the pier. During the conversation, be careful with the answers, because while the locals do not consider you to be their friend and may treat your hero with some hostility.
At some point in the conversation, an attack on the mutants will begin. Move to the side of the “Corps” after the captain and help the locals repel the attack. Be careful, because there will be a lot of mutants. And to continue completing the tasks you have to kill a lot of anglers and swallows. And they are considered one of the most dangerous opponents in Fallout 4: Far Harbor. How to start the next mission? After the victory, go to Captain Avery, who will give you a well-deserved reward and tell you about the old Longfellow. This character can help in the search, so go to him.
Road to Acadia
You will find the old man in the tavern “The Last Shelter”, located in the center of the settlement. Next to the character you can find the "Almanac of the Islander" - a pretty useful book that gives a bonus to the experience. Talk to Longfellow and go with him to Acadia. Before leaving the settlement, do not forget to visit the merchants and stock up on cartridges and stimulants, because the path will not be easy. On the way you will meet a large gang of bandits. It’s better not to engage in open battle with them, but to destroy enemies covertly. Indeed, on the side of the robbers is a numerical advantage.

You should not relax even after the destruction of the gang, because you will still encounter ghouls, swamps and other dangerous mutants. Follow Longfellow until he leads you to one of the Atom Children adherents. Chat with this character, but do not linger for a long time. After all, a preacher can call her comrades. On the way to the city, Longfellow will say that his mission has been completed. If you want, you can ask the old man for another service. In this case, the character will become your companion. Longfellow is an excellent companion who knows all the secret paths, in addition, he will allow you to use his workshop, and will also negotiate with the local inhabitants about different assistance.
Find your place
At the end of the path you will find yourself in Acadia - one of the main locations of Fallout 4: Far Harbor. How to start the next task? Upon arrival in the city, go to the observatory and find the ruler DiM in the central part. The head of synthes will not refuse to talk with you and will give several additional tasks that are best done immediately. In addition, the character will indicate the location of Kasumi. Go to the lower levels, on the way looking into the laboratory of Aster. Here is another copy of the Almanac of the Islander.
Talk to Kasumi and fulfill her request. There are several ways to do this:
- Eavesdrop on conversations.
- Hack the Faraday terminal (this requires a high level of "Intelligence").
- Ask DiM. This option is possible only with the pumped skill "Charisma".
Upon learning the information, download the program to the Faraday computer. After that, talk with Kasumi and go to carry out a new task. But before that, stock up on anti-radiation drugs, because without them you will have to be very tight.
Foggy visions
Follow the marker and find Richter. This character will direct you to a radioactive source from which you need to drink water. Do not forget to use Antiradin, because there is a rather strong level of infection. After drinking water, you will see how the color scheme changes. Next, you need to follow the person who will lead you to the Temple. Here you have to fight with ghouls. After winning, break the door (password MOTHER). Take the idol and return to Richter. This completes the Foggy Vision mission, and you can begin the next Fallout 4 quest: Far Harbor. How to start a quest for finding memories and successfully complete it? You will learn about this from the next block.
Better not to remember
Now that the Core is available for research, do not rush there. To begin with, replenish the stocks of merchants, because the path will be dangerous. Do not forget to talk with Confessor Tekt, who will give access to DiM's memories. On the way to the control center, one of the adherents of the Atom Children sect will meet. You can take an additional task from this character.
On the way to the core you have to overcome the ingenious security system. Avoid lasers and turrets, as well as destroy robots found on the road. Get to the control center and pull the lever that activates the optional power system. Now you need to solve the puzzle and extract all the memories. To do this, break down the barriers with a beam and place blocks by turning the indexers in the right direction. After you extract all the memories, you will see information about the location of the new power armor. In addition, you will have the coordinates of the BIP factory. In this place lies the further path.
What life should be like
And so, we come to the final mission of the Fallout 4: Far Harbor expansion. How to start this quest? First of all, visit the merchants and replenish your arsenal and stock of first-aid kits, because this adventure will be very dangerous. Next, open your pipboy and find the factory in the center of the map. Perhaps you have already visited this location, and then you can simply use the "Quick Move". If not, then select the nearest point and go to your destination.
The “BIP” factory has become a haven for super mutants, so there will be many of these creatures in the district. Get to the medical center and enter this building. Cleaning each floor, go up to the roof and find the entrance to the factory floor. At the upper level, you can find a unique power armor, so do not forget to look around. Get down and hack into the computer. Go into the elevator and ride on it. Below the stairs, dig a grave in which you will find Avery's skull and medallion, as well as a holo-record. You will need these things in order to decide the fate of the island. Before leaving the location, search it well, because in the drawers you can find many useful things.
Endings add-ons
After completing the final mission, the fate of the inhabitants of the island depends only on you. And you can choose any of these options:
- A good ending in which everyone remains alive. Return to Acadia and speak with DiMa. The quest "Reformation" will start. Following the marker, look for Martin's hideout. Take the two tapes and return to the steward. Next, go to Tekt and show him your findings. Now you need to go to the core control center and convince the confessor to escape. If this cannot be done, then you can simply kill Tekt. It remains only to talk with DiM and complete the quest "Family Affair". As a result, there will be peace on the island, and the girl will return to her parents.
- The ending is neutral. Go to DiM and convince him to surrender to the authorities and tell the truth. This can be done only with the pumped skill "Charisma". Give Alain evidence, after which the trial of the synth will begin. If you have completed many additional tasks, then DiMa will be justified. If the number of completed secondary quests is not enough, then the inhabitants of the island will attack Acadia. As a result, Kasumi will die, and the ruler will be executed.
- Bad ending. To kill all people go to the control center and destroy the nucleus. Quickly leave from there, because a blast wave can overtake you. To destroy all the inhabitants of the island, go to the power station and turn off the turbines. If you want to destroy the synths, then call the Brotherhood of Steel.
In general, if you want to survive a new adventure in the world of nuclear post-apocalypse, then you should definitely install this add-on on your computer. Here you will find many dangerous opponents, loyal friends and difficult tasks. And all you need to get a lot of fun is to start playing Fallout 4: Far Harbor.