Minecraft effects affect mobs or the player for a certain amount of time. The game currently has over 20 different effects. Do you think this is not enough? Not a problem! After all, their number can be increased by installing the “Effects” mod under Minecraft. Nevertheless, in this article we will consider the standard modifiers that are present in the official client of the game. Want to know more about them? Welcome to this article.
How to make effects in Minecraft?
There are several ways to get this or that effect. The simplest is to use a potion. Where to get it? You can make the potion yourself (the effect that the player receives will depend on the ingredients). In addition, the potion can be found (for example, in chests that are located in the village). It is worth noting that there are several types of potions. The usual drink and impose the effects of Minecraft only on the one who applied it. And exploding and settling potions, in turn, are sprayed in a certain radius, and act immediately on several players or mobs. In addition, various effects can be obtained by standing near the lighthouse.
To enter a command is another way to get effects in Minecraft. Commands must be entered in a special console. However, this method is not suitable for everyone. After all, in order to use the commands on the servers, you need to be an administrator. And in single player, you need a creative mode.
Several modifiers can hang on one player at the same time, even if they are opposite in effect (for example, speed and deceleration). It’s also worth noting that the effects of Minecraft are not combined. That is, if you apply several identical potions, then in this case the effect will not intensify.
Minecraft Benefits
Speed - expands the player’s field of view and increases his walking speed by as much as 20%.
Hurry - increases the speed of hand movement by 20%, so that the blocks are destroyed much faster.
Strength - increases the damage done in melee combat by 130% compared to the initial indicators.
Jumping - gives the player the opportunity to jump higher. In this case, the character loses 0.5 hearts less when falling.
Regeneration - restores 0.5 hearts every second.
Resistance - Reduces all damage taken by a player by 20%.
Fire resistance - makes the player absolutely immune to fire and even lava.
Absorption is an effect that adds two extra hearts to the life scale. Initially, they are filled, but if you take damage, they will disappear.
Negative effects list
Slowing down - narrows the player’s view while reducing walking speed by 15%.
Fatigue - the speed of the hand is reduced by 20%, which leads to the fact that the blocks are destroyed more slowly.
Glow - the contours of the character’s figure begin to sparkle, and they can be seen even through opaque blocks. The effect is applied when a ghostly arrow hits.
Nausea - creates a visual effect, due to which the image starts to spin (exactly the same effect is created when you enter the portal).
Blindness - narrows the view and does not allow you to run, inflict critical damage.
Levitation - the player begins to soar uncontrollably. This modifier is superimposed if the mob shalker hit his character with his shell.
Starvation is a Minecraft effect, due to which the hunger indicator is emptying faster.
Poisoning - removes 0.5 hearts every second. If the player has only 0.5 lives left, then the effect does not kill. In case of poisoning, the health indicator turns green.
Searing - removes 0.5 hearts every one and a half seconds. But, unlike poisoning, it can kill. When drained, the health indicator turns black.
Command Line Effects
Instant treatment - right after the introduction of the team to the player 3 hearts are restored. In case the effect was used in relation to the mob - removes 3 hearts.
Underwater breathing - when the player is under water, the bubbles will not be taken away. Thanks to this, you can swim as much as you like. In addition, the effect increases the viewing range under water.
Invisibility - the selected player becomes invisible. Mobs also do not see the character until he begins to attack them.
Night vision - increases image brightness and viewing range in water.
Weakness - reduces all damage done by the player by 0.5 hearts.
Increased health - restores 2 hearts. If the player has a full supply of lives, then in this case it acts like a takeover.
Luck - increases the likelihood of catching fish during fishing.
Bad luck - reduces the chance to catch fish while fishing.