Hyde S-51: description, methods of passage and rules of the game

In today's article on the WoT game, we will talk about the S-51 tank - a unique self-propelled artillery mount of level 7, which belonged to the USSR during the Great Patriotic War.

The main advantage of a combat vehicle is its powerful weapon, which is capable of causing significant damage and has high penetration. At the same time, the horizontal aiming of the S-51 has rather small angles, and the gun itself has a long mixing and poor accuracy. This and much more can be read in the main part of our today's material.

As a bonus to the guide to the S-51, we will share with you material about several other tanks, which can also be pumped in your spare time.

From the history

The development of this combat vehicle fell on the military autumn of 1943, the process was led by the Soviet designer Vasily G. Grabin, who at that time held the main position in the TsABK. The decision to use the letter "C" in the name of the tank was influenced by the notation system adopted at that time (corresponding to the Bureau’s developments). As for "51", then this index corresponded to the code number of the project itself. Although the finished self-propelled guns proved to be successful during field tests, the question of its further mass production was rejected. The S-51 was also not adopted for service (see the S-51 guide from Amway).

Hyde on 51 (Amway)

The embodiment of the game

In the WoT game, the S-51 received the seventh level. The main distinguishing features of this artillery installation are as follows: good speed and dynamics, thanks to which you can quickly and efficiently move between positions, as well as an excellent communication radius and excellent visibility.

In many other guides on the S-51, and among the players themselves, talking about the tank, often use its nickname "Pinocchio". It is believed that it came from the appearance of the machine, and more specifically, from the view of the gun’s barrel, which is located on a noticeable elevation and strongly protrudes forward.

Strengths

A number of advantages and advantages of the tank over other equipment:

  • high level of overall penetration, causing large damage in just 1 shot;
  • large radius of damage from fragmentation scatter;
  • high penetration rate with armor-piercing shells;
  • great review.

Weaknesses

Hyde S-51 has disadvantages that you should be aware of before starting wagering:

  • Problems with accuracy and long mixing of the main gun.
  • Low rates of rate of fire.
  • Low rates of speed with which the body rotates.
  • Poor mobility.
  • Horizontal aiming with small angles.
  • Large dimensions and general visibility.
WoT: TVP Guide 50 51

About the crew: composition, roles

The crew of the S-51 tank consists of the following fighters:

  • one commander (he is a radio operator);
  • two gunners;
  • one driver;
  • two loaders.

As noted earlier, the role of the radio operator in the crew is performed by the commander himself. With two gunners and two loaders in a team, we will have more opportunities for training with various skills. It is only during the wagering itself that it will be possible to notice that most of these skills are rather useless and not worth it to spend your time on it.

Training should begin with the Sixth Sense, Disguise and Battle Brotherhood. The driver will be able to deal with the acceleration of the turn, an increase in overall maneuverability, as well as a decrease in the time spent on maximum acceleration. For the latter, you will have to learn the skills of Virtuoso and the King of impassability. As for the gunners, the Smooth Turn skill (in our case, the gun) is suitable for them, which will help reduce the spread from the moving barrel. Learning Intuition will not be superfluous, especially for players who like to switch between shells frequently during firing (for more information see the C 51 guide from amway921).

A few words about the equipment

To improve charging and long-term information, you can use the installation of howitzer rammer (large caliber), as well as guidance drives. The presence of an open cabin will prevent the player from getting hold of ventilation, which means that the installation of the third module should take place at will and at one’s own choice. Many users end up staying on a camouflage network or stereo tube.

About equipment

Critical damage is best prevented with a repair kit and first aid kit. You can forget about fire extinguishers, as the tank has a low margin of safety and a low probability of fire. Instead of fire extinguishers, the best option is to install a twisted speed controller.

Hyde 51 from the "cube"

What can be said about the ammunition

It is worth taking with you as many high-explosive shells as possible. Armor-piercing will be good in close combat and during a collision with standing objects. At the same time, the number of AP shells can be limited to 2 or 3 pieces.

An attack with premium near-explosive shells will be especially effective against enemy tanks that are tightly knocked together. Just one successful shot can cause serious damage to 2 or even 3 cars at once (see the 51 guide from the Cuba).

Battle tactics

The main parameter for the S-51 tank is heavy damage. The tactics of the gameplay will entirely depend on which weapon was chosen. With a B-4 howitzer, the best solution would be to take a position in the place where clashes usually take place and active skirmishes are being fought. If before, before major updates, the tactics of conducting the S-51 battle consisted in attacking one specific target, now the tank can easily come up against several opponents at once. It is enough to release a single shell directly into the group of enemy equipment - a successful shot and splash in total will give up to a thousand points of damage.

To diversify the gameplay will help BR-2. This stock gun has fast reloading and good accuracy, so the player will gain control over almost the entire map. In this case, it is not necessary to wait until the light of the enemy’s technology is revealed - you can safely shoot in the other direction.

What other tanks are worth paying attention to? Short guides on TVP T50-51 and AMX M 4: characteristics, advantages and tips for wagering

WoT: Hyde on amx m4 51

In the game, WoT TVP T 50-51 is considered a medium tank of level 10. Like other equipment with similar characteristics, it has an average margin of safety and a pretty good viewing radius. Thanks to the good weight and overall engine power, the tank is able to demonstrate great agility, dynamism and speed. The maximum acceleration of the TVP T50-51 is gaining steadily, it also easily climbs uphill and easily overcomes various other obstacles encountered on the way. In the heat of battle, you can rely on the high speed of rotation of the chassis and turret - thanks to this it is especially convenient to turn the enemy tank and inflict damage on it.

The strengths of booking a car lie in the large mask of the gun and its streamlined forms. Thanks to these features, it is possible to repel attack shells (“ricochet”), which is very convenient and useful.

Hyde 51 60 from the "cube"

We conclude our guide to TVP 50-51 with some tips on battle tactics. In the case of this tank, it is important not to rush into the attack with your head, but to be able to properly use all its advantages. The car is really strong when fully charged. Moreover, if at least one shell is missing in the drum, then further actions should already be more balanced and deliberate. It should be remembered that in the stock of the TVP 50-51 there are 4 shots, after which you will have to somehow survive for twenty-three seconds (approximately). For this reason, it is important to have a prepared route for a retreat. In many cases, it will be better to stay somewhere in the shelter, take the second line, reload the gun and wait for a better opportunity for a victorious jerk.

Hyde on 51 from amway921

We will begin the amx m4 51 guide with a review of its main advantages. Among its strongest points, good dynamics and accuracy of shots can be noted. The main 120 mm gun has a very good penetration, which looks particularly advantageous against the background of the "alternative" 127 mm gun (Alfastrike - 470 units). As for the reservation, in this regard, the AMX M 4-51 is also pretty good. A good reservation is installed on the forehead of the tower and the building. The sides remain not very protected, so it’s better to forget about tanking with a rhombus. Commanding towers and the lower frontal part can also be attributed to places of increased danger - their booking is very weak.

Going into battle, one should remember not only the advantages of the AMX M 4-51 (for more information, see the 51–60 guide from Cuba), but also about all of its vulnerabilities. Despite the fact that this tank is considered heavy, it is not so easy to tank. The fact is that the AMX M 4-51 has several key vulnerabilities (lower frontal part, sides and command towers), which, in a collision with the enemy, will easily penetrate them. That is why the tactics of warfare for this tank is based on thoughtful and cautious actions.

WoT: TVP Guide t50 51

The main 120 mm gun allows you to feel comfortable both at long range and during close combat. A combination of good damage indicators per minute, accuracy and good armor penetration helps to hit the enemy. Another key feature of the AMX M 4-51, which will certainly come in handy in battle, is the quick change of position and flank. This advantage is achieved thanks to the ability of the tank to quickly develop its maximum speed and at the same time demonstrate excellent dynamics.

Source: https://habr.com/ru/post/E17239/


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