By now, three parts of the Prison Break game have been released. The passage is weakly related to the series of the same name, and its fans will not find their favorite characters there. However, you still have to make a jailbreak, having solved many puzzles of this Point & Click - quest for android.
Can you escape: Prison Break
We will begin to describe the passage of the game Can you escape: Prison Break from the first part of this "mobile" trilogy. Run the game and meet your new home - the camera.
Search her first and take all the items. You should have in your inventory: matches, spoon, bowl and cloth. In the bowl, start to draw water. Immediately next to the sink, sharpen the cutlery on a black "spot". Using a "sharp spoon", remove the bolts from the bed and get an iron rod. Next, to the left of the toilet bowl, plank the boards on the floor, pick up the blade and completely remove the flooring. Using a makeshift crowbar, hollow the hole. This concludes your existence in the solitary confinement of Prison Break: Desperate trip. Walkthrough guides you in the communications of the prison building.
Put a cloth on a steel stick and set it on fire to make a torch. Get down into the hole. Remove the arrow panel from the skeleton, and begin to cut the grate with a blade. Next - to the basement. Pick up the shard from the generator. Use a stone and a stick to lift the rock and pick up the hose.
Next, you have to solve a small riddle. Use the arrows on the door. It is necessary to shift the pyramid from one edge to another. Remember that you can only place smaller parts into larger ones. Use the side stand as a drain.
In the darkness of the night
So, before you is a long corridor. We continue the passage of the game Can you escape: Prison Break. Use the splinter in the picture on the left side. The panel will move to the side. Take the fuse. On the next screen, insert it into the red box.
The next riddle is quite simple. Click on the blue elements in the desired order (count from top to bottom) - 2,4,3,1,3. After that, pick up the find, and also do not forget the canister. Place it next to the blue barrel, and then use the filling hose.
Use the wheel on the door. Play simple little tags and the castle will open. Pour gasoline into the generator in the room and take the doorknob. Go through the next "tag" to open the grate.
Breakthrough
Stop the fan. On the blades will be written the code from the safe. In the tube is another "bead" and a handle with which to start the generator. Climb into the energy shield and solve the next "tag". It is necessary that all the wires match in color. You will receive a key as a reward.
Open them the door to the pantry and take the board. There are several photos on the wall, under one of them is the last “bead”. Press in the upper right corner of the pantry and insert them into the grooves. Now they need to be moved to the desired sectors. Moves can be made according to checker rules (jump over each other).
To the light
It's time to briefly leave the cellars of the prison in the Prison Break: Desperate trip. Walkthrough directs you to office space. Take a piece of paper from the wall. Solve the puzzle and get a fire extinguisher. In the hallway using honey. cards get into the office. Grab a scalpel and sulfuric acid on the table. From the foot of the corpse is a tag. Near the trash on the bush - another tag.
Return to the pantry. Use acid to open the red cabinet on the wall. Using wire cutters, pull the knitting needle out of the bicycle a floor higher. She needs to crack the next door. Search the room: another scrap of paper, a blue key tag, a book, a green circle. On the keypad, collect the semblance of a Rubik's Cube. Get a bunch of keys.
In the corridor with the entrance to the medical unit, crack another door with a spoke. In the bedroom you can find: another book under the pillow, a magnifying glass, a lighter, a bottle of soap. Solve the riddle with the bookshelf and get 2 more books. There is another tag on the stand. Now you have a complete set.
In honey. in the corridor, open the door with code - 8092. The last piece is in the trash. Use them to collect the map on the wall. Then put the books on the shelf. They must be placed in accordance with the sum of the numbers on the roots and stand. Take the figurine.
Prison cells
It's time to get back to the Can you escape: Prison Break game's prison block. Passing makes you search the "dwellings" of other inhabitants of this place. Go back to the camera. Extinguish a fire with a fire extinguisher. Take a towel. In the corridor, open the door with keys. In chamber 3, decide to play a game of chess - get a card and an anchor. Return to the basement. Put the soap on the shelf to the bottles. Use scraps of paper to arrange them in the correct order. Get a cartridge. In the second chamber, use the anchor and solve the puzzle. Another map and part of Tetris (one of the most difficult Prison Break puzzles). Passing the game at this stage is becoming faster, but more saturated with various puzzles.
The last key remains. Use it to get into the last room. Solve the Tetris puzzle. Get the latest card. Remember to pick up the crayon. Go to the chief’s office, where books were stacked. Use chalk on the map. Get the coordinates - 27359. With this code, open the next door in the corridor.
Take a piece of paper from a corpse and cut off a hand with a scalpel. Open the safe in her office with her. On the table, do not forget the green "sight". You now have a gun. It can be charged with a cartridge. Shoot the castle in the basement.
In the pantry, tap on the tools on the wall. Match the pairs in the puzzle. On the shelf is another sight. In the drawers are pliers. Now break the wall with a pickaxe. Open the safe with tools. Take the cartridges and spin the drum.
Light torches in the aisle. At the skeleton, you can unscrew the skull and split with a pickaxe. Then solve the little puzzle on the gravestone. With the key, open the door to the medical unit. Build a Molotov cocktail from peroxide, towels and lighters and throw in a monster. Take the arrow.
Final - Sewer
Go to the cameras and open the door at the end of the corridor. Solve the puzzle with the tablet and take the last "sight". Now you can open the bars behind the chains with them. Next, open the transformer with pliers and pick up the wire. The duct in the wall can be cracked with a scalpel and a spoke.
Light a lamp and put in a guard. Use the wire to turn on the puzzle. Rearrange the pipes in the left corner. On the right side, drop the board onto the floor and smash the wall with a pickax. Then assemble the Exit sign. Climb the stairs and solve the last puzzle on the way to freedom. Congratulations, you completed Prison Break. The passage should have taken you (at best) about 30 minutes.
Prison break: alcatraz
So, before us is the next part of the quest "Prison Break". This time you have to escape from the impregnable fortress, which is located on the island. Passing the game Prison Break: Alcatraz is not more difficult than the previous part, but sometimes you still have to smash your head.
You will start again in your cell. Take a stone under the pillow and break the razor in the washbasin. Open the envelope with a blade. The received key will open the box on the table. Give the cigarette to a cellmate. In gratitude, he will give the code to the second casket. With a hammer, you can break the wall to the left of the entrance and get the key. Open the door and proceed to the next step.
Inspect the shelves and pick up matches with an incomprehensible detail. Light a candle. Use it to light the corner under the table and find the dart. He opens the handcuffs that hold the kettlebell. Place the handle on the tap and pick up a bucket of water. Kettlebell break through the drain and fill it with water. Using a pencil, shade a piece of paper on the table and get the code (9788). Opening the box, get the key to the door.
Another camera. Start with a routine inspection. On the shelves you can find a rope and a spoon. After eating the "balance", get a screwdriver. Unscrew the back of the radio and remove the battery. You can pull up a chair with a rope and take a tablet. Trying it on a newspaper, you will learn the code from the box (MLVV). Refill the tattoo machine with ink and a battery and use it on a cellmate. The reward is the completion of the level.
Next level
As you can see, the passage of the game Prison Break: Alcatraz is very monotonous and requires a fairly one-sided thinking from the player. Having finished with simple levels, you can proceed to the following.
Once again, we search the camera. Take away a stone and a deck of cards. Put solitaire on the table and pick up pairs. The code will remain (7933). Take the rope in the box. Break the jar on the table with cobblestone and get a coin. Use it to unscrew the bunk to acquire the chain. You need to hang it on the cell grate, and use a rope to get a mop that breaks the rods.
And, again, a new camera with a neighbor. On the table is a favorite pebble. Use it to break the bottle on the floor and get the message. The painted sticks on the wall are the code for the drawer. Inside are dominoes. Lay them out according to the scheme in the message to another box and get dice. Throw on the table - a new combination. Exchange the cross for a sandwich. Put it on the floor near the washbasin and the mouse will drag the key.
Again behind bars. In Prison Break: Alcatraz, the passage is so monotonous that it seems as if the developers were just too lazy to come up with a normal story and puzzles. On the table is a spoon and a pencil. Examine the newspaper on the chair and open the casket (5422). Take the chain. Hang it on a stand to others and adjust the levels so that they match the original on the poster. Exchange money for a book. Place it on a shelf to the rest of the waste paper. If you use a pencil on a piece of paper, you will find out the necessary sequence of characters on books. The key will open the casket on the bed. Open the can on the table with a can opener and eat the stew.
The last three
The level of delirium begins to roll over. Passage of the game Prison Break becomes so illogical that the complexity here and "does not smell." Where does the key to the camera come from in the tin? Unclear. But before you is already level 7 and you need to somehow get out.
Pick up a stone near the shoe, grab the laces. Combine them with staples on a chair. Pull the brush behind the grate. Grind the paper on the table and with the received code open the casket (4328). In the window, using binoculars, you can see the following tooltip (4902). In the next box are matches. Get money from the can and buy the bat. Set fire to the pillow, hit the guard and run.
A new day and a new camera. Take the stone and knife from the table. Open the package. With the resulting corkscrew, uncork the bottle. Get the code (7492) and the cork. Plug the drain in the sink and draw hot water (red tap). Another code will appear on the mirror (rhombus, circle, triangle, rhombus). In one of the boxes there is a can opener, in the other can, which must be opened. Break the window and sprinkle peas. Take the feather from the bird, dip it in ink and use it on paper (4342). The treasured key will lie in the bedside table.

The time has come for the last escape. Take the knife and open the box. On the cabinet, take the stamp and charger for the mobile phone. By connecting them to an outlet, you will recognize the code (7321). In the spray box, with the help of which drive the ants into the closet and take the matches. Light a candle, drip wax onto a table and stamp it. With the new code (9736), open another box, and use the tweezers to remove the key from the bottle. Unlocking the last box, remove the hammer. Move the picture with the ship and make your way to freedom.
Part 3
I would also like to mention the game Prison Break: Lockdown. The passage of this part is no different from the "Alcatraz". The same cameras, the same boxes and codes. The creators of the game were clearly too lazy to come up with at least something original, simply by copying the previous part. Thus, after the very first game, the series died and you are unlikely to have to run around the back streets of the prison once again, solving tricky puzzles. Prison Break: Lockdown, the passage of which will take you from the strength of about twenty minutes, became a tombstone over a quite interesting quest.