World of Warships is a multiplayer simulator of naval battles. This game was developed by the creators of the highly popular World of Tanks, so there is no doubt about the quality of the project and the amount of content. The release date of the multiplayer project is summer 2012. Over the entire period of existence, the World of Warships game has received many awards. System requirements, a review of the gameplay, you can read in this article.
What is the game about?
The history of this project continues since 2011. Then the developers from Wargaming, in the wake of the popularity of the main World of Tanks project, decided to take up the experiment and transfer their game to the realities of naval battles.
Over the 4 years since the start of alpha testing, it has come a long way from a crude project to a strong and balanced game. It uses the same game engine as in WOT, so there were no problems with optimization. World Of Warships, whose system requirements remained similar to the main game of the company and only slightly increased, invariably pleases its fans.
Gameplay and features
It should be noted right away that World of Warships is a game only about water battles. It lacks submarines. But the choice of ships is impressive: aircraft carriers, battleships, destroyers, cruisers. For each of the nations there are several models of really existing ships in each class.
It is planned to expand the full list of naval equipment to 6-7 different nations. The scale waged by Wargaming is amazing.
The game World of Warships, the system requirements of which allow you to play even on weak configurations, copes with the load distribution. Since all actions take place in the open water area, and the maps are larger in area than the battlefield from WOT, the game should have a balanced and optimized engine. World Of Warships is fine with this item.
Players who did not even pay attention to World of Tanks show interest in the new project of the studio. The developers did not fail with the target audience: the bulk are WOT โold-timersโ who want to try something new. They were supplemented by a rather impressive part of the newcomers who got acquainted with the project in order to join the theme of the fleet and naval battles of World of Warships. System requirements for minimum and maximum graphics quality settings are also aimed at expanding the audience. The project was created for everyone: amateurs to kill 1-2 hours at work at the office computer, avid gamers with powerful gaming PCs who enjoy not only the gameplay, but also beautiful graphics, and for those who are between these two extremes.
System requirements for World of Warships
For stable FPS at high graphics settings, you need to have a computer no weaker than the one presented: a processor with 4 cores and a frequency of 3 GHz from Intel or AMD, 4 GB of RAM, a video card with a memory capacity of 2 GB (JiFors 580 or analog from AMD). To install the client, you need 30 GB of space on the hard drive.
To run at low graphics settings in World of Warships, the minimum system requirements are as follows: a processor with a frequency of 2.2 GHz, 2 GB of RAM (minimum threshold), a video card with a memory capacity of at least 512 MB.
The game is supported by any operating system, starting from Windows 7 and above. Older game OSs are not supported.