How to reduce the scope in CSS from 1.6 to GO

“Counter Strike”, “Contra”, “KS”, “Tip”, which names were not assigned to this famous “shooter”. Recall that the very first version was released in 1999, when old Gabe was tall and slender, and the graphics in Half Life were the standard. At the moment, there are 3 active versions of the game for which championships are held. They are still in fashion. This is Counter Strike 1.6, its Counter Strike Source receiver and their younger counterpart Counter Strike Global Offensive. If you still remember CS 1.6, then there was just a frantic sight. More or less well it was possible to shoot only with a silencer, and then in short bursts. But people who watched videos from championships and various tournaments saw that many players had a very small scope, and besides, it was also static. This is a very convenient thing, which helps a lot when shooting, and, interestingly, a small sight in the “KS” is not considered cheating (illegally used programs) and is not punishable by ban or accusations.

small scope in cop

From theory to practice

Independent players conducted many tests in which it was noticed that this type of sight improvement significantly increases accuracy. And even after turning off the reduction function, a person continues to show miracles of accuracy. The minimization method for version 1.6 was very painstaking and consisted of 5-6 teams, after entering which, the changes became visible to the naked eye.

reduce the scope

A look into the future

But time passed, CS S came out, and the issue of sights again became the focus of attention of many players. After the release of Sourse, many rushed to the search query "How to reduce the scope in CSS?" They hoped to see a combination of 7-8 teams, after which it will be possible to reduce the scope. But in the end, everyone ran into just one thing: "cl_crosshairscale 2000". But this feature worked only on the earliest builds of the game. Later, with the release of updates, this command was replaced by another, and the question "How to reduce the scope in CSS?" became relevant again.

Some time later, Velv itself officially announced that it had changed the team to cl_crosshairsize. This was done in order to remove large numbers in the first version. In the new version of the command, only the input of integers and decimal numbers was required. It is worth noting that in the responses to the query “How to reduce the scope in CSS?”, There was not only the above method. As it turned out, the Sours is designed in such a way that when you change the scope it completely loses its color and texture. The command "cl_crosshaircolor" with the prefixes _r; _g; _b began to be used for recovery. That is a simple RGB system. This allowed you to change the color of the sight so that it was visible. The combination of these two teams completely answered the question "How to reduce the scope in CSS?".

how to reduce sight in css

And now CS Go

With the release of CS GO, many console teams from CS C lost their relevance, including the one responsible for reducing the scope. Then Velv exceeded itself. In the game control menu, a choice was made between a dynamic and a static sight. That is, now no commands are required, no console. Everything is simple and clear. The system is very interesting and convenient. It is worth noting that the static sight is more than compensated for by the gorgeous ballistic of the bullet, which was not in versions 1.6 and Sours. Today, playing CS GO is convenient and enjoyable. I wish you success and numerous victories!

Source: https://habr.com/ru/post/E21864/


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