Old strategies have no age

The world of strategies has always attracted users. This is due to many factors, starting with an intricate and interesting plot and ending with the training of logic. Even old strategies are still popular, since each of them is a real masterpiece. Despite the fact that the graphics of past decades are quite inferior to modern ones, players are happy to relive those moments that are already “wiped into holes”.

old strategies
Old strategies cannot be considered without citing examples. First, plunge into the past, at a time when life did not proceed at all as it is now. Strategies based on antiquity have always been popular, and this is due to the fact that a person can not return several centuries or even millennia ago. However, he is ready with interest to plunge into the world where the Gods patronized people, legendary heroes fought evil mythical creatures , and the rulers expanded their territories by conquering neighboring ones. The battles were then held on spears, crossbows, swords, which now can only be seen in museums. A game of this nature is Age of Mythology.

Despite the fact that it presents only three races, the developers have introduced many subtleties. Even playing constantly with the same representative of the past world, you can set the development of your ancient country in various ways - this is just the peppercorn. All old strategies, as well as their more modern sisters, are based on the wit and logical thoughts of the user. Age of Mythology first saw the world in 2002. Since then, she has experienced many changes, both internal, plot, and graphic in nature. And this game should definitely break into the leadership position of the rating of old strategies.

old turn-based strategies

After the user has plunged into the past, he will invariably want to look at a time to which he most likely will not survive. Old strategies about the future make it possible to distinguish among them a prominent representative - StarCraft, first released in 1998. The main difference between these games from the projects described above is that the fantasy here is endless. If the game plot relating to the past is strictly defined by historical sources, then the future is more diverse, since they have no limitations about it. In the game, the user has to choose one of the races and protect their territories from enemy invaders, or even to expand their area of ​​action in outer space. It is a pity that warriors in races are not much different from each other, but the plot does not suffer from this at all.

best old strategies
You can not touch on turn-based technology when it comes to strategies. Few people can argue that in this category there is a game better than HOMM. Her characters have become truly cult since their story began in 1995 and continues to this day. Moreover, the old turn-based strategies are only the first three releases of this game. The graphics in this fantastic world were gradually improving, and in the fifth part it became truly amazing. And the number of races has grown from four to eight.

It makes no sense to give advice to players on the choice of a game. Tactical techniques are developed by them independently. That is why it is difficult to single out one or several games of the last decade, because they are all good in their own way. One thing is for sure: the best old strategies are those that you want to play constantly.

Source: https://habr.com/ru/post/E25151/


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