Oblivion: walkthrough. Guide and Tips for Oblivion

The Elder Scrolls IV: Oblivion - role-playing game from Bethesda Games Studios. Immediately after its release in 2006, it became very popular. The plot is based on the confrontation between the protagonist and the cult of the Prince of Destruction, who plans to open a portal to a new world. The game world of the fourth part allows you to travel anywhere, ignoring the main tasks. In this article, you will learn how to master Oblivion. We begin the passage of levels with the main quest.

Training

At the first stage, the process of creating a character is combined with the beginning of the story. You need to choose a name, gender, age, appearance and race. The protagonist is imprisoned. You don’t have to sit there for long. Soon there will be members of the Order of the Blades and Uriel Septim VII, which the assassins hunt for. The path from the palace passes through your camera. To get out, follow all the directions of the guard and do not lean forward, otherwise you will be killed.

Oblivion walkthrough

An ambush awaits the retinue around the bend. You cannot participate in the battle. After the attack, climb into the gap in the side wall. Here begins the quest "Natural Caves", in which you will be taught how to handle a tool, sneak, break locks, conjure and make potions. In the process of completing the assignment, it is important to collect all the useful things. When you return to the catacombs, choose a birth sign and continue along with the surviving monarch.

Assassins will attack you at the sewer door. Uriel anticipates his demise, and therefore tells you his secret - he has an illegitimate son. The Emperor will hand over the Amulet of Kings and asks to give it to Joffrey. Then Uriel will kill the assassin. You will not succeed in saving him. Baurus will help deal with the killer and give the key to the hatch. Joffrey (head of the Order of the Blades) is located in the Priory of Veinon.

Passage "Oblivion 4" has its own characteristics. So, you can choose a hero class only after the death of the emperor. Take the task very seriously. You cannot choose a warrior, thief or mage. It will be very difficult to earn bonuses.

Before the round bars, be sure to save the game. Before going out, you can change the parameters of the hero. With new features - without maintaining the level - you have to go through the tutorial again. An exit from the sewer leads to the Syrodil open spaces. Further you can move in any direction. The main thing is not to bring a lot of cheap items with you and keep the disgusting handcuffs. In an enchanted state, they will become the only defense of the magician that cannot be fined.

passing game Oblivion

Passing "Oblivion" with Karn allows you to know in advance some of the features of the game. So, if a crown appears above the character, then you have an NPC. There are several in the game. If the status of the NPC is “immortal”, then do not worry. Unprotected characters are easier to defend with a low level of development of the protagonist. Therefore, to complete the main quest is best as early as possible. After prison you should not go to the ruins of Miskarkand. Otherwise, you will get a bug that can only be fixed with an unofficial patch for Oblivion. In the quest "Cheydinhal: Venality", you can lose your strong ally ahead of time.

Deliver the Amulet and find the heir

In Corrol, follow the compass directions to the Priory to the south. Tell Joffrey about the death of the emperor and give the Amulet. He will offer to take his weapon chest along the way. Prior Maborel will give the hero a horse, Brother Piner - a textbook, and Eronor - a repair hammer.

Emperor's illegitimate son Martin serves as a priest in the Akatosh Chapel. Go to Kvatch. Deidra attacked the refugee camp. The guards are trying to protect the survivors from the demons of Oblivion. Help Savin barricade the gate to eliminate the threat. Then go to the chapel and tell Martin the whole truth. He will be very surprised, but refuse to follow to Veinon, while the inhabitants are in danger. Will have to help him close the gates of Obvilion. Immediately after completing the quest, move to Veynon. You can’t worry about the life of the heir. He is "indestructible."

oblivion passing trembling islands

Hint: if immediately after the siege you did not have time to talk to Martin, go to the refugee camp at the foot of the hill. Meet the heir there.

The monastery was attacked by the servants of Mythical Dawn and killed Prior Maborel. Deal with the assassins and run to the chapel. Joffrey needs help with the occultists. A secret community has stolen the Amulet of Kings. Joffrey suggests sending Martin to the Cloud Lord Temple. You can get to the place by quick movement.

Way of Dawn

Passing the next part of the main quest will reveal the secret of the location of the sanctuary.

Joffrey will tell that Baurus can know how to return the Amulet. Go to a meeting with a blade in Luther Broad's boarding house.

Volume 1. Baurus suspects that he is being monitored and will ask you for help. The blade will leave the room and an unknown man will follow him. In a deserted place, they will attack Baurus. Kill the enemy and search the corpse. You will find the book "Comments on the Mysterium of Zarks." Baurus will direct you to Tar-Mine at the University of Magic, and he will remain looking for spies.

Volume 2. The leader of Mythical Dawn - Mankar Camoran. The location of the secret sanctuary is encoded in four books he wrote. Tar-Mina will give the second volume and advise you to look at the owner of the First Edition store for the third.

Passing Oblivion with Carn

Volume 3. Fintias will tell that he has one copy intended for Gvinas, who has already paid for the book and now must pick it up.

You have several options:

- Raise Fintias’s attitude to himself to 80 and buy a book for 100 gold.

“Tell Gvinas the whole truth.” Then he will give the book and a note about the meeting.

- Kill Gwynas and pick up the book and note.

The Sponsor's note states that the last volume can only be obtained from a member of Mythical Dawn. A description of the meeting place is given.

Volume 4. Tell all about Baurus and together go for a book. The blade is "immortal" only before entering the room. Therefore, save the game first. Enter the room and sit on a chair. Soon Raven Camoran - "sponsor" will appear. Deal with the cultists who attacked Baurus, take from Raven the last volume and the key to the Flooded sewer. Baurus goes to the Temple to Martin, and you move to Tar-Mine with all the books. Save the game.

Four volumes contain code - the first letters of the paragraphs: "Green Emperor Way Where Tower Touches Midday Sun". The Imperial Green Trail is the central area of ​​the city with the White Gold Tower. Find the tomb of Camarryl there. At noon, the wall map lights up in bright red. Activate the drawing and get a mark.

Tips: if Baurus dies on the way to the temple, return to save and replay the level.

Sanctuary of Dagon

The secret place is in the caves of Lake Arrius. Save the game before entering there. The gatekeeper will inform you that you must speak with caretaker Harrow. He will take you for a newcomer, demand that you give him all his property and put on a robe.

Passing the game "Oblivion" at this stage requires a clear assessment of their abilities. There are two options: the first is to accept the offer and pretend to be your own, the second is to refuse and fight. In the first case, you will find yourself without money and weapons in front of a crowd of enemies who will sooner or later expose you. Otherwise, you will have to fight from the first minutes of your stay in the cave.

passing Oblivion 4

If you put on a robe, Harrow will lead you through the hall to the hall with Mankar Camorn and the faithful. After a short speech, the Master will open the portal and disappear. To prevent him at this stage will not work. It is necessary to take possession of the book "The Mystery of the Zarx." Mankar's daughter, Ruma, invites you to kill the priest Gilius. If you refuse, they will attack you right away. Agree. Wait until all occultists leave the company, grab a book and run through the living quarters.

If you refuse to give the property to Harrow, you will have to clean up all the premises in a similar scenario. But then the first battle will come much earlier. After getting out of the caves, go to Martin. He will decrypt the texts.

Passing "Oblivion" with Karn allowed to find another clue. As soon as you take the book, the statue will collapse and fall on the Argonian. Therefore, first you need to kill all the cultists, then free the lizard and take the book.

Looking for stones

Spies

Talk with the captain of the guard and the locals about the wanderers. Search Jerle's house. In your pockets you will find the key to the basement and a note with a plan of attack on Bruma. Report it to Joffrey and Martin.

Daedra's blood

Martin will tell you that 4 items are needed to open the portal. The first of these is the "blood of Lord Daedra." You need to read Modern Heretics from the Temple library. A mark will appear on your map indicating the shrine of Azura. According to the result of the quest you will receive a "reusable" soul stone - Azura Star. It’s better to keep it. But to close the quest you need to give Martin one of the following artifacts of your choice: the Golden Sword, the Skin of the Savior, Volendrang, the Ebonite Blade, the Ring of Khajiit, the Mace of Molag Bal, the Skull of Corruption.

Deities blood

This is the second item to open the portal. In the ancient ruins of Sancre, is the armor of Tiber Septim, splattered with the blood of the founder of the dynasty. In the north in the mountains is an old fort. There is the entrance to the catacombs. The key will be given by Julius. Stock up on potions. You will have to face a lot of evil. In the dungeons you will find the undead blade. It must be destroyed. A liberated soul will tell you that you need to find and get rid of three more of these blades. Then go to the tomb of Remanov, pick up the armor and take them to Martin.

Bruma Gate - Entrance to Oblivion

Passing the next quest requires closing the portal. The countess needs help. Head to the city gates. There you will meet old comrades. Guide them through the gate. They lead to the spacious area of ​​Oblivion. It is advisable to slip quietly through the guards. You can’t kill them - get a fine of 1000 coins. In the main tower, take the key to the dremo. Take the Sigil Stone at Sigillum Sanguis. This will close the gate. Head back to the Temple.

Defend the city

Allies Bruma

Joffrey reports that the guards failed to defend the city from Mythical Dawn. Help should be sought from the Council of Elders in the Imperial City. But the chancellor will explain that the soldiers are involved in other battles. Captain Savlian Matius will provide one soldier for help if you completed the Battle of Kvatch Castle quest. Otherwise, refer to the counts and countesses of Cyrodiil.

Oblivion quest completion

Miskarkand

To conduct the ritual, the Great Velkind Stone, which is in ruins, is needed. Grab the Varla Stone on the road. Take the key from the body of King Miskarkand that opens a short passage to the exit.

Bruma Defense

The fourth item is the Great Sigil Stone.

Follow Martin to the exit of the city. The mythical Dawn opens three gates, including the Great. In this battle, you need not only to survive, but also to save the life of the heir. It will be difficult to do this if the level of the hero is high. Bring everyone you can. Passing the game "Oblivion" at this stage requires a maximum concentration of forces. Capture enchanted weightless objects, including the Ritual Stone, into battle. It will be needed if teammates die in battle. Also take maximum healing potions. Learn the chameleon and invisibility contractions.

In the process of battle, the most important task is to save Martin's life until he enters the gate. If he dies, then the game will end. After you cross the gate, Martin will once again become immortal. For killing a random ally, a fine of 1000 coins is charged. You cannot run away from the battlefield, otherwise the heir will die.

Great Gate

Daedra car must not drive through the exit. You will have a quarter hour to find the Great Sigil Stone. Spend the first three minutes exploring the area. Ignore the siege machine. The main thing is to get to the tower "Peace Destroyer". Head north to Smoke and Burn Cave. From there, go up to any of the three towers, activate control and go down to the level of the gates of war. Skirmish with opponents is best avoided. To do this, use the "chameleon" skill. On the ground floor is the entrance to the Doomsday Vaults. A corridor with traps leads into a hall with three doors. Open the left and rise to Sigillum Sanguis. Take the stone. In Cyrodiil, help fight the Daedra and the Dremor. Give Martin the last item and take him to the Cloud Lord Temple.

passing Oblivion Gold Edition

Paradise is the final quest for the main Oblivion quest. Passing this level is different from the rest. Here immortals cannot be killed under any circumstances.

Martin began the ritual. Enter the portal. You will be taken to the Wild Garden. You need to get to the Forbidden Grotto with the help of the Bracers of the Chosen. Here you will meet the elf Eldamil. He promises to help if you kill Master Mankar. Trust him and follow the directions. Having got out, move to the palace of Mankara. He will be helped in the battle by Raven and Ruma. The first prefers melee, the second - ranged. After the death of Mankar, Paradise will begin to collapse, and you will be transferred to the Temple. Do not forget to bring along the Amulet of Kings, a staff and a robe.

Oblivion. Passing quests: tips

Rarely what kind of game does without patches. The Elder Scrolls IV is no exception. Passage "Oblivion: Gold Edition" has its advantages. It fixes typos, voice acting of characters and a map. In addition, the patch adds the add-ons "Knights of the Nine" and "Shivering Islands" in Russian.

Passing the game "Oblivion 4" takes several days. Although you can save it at any time, you do not want to return to the same mission several times. Therefore, your attention is given tips for completing tasks.

1. Quests with which it is better not to delay.

1.1. All recommendations of the Guild of Mages. Admission to the University of Secret Arts will allow you to create magic items. But after that, career growth is better to suspend. The level at which the success of the task depends on the development of the main character (GG) - the Oblivion Mages Guild. Passing the "Wizard's Staff" at an early stage of development will give the maximum value of the staff's parameters.

mages guild oblivion walkthrough

1.2 "Namira" is better to master until Charisma is pumped above 60.

1.3 "Sketches with death" is best done at level 1, when the ratio between poison damage and health is most optimal.

1.4. The first and fourth tasks of the Thieves Guild are closely related to each other, so getting the maximum reward for each will not work. But you need to master them at level 10. Passage . "Oblivion Guild of Thieves: Azan Blekhart" at an early stage will allow to get an elven cloak and suit of armor.

2. Quests with which it is better not to rush.

2.1. "The Dark Brotherhood of Oblivion." The passage of these tasks is evaluated not only by awards, but also by the points of notoriety. At the beginning of the game, when the level of Good Glory is still very small, this will greatly interfere.

2.2 "Information for services". Before the quest, you should buy from Volanaro the spell "Lord's Slumber". After the assignment, he will die.

2.3 "Sins of the Fathers". After completing this quest, Fatis Ules will stop buying stolen goods.

2.4. "Dreams of Oblivion." Passing this quest is difficult for many. As part of the quest, you need to collect 4 crystals and complete side quests. The first three crystals are found almost everything, but with the fourth there are problems. Galen needs to take a quest to find the fourth stone. It is located near the port.

Oblivion. Walking Trembling Islands

This addon introduces the player to the new world of Sheogorath. The gates to the portal are near Bravil. The new world is divided into two parts: Mania and Dementia. The first is a bright and colorful kingdom with very emotional personalities. The second is the exact opposite of the first. Sheort is a city of the new world, divided into two parts. He is one of a kind in everything Oblivion. Passing "Shivering Islands" consists of completing 17 main and 15 side tasks, during which the player will get acquainted with unique characters. For example, a woman blacksmith turns the ore of madness into a powerful weapon. The city is patrolled by golden saints and lovely seductresses who, for the slightest disturbance of order, throw the player in prison.

Summary

Passing the game Oblivion is an exciting process. A large number of different kvsts, unique characters and an exciting story take the player into the world of amazing adventures. Replayability only enhances the impression.

Source: https://habr.com/ru/post/E25333/


All Articles