Assassin's Creed 3 game review

A review of Assassin's Creed 3 should be broken down into small aspects and done carefully. This project, although it has the number three in the title, but in fact it is already the fifth part in the series. The reason for this was the additions to the second chapter of the adventures of the members of the Order of the Killers. A detailed inspection of the game from different angles can be found in this material.

Community Expectations

In the preface to the Assassin's Creed 3 review, it should be said that all fans of the series were looking forward to this sequel with great impatience. The adventures of Ezio Auditore were forever remembered, but the developers from Ubisoft squeezed out all the juices from the second chapter. It was already felt that fantasy is not enough, and not every player likes innovations. Given their minimum number, it became clear that in the coming sequel to leave on the same parkour mechanics and the brand name will not work.

When the creators showed everyone the first shots of a new chapter on the Order of the Killers, the fans were thrilled. The atmosphere of the Revolution in the USA, a new hero with his own story, twists and turns around ancient riddles and creatures ... There was a new look and the addition of various interesting elements to the gameplay. It only remained to wait for the exit, only after this event not all the players were happy. Why this happened will become clear from the material set forth below in the article.

assassins creed 3 review

Long introduction and a lot of talk

In the Assassin's Creed 3 review, you should immediately say that the players will be sent to North America. The player will be able to visit the settlements of the Indians, Boston with the surrounding territories and other locations. Try on the role of Connor, who is the main antagonist, will not give immediately. First you have to play for a certain Haytham, and many missions will carry over at the present time. Then the player takes control of Desmond and helps his brothers to cope with the Templars.

A review of Assassin's Creed 3 should definitely begin with a story about how the story goes. The player is smoothly told the story of why events will develop in North America. Then they show the way of becoming the main character Connor, his dreams, principles and thoughts. The plot revolves around the family of an antagonist who has experienced many losses.

It is difficult to tell a story without revealing interesting elements that a player is better to recognize on their own. It should only be said that the main character is not a simple guy, and for him the ancient gods prepared some surprises.

In the plot, it is better to pay attention to the fact that the course of the narrative has become more leisurely. The player is gradually immersed in ongoing events. At the same time, places with interesting conversations are specifically designated on the map. Different historical figures - like the future president Franklin - will share their thoughts on the Revolution and other important things in life.

Problems in history

If the slowness of the story when reading the Assassin's Creed 3 review is a plus for some and a minus for others, then the absence of the role of the “Order of the Killers” in this story can immediately be considered a negative. From the first part and throughout the second chapter with additions, the player was shown a simple concept. There are barricades where on the one hand are the Assassins, and on the other are the Templars. Mutual hatred burns between them, and the meeting necessarily ends in bloodshed. The user throughout the previous parts felt this, but the continuation in the person of the third part changed everything.

Connor is like a warrior alone. He must gain the trust of potential allies, but in the New World there is no one else from the Assassins. The Templars have a powerful influence, and the number of protagonists is quite noticeable. In the course of the plot, the player would have completely forgotten that he was from the same "Order of the Slayers", if not for a familiar suit. And this is an important minus, because the continuation almost erased the traces of the confrontation that was in Italy and the Far East.

Of course, the developers also abandoned the love lines, focusing Connor's attention only on the Revolution. Only here the all-consuming revenge of a lone hero against the background of the lack of relations with the "Order of the Slayers" against this background looks ridiculous. Actually, a conclusion about this can be made by looking at any review of Assassin's Creed 3.

assassin s creed 3 review

Atmosphere

A review of Assassin's Creed 3 cannot be done without mentioning how the developers made the world around them. If every element of the gameplay would look as magnificent as its individual elements, then in 2012 the project would certainly become the best in the industry. Unfortunately, this did not happen, but the atmosphere should be told separately and put in a flattering word for it.

Developers almost without flaws recreated Boston and other locations of the 18th century. Here you can feel the social tension that reigned at that moment. People often talk about the robbery of the British, complain, call for a fight. Even running past, the player will hear scraps of such dialogs. The patrols of the occupiers are not courteous, and their forts are well fortified.

Great contrast is created when you leave Boston and go to the hunting grounds or frontier. The wildlife here is simply magnificent, landscapes of dense vegetation, water expanse and much more are literally amazing. The developers tried to bring the graphics to a new level, and they succeeded. There is even a contrast with the previous parts in the style. The rich colors here convey the natural beauty, and it was not created here due to the magnificent design of Italian cities. In general, the atmosphere in conjunction with the graphics are one of the main advantages of the third part of the series.

assassins creed 3 game review

Combat system

In the review of the game Assassin's Creed 3, the combat system should also be given special attention. Generally speaking, a familiar concept emerges in front of the player. With proper practice, Connor under the control of a player can become almost indestructible at certain times. The main thing here is to put a block at the right moments, and then make a killer counterattack.

This scheme does not work with some enemies, for example, you need to break through the defense with a blow from the knee. Several elements do not save from monotony, as well as redone management in battle. Running lunges has become easier, but fans will have to get used to it.

The only change here is to increase the number of animations and weapons arsenal. Due to this, every finishing move looks amazing. The player does not participate in finishing, as the script is responsible for the scene, but actions on the screen involuntarily cause delight.

For each weapon, several types of killings were prepared with and without a counterattack. Particularly emphasized is the presence of a tomahawk, which becomes a symbol of Connor. In reviews of Assassin Creed 3, by the way, experts consider such a combat system a clear minus of the project. After all, everyone expected a change in mechanics, but received only animation. Only here, even opponents of this approach would involuntarily agree that fights always take place beautifully.

assassins creed 3 save by chapter mechanics

Some new items

Returning to the topic of the combat system, in the review of the Assassin Creed 3 game, mention should be made of the increased role of small arms. Now in almost every location there are muskets, and the main character has a pistol in stock. Many shoots will not work, because the supply of bullets is limited, and the reload time is long.

You can now move not only along the walls of the building, but also along trees with rocks. This is done in the same arcade style, but variety is always good, especially in the Assassins series.

The developers also added two more innovations. The main one is the creation of objects from different elements. Kraft items can be used in battle or sold through your own estate. The protagonist will also have it, or rather, not his, but his teacher.

Old grandfather Achilles gave all the land on behalf of Connor, who can create a real trading empire. Around the house there is a sawmill, mines and even a small port where you can sail on a ship, but you should talk about this separately.

Many useful items are hunted. In the third part, the player can kill animals by getting meat and skins. You can do this with the help of traps, lures or your bow.

Against the background of previous additions to the second chapter, where all the mechanics were created according to the template, new classes look very attractive. They can add an additional ten hours to the passage if the player himself wants it.

assassins creed 3 save chapters

Naval battles

It should be noted that the old mechanics have not gone anywhere. Viewpoints in Assassin's Creed 3 have not gone anywhere. Now they are already called Ubisoft branded towers, because developers insert this element of the gameplay into all their projects.

The player is also offered a story company and a huge number of additional classes. In addition to hunting and crafting, the developers were able to add another innovation, for some the most important. They became access to naval battles on their own ship. It’s worth noting that the battles take place in an arcade style. No details in the management, except for raising and lowering the sails, are not present. It would be another failure, but staging again saves everything.

The colorfulness of the events is truly mesmerizing. The player stands at the helm and makes volleys from the starboard or port side. The cores are spread into the chips of the mast, people fly overboard, the team is trying to fix something and the like. The dynamics of the battle is so high that you want to abandon the storyline campaign only for the sake of such fights.

It is also interesting that here sea battles do not bother. The scenarios are full of variety, plus, despite all the arcade, victory does not go the easy way. Of course, Connor goes through training too quickly, he gets the ship from the old captain - all these conventions are present, but they involuntarily close their eyes.

Save Issue

Even owners of a licensed version should be aware of where Assassin's Creed 3's prescriptions are located, not to mention pirated content. It should be noted that at the exit the game did not please with brilliant optimization. Errors were often encountered, although over time they were fixed with patch patches.

Now, those who have downloaded the game from pirated sites and are having difficulty at some point are more concerned with searching for chapters in Assassin's Creed 3. For example, when teaching caravan management at Achilles' house, the menu refuses to work properly. The player has already passed a considerable segment of the adventure, but is faced with the impossibility of further advancement. It is at such moments that you should most of all know where the saves are located in Assassin's Creed 3 by chapter (from the Mechanics or other authors of pirated releases).

The full path to the desired files looks like this: C: \ Users \ \ AppData \ Roaming \ Theta \ Orbit \ 103. In the last directory, you must replace the contents of the documents with the downloaded files. In this case, only trusted resources should be used, where there are no fake utilities or malicious applications. It should be noted that in pirated versions this is common and this is the advantage of a licensed game purchased. On the other hand, not all people can afford to pay.

assassins creed 3 save

Another controversial moment

Already from all of the above, in the material we can conclude that "Assassin Creed 3" turned out to be an ambiguous game. Even the Theta folder with saves from the Assassin's Creed 3 chapters is not so easy to replace. The same applies to the multiplayer mode, which for some will be a real opportunity to prove themselves, while others will not like it at all.

If you start with the pros, then it should be said that the presence of multiplayer is already a positive moment. Users can enter into a team confrontation against another team or choose a different mode. For the successful completion of missions, users will receive Abstergo documents. These materials will help you learn more about this organization, understand its motives and principles.

For fans, such motivation is enough to go into multi-player competitions for dozens of hours. Only here, the developers did not make sure that people unfamiliar with the series had the same fun.

Documents about "Abstergo" will not cause interest. Diversity could save the situation, but it is not here. The essence of all the tasks here is simple - to find a victim, kill and go unnoticed when completing a mission. Only the shell changes, as well as the environment. A choice of fourteen characters with their skills. You can try them all, but the probability that the multiplayer will drag on for a long time is small. Fans will be interested in joining a new adventure.

assassin creed 3 review

Summary

Of course, an unequivocal opinion about the game "Assassin Creed 3" is simply impossible to make. On the one hand, the developers really did a huge layer of work. They recreated the magnificent atmosphere of 18th-century North America. In the cities you can feel the living world, but outside they just want to admire nature. The graphics have improved significantly, the colors have become more saturated.

The creators were not too lazy to add new mechanics, some sea battles are worthy of the highest praise. Plus, a new story, the formation of the protagonist on his way, the twists and turns of fate - all this at first sight seems incredibly attractive. On the other hand, new mechanics like hunting and crafting items get bored too soon.

The combat system looks colorful, but in essence remained unchanged. Playing on one counterattack is not always nice. The developers did not want to make impressive changes for the better. The rudiments are visible, but the concept of discovering the world with the help of viewpoints and many completely uninteresting tasks is gradually starting to age. Even the most avid fan will not be able to run after flying leaflets for a long time.

That is why the third chapter of the adventure turned out to be commendable, but nothing more. Many players simply run through the plot, well, the maximum will reach 50% synchronization, and abandon this thing. Changes are visible only in breadth, and many would like just the depth.

Source: https://habr.com/ru/post/E25386/


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