How to Get Out of the Stables: A Guide

Among the simple flash-games you can find really interesting projects. For example, in the genre of puzzles. In this article, you will learn how to complete the game "Escape from the stable." The guide will help you cope with the task if you do not notice the solution.

Passage of game "Escape from the stable"

What kind of game is it?

"Flash Drive" is a beautiful and funny game about horses who live their lives in a cozy paddock. However, among them there is a rebel who does not sit in one place. Therefore, the main character wants to run away from his house. The player will help the stallion in this matter and solve several puzzles. The game consists of several screens with tasks - all in the spirit of classic quests.

Walkthrough

Let’s figure out how to complete the game “Escape from the stable” in stages. On the first screen we see a horse in the pen. First you need to let her out of it. The player must click on the latch that closes the door.

After that, you will see the view that was hidden behind the door. Two bowls are located there - with water and food. Above the water sink there is a button for dialing - click it. After that, the container will fill up. And above the sink for food there are 4 strange symbols - we remember them and go to the previous screen.

Now take the broom from the left corner of the room and rake the sawdust to find the key. We select it and move to the right until a chicken room appears. Quickly click on the upper chicken to pick up a horseshoe from under it. Also on this screen we take away vegetables and fruits.

Now in the left screen we select a horseshoe, which is hidden under a black boot. We take with us the apple from the top shelf. On the left we find the chest and open it with the previously found key. The box will contain the scroll the player needs.

Passage of game "Escape from the stable"

Go through the door and see the stove behind which the desired tool is located. We also move the kitten box away and find a hammer behind it. Now we pay attention to the sequence in the prompt on the stove and pull the lever. After that, turn off the stove, open, pick up the workpiece and beat it with a hammer - the horseshoe is ready!

Ending game

It remains to return to the horse and put on 3 horseshoes. After that, a meteor shower will fall, which will provide a blank for the last horseshoe. At the end of the game, the horse becomes a unicorn, which must be fed to previously harvested carrots. In the end, it remains to return to the area where the hens are and collect a little grain into the scoop. Then go to the corral to the unicorn and add food to one of the feeders. This is where we finish the game "Stable Escape"!

Source: https://habr.com/ru/post/E26706/


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