Walkthrough Metal Gear Solid V: Ground Zeroes. Do not have time in 10 minutes!

In order to entertain yourself in your free time with something really interesting, entourage, it’s enough to choose some good game. But this is the problem. The media space offers users too much assortment of entertainment, among which it is extremely difficult to choose one. In order not to be fooled and choose a decent product, you should first see the passage.

Metal Gear Solid V: Ground Zeroes - a game released in 2014 on almost all gaming platforms, was able to gain great popularity among users. But what are its main advantages and benefits? How is this game different from all other projects?

passing metal gear solid v ground zeroes

One side of the participants insists on an interesting execution process, cool characters, the second half of gamers claim that this prologue is a miserable parody of a quality game. Who is right?

About the game

This project was released in 2014 and took a leading position among other similar third-person action games. This part is a prologue, but in terms of its schedule, quality of performance and technical characteristics it can be considered as a full-fledged independent game - as the developers themselves say. For a decade, this franchise has been pleasing to critics of the gaming industry and ordinary users with constant innovations, perfect game design and a virtual world that impresses with its realism. The prologue misled the participants and divided all the players into two large groups: those who appreciated the project and saw positive moments in it, and those who considered this “retreat” to be an unsuccessful experiment. Each of these groups has its own evidence of correctness.

One mission

The whole game is one mission, and it will take a maximum of about 90 minutes of hard concentration to get a reward, that is, to complete the passage. Metal Gear Solid V: Ground Zeroes is one military action taking place on a rainy evening at a specific base. The participant in the game plays the role of Big Boss, captain Snake. His image causes fear in enemies, and his appearance immediately says that jokes are bad with him. He is smart, angry, knows how to think over the steps and demand from those around him everything that is needed to complete the mission. His task is to save the hostages in this database, find out the information they need and simultaneously complete a couple of locations. In the game they are presented as military operations in the form of raids and assaults.

passing metal gear solid 5 ground zeroes

Different weather conditions, time of day and armed enemies of all levels of "minds" make this passage interesting and exciting. Metal Gear Solid V: Ground Zeroes is essentially a stealth action or, as many gamers say, a good sandbox worthy of attention from fans of military operations and special operations. This is fully confirmed by the developers themselves: they do not talk about the overstated levels of the game and do not consider it a work of art. High-quality prologue with its own “zest” - this expression is more suitable for describing this project.

Game features

The only thing that is important to note is the very meaning of stealth in this game. Everything is pretty arbitrary, since the character practically does not cast shadows, and he can even be found in pitch darkness without the use of flashlights and special equipment. The barriers themselves that appear during the battle do not always protect. There are no sounds of falling bodies when the character does not see them. But all these minor flaws are quite tolerable, so to speak, a trifle in the game. But the concrete bewilderment is caused by the military coming up from the air from reinforcements, which significantly complicate the passage.

Metal Gear Solid V: Ground Zeroes does not imply endless pumping of the character. This is not required at all here, since even an arsenal of weapons is more like a "survival kit": a pistol with a silencer, a tranquilizer and grenades. Well, just in case, we note that Captain Snake perfectly wields his fists, which he uses during interrogation to find out the necessary information. This makes passing faster. Metal Gear Solid 5: Ground Zeroes has a lot of “unnecessary” conversations that lead to nothing. Even if you delve deeply into all of these dialogues, you can involuntarily want to sleep - they are very boring and uninteresting.

metal gear solid v ground zeroes walkthrough

Sometimes it seems that Captain Snake has an eye that is crammed with different tracking systems. This is a complete lie. If you delve into the very story of Big Boss's eye loss, you can even get confused about the whole plot. Here, the developers clearly lost their luck and simply threw out the "draft version of the text" instead of rich, motivating dialogs.

Opinion of the participants

On the Internet there are legends of super fast mission in the game. This is a fairytale! It will take at least 30 minutes to complete. Metal Gear Solid 5: Ground Zeroes has a lot of screensavers that cannot be missed, and in total in time they take about 8 minutes. Quite a lot for the prologue!

In general, the game is not bad, just because there is an interesting passage of Metal Gear Solid 5: Ground Zeroes. It is impossible to completely overcome the prologue in 10 minutes, since trying to move from one part of the game to another, you still have to spend time on the “destruction” of the enemy’s base and the release of your guys from hostages.

passing metal gear solid 5 ground zeroes in 10 minutes

Gamers who tried this project appreciated the graphics and soundtrack of Metal Gear Solid V: Ground Zeroes. Passage, though fast, but exciting: there is something to ponder and even start anew the same mission. From the first try, it’s hard to imagine what awaits the fence, and Captain Snake suffers defeat faster than he can strike an opponent. When choosing a game where you can become a war hero, be aware that this prologue will definitely work: the plot, graphics, and the interface itself will delight every participant.

The only thing that greatly overshadows the situation is the time to complete the mission. Caused by a large entourage with gameplay, high-quality graphics, Hollywood explosions - all this ends too quickly. I want to see a little more, to have some confusing digressions. Participants note a too linear plot: everything is clear from the very beginning.

Source: https://habr.com/ru/post/E29104/


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