The game begins with the fact that you leave the ship with prisoners and answer a few questions from the office. During this conversation, you will be given the opportunity to customize your character. After that, you need to go and chat with Captain Gravius. From him, in turn, we take the primary task - to go to Balmora, where you need to find Kai Cosades and give him some kind of package. An interesting point in the game "Morrowind", the passage of which in some places will be rather difficult, is that the exact location of the target is not displayed on the map. With the help of a compass, intuition and tips from local residents, you need to navigate the terrain yourself . To get to this city, you need to go to the side of the Siltsrider port, and then go straight to Balmor. Using the information received from the residents, without much difficulty, we find the house of Kai and give him the long-awaited bag. In turn, he reports that we now have a new job in the imperial secret service called the Blades.

Helped one, help the second!
Almost the entire passage of the game "Morrowind" is based on a similar principle. Here's a good example: Kai Kosades is simply obsessed with exploring the Cults of the Sixth House, and by all means strives to get any useful information. He instructs us to meet with Khosfat Anatabolis, who has the necessary information. βDo whatever he asks,β says Kai. After such words, a note of fear and an unforeseen future arises in the soul. But nothing bad will happen here. Khosfat will ask us to go to the Dwemer ruins and find there an artifact called the "Dwemer puzzle". It is worth noting that there are a lot of similar tasks in the game "Morrowind", the passage of which involves the completion of both the main and side quests. In the case of a similar task, we render services to Hosfat and return with a treasured letter to Cosades.
Breadth of opportunity
Now let's talk about the possibilities and freedom of choice in the game "Morrowind". Passing here does not imply a strict procedure for completing tasks and following the specified route. Yes there, even the game does not end here after completing the main storyline! A lot of cities, different territories and regions, hundreds of NPCs, thousands of items - all this for a long time draws and immerses in the unique atmosphere of "Morrowind". The passage of guilds here carries a certain meaning and additional features. There are 6 guilds in the game: Fighters, Mages, Thieves, Morag Tong, Kamon Tong and Blades.
Each has at its disposal a unique location, distinctive quests, equipment and communications. Restrictions, again, are not here. The user can complete tasks for any guilds. At the very beginning of the game
"Morrowind", the passage of which is based on completing quests, there may be difficulties in the direction and guidelines. Over time, the player will learn the card by heart, and this problem will sink into oblivion. This is a very interesting and extraordinary game that challenges any gamer.