The Skoda T-50 has a difficult fate. This model was processed several times, and in the end, the designers almost completely changed the original idea. In the game "World of Tanks", new tanks from the "Czech" series appeared relatively recently, but have already managed to win the hearts of many players.
Tower
The player has two options, how to pump the weapons of the Skoda T-50 tank. The first of these is the use of a stock tower. Why is it not worth changing? The fact is that the tower of 1949 has the best reservation on the sides and aft. While the 1950 model is much better protected from frontal attacks. Both towers have a good selection of guns, allowing you to play 95% of the role of the tank in battles.

- For the first option, two tools are available to you. A20 - the basic weapons of your tank. It has the lowest armor penetration rates, but in terms of base damage it does not lag behind other options. In addition, 0.5 has a high rate of fire per minute. The R11 gun is the golden mean. Increases armor-piercing, but the rate of fire decreases.
- Having established a tower of 1950, you will get access to the top gun - AK1. It surpasses its predecessors in all respects, but there is a main difference. AK1 is a weapon with a drum. Thus, in a short period of time you can inflict a lot of damage, but it will take a very long cooldown.
Housing
The Skoda T-50 tank has mediocre armor for its level, even for the middle class. So shine in duels one on one you do not shine. However, this machine is ideal for flank attacks. Fortunately, this allows speed. With a top-end engine of 1,000 horsepower, the tank can reach speeds of up to 50 kilometers per hour. This is suitable for both light and quick maneuvers in defense.
Chassis also pleases. If in stock the rotation speed is only 38 degrees, then in the updated version it is 42. Not so much, but it will allow an effective fight against other medium tanks. The radio station does not require improvement. In the basic assembly, it gives up to 730 meters of communication. In the advanced version, the range will be 850 meters.
Crew
The next thing that the guide should take into account (Skoda T-50) is the number of people in the car. The crew of the tank consists of a standard four people. They must have the skills of "Combat Brotherhood" and "Repair". Despite the low armor, the tank has a good margin of safety, which means that you often have to repair damaged elements directly in battle. Of the remaining perks, the following will come in handy:
- The commander definitely needs the Sixth Sense and Radio Interception. Skills are aimed at detecting the enemy and survival.
- The gunner must study the “Smooth Turn of the Tower” and “Fire Fighting”. However, remember that the second skill is calculated as an average, which means that the bonus will be only 25%.
- For the driver, "Smooth running" is important. An additional skill is to take the "King of the impassability."
- The loader needs "Contactless Ammunition" and "Desperate."
Equipment
In the World of Tank, the new tanks are pretty good. Almost the entire branch is replete with fairly balanced machines. There is only one effective set of equipment that a player should use on the Skoda T-50. Large consumables must be installed as consumable items: first aid kit, repair kit and fire extinguisher. This will give passive bonuses to protection against ignition, crew injuries and equipment damage. Spending them in battle is not necessary, and a one-time purchase will not cost so much.

Continuing the guide ("Skoda T-50"), it should also be understood that the choice of additional equipment will depend on your style of play and the role played. In any case, you can safely install "Improved ventilation" to enhance all the characteristics of the tank. Also useful are "Vertical Stabilizer" and "Reinforced Pickup Drives." The “rammer” is absolutely useless due to the presence of a drum at the top gun. Although the increase in reload speed will be significant, the main damage will still be caused by three successive shots.
With ammunition, everything is also very simple. Armor-piercing shells are able to overcome up to 248 mm of enemy defense. This is quite enough for battles with rivals of equal level. A land mine deals up to 420 damage per shot, but is capable of overpowering only 50 mm. Cumulative shells pierce up to 310 mm. Thus, it makes sense to take up to 60% of the stock of armor-piercing and 15% to assign to other types of shells. All the same, greater efficiency at their expense cannot be pulled out.
Tactics
The last thing our guide should consider is the Skoda T-50 and its tasks on the tactical map. First of all, you should prepare for the difficulties with pumping. It will take a lot of experience, but due to poor stock guns, it will be recruited slowly. There will also be a problem with installing a top gun - initially you will need all modifications of the chassis, and this is also a lot of experience.
Due to the weak armor of the tank, our guide (Skoda T-50) recommends avoiding head-on collisions with the enemy. Despite the high damage, the car has poor reservation, which means that someone else will have to climb first. Low traffic will not let you shine, so the other player must also take care of this task.