Hyde on the 28th room "Cuba" in PV. Perfect World Guides

So, today we will study with you a guide to the 28th room of the "Cuba" in PV. In addition, let's generally see what it is, and also find out the general passage of all rooms and tasks that can only meet. After all, only at the end of all the "quests", you can get a good reward. Let's quickly look at the guide to the 28th room of “Cuba” in PV and other “little things” associated with this daily task.

The essence of the passage

So what exactly is Cube in Perfect World? Where will we go with you to receive a reward? Let's try to deal with you in this difficult matter.

guide on the 28th cube room in pv

"Hive Cube" is nothing more than a special location, divided into 50 separate rooms. Each contains non-player characters (NPCs) who give us a variety of tasks. A guide to "Cuba" in PV cannot be imagined without a full description of all rooms. We will talk about this a little later. In the meantime, it’s worth looking at what we might need for the full and successful passage of this daily.

To begin with, the first condition is the presence of a character from level 40. Those who have not yet reached this level cannot take part in this daily. The essence of participation is simple - you are given a special sign of the test at the entrance (at the Wolf or the Manager next to it), then you go to the “Hive Cube” and exchange it for dice. So begins a kind of lottery. What number fell on the bone - you move so many rooms forward. It is necessary to pass tests in 49 rooms and get to the final - 50. There you will be waiting for a healthy man with a reward. A guide to the 28th room “Cuba” in PV will seem like a trifle to you when you find out what can lie in wait for you. A particularly unpleasant moment is that you can enter the location only once. True, without leaving the rooms, you can continue to attempt passage again and again. The main thing is not to teleport back to the ideal world. Let’s take a closer look at everything that can concern the Magic Cube.

What do you need

So, if you have already reached level 40 with your character, then let's see what exactly will be required to successfully complete this daily task. It is not known why this feature was introduced on such a small level. The problem is that not every race is able to quickly skip the Cuba rooms and get a reward.

guide on cube in pv

Before you get to our main topic - "PV 28", the guide will help you prepare for the successful passage of the entire daily. It is worth looking at a number of items that should be in your inventory. Especially if you decide to walk on a daily basis at a small level.

The first thing you need is a minimum of 6 cells in the inventory, and free ones. During the passage, you may have special quest items that are deposited in the main backpack. In addition, the reward in the form of chests and meditation stones also folds into a bag.

Now a little about the passage. Stock up on a pharmacy. Antistans, immune cards, a pharmacy for life and mana - that’s what you can do without in “Cuba”. In addition, if you have low HP, it is best to buy a hirk. It will not be possible to do without it in some cases.

Next, you will need "accelerators." There are rooms in Cuba where you have to rush headlong so that you are not "ported" into 1 room and do not have to start all over from the very beginning. You can take the appropriate pharmacy, upgrade skills on some races, and also learn the appropriate skill on the genie.

To pass you will also need playing coupons. It’s best to get as many of them as possible. Without them, you can’t even get the appropriate quest. You can buy this item in "Cuba" in "cats", as well as barter for mirages. Outside the location of the Magic Cube, you can exchange mystical chips for coupons at the rate of 1 to 2 (1 fiq = 2 coupons). In addition, stock up on money. The bag must have at least 1kk (one million). For safety reasons.

Security

Now it’s worth sorting out which rooms we can meet. Let's see what to expect from the location "Hidden Cube Hiding".

1 room is the beginning. Here you get dice and begin your walkthrough. Including, after losing.

pv 28 room cube red

Then you will meet a variety of rooms with tasks. In some of them, you will have to take a quest to dig up a certain number of chests (for free), somewhere this service is paid. In paid rooms you will be given a box in which 1kk, 5kk or 1 yuan can be stored.

Sometimes on the way there are tasks from the category "kill a certain number of mobs in level in a couple of minutes." Pretty easy if you are the owner of a large amount of life or a pharmacy. You may also be asked to kill the mini boss. They beat not very painful.

There are also rooms where you have to kill "pets." They can be defeated in 2 hits, and they practically do not hit you, but they give quite a lot of experience and chips for them.

Somewhere you have to count the number of colored balls. Not the most difficult tasks, especially when you consider that the passage of the 28 rooms “Cuba” includes counting “balls”. But more on that later. Now let's see what is so dangerous to expect.

Danger is near

It seems to be quite simple - to count, quickly dig up chests, kill a couple of mobs and light bosses - and that’s it, the quest is over. But no. There are also rooms that are not subject to all. Because of them, the "Cube" is worth passing only at high levels.

The first problems that a player may encounter are getting into the room for survival. There are 3 such rooms in Cuba. 100 seconds have to survive. In the center of the room is a shooting ball that hits very hard. Agro-mobs walk in the corners. It makes no sense to kill them - in a crowd they are able to overwhelm anyone, especially at 3 difficulties. So, all 100 seconds you need to run in a circle from corner to corner, eat cans for a living, roll a hirk and avoid a collision with mobs. The first 2 difficulties can still be completed, but almost all of them “fall into” 3.

walkthrough 28 pvc cube rooms

In addition, you can enter the PC room. There are only 2 of them. They are dangerous because there is a shooting ball in the rooms - it kills quickly. In 20 minutes you must kill another player (or he you). Then a big guy will appear who will let you go further. If you are not dressed and on a small level, and even a PVE player, then you can safely teleport to 1 room and start all over again.

Sometimes so-called prisons can be a danger. A PC is allowed here, and the essence of the passage is simple - pick up the quest and just sit for a certain amount of time: 2.5 or 10 minutes. As a rule, nobody touches anyone here.

A particularly unpleasant room is the one where the player will have to listen to the hiss of argo mobs, tracks. Kill with one blow. There is no exact passage here - just carefully approach and listen to the hiss. Do you hear something? This path does not suit you.

In addition, a bomb may turn out to be an unpleasant and dangerous surprise. In “Cuba” there are 2 rooms: a bomb is hung on you, then you will have 10 minutes to get to a certain room and remove dynamite. Otherwise, you will simply be thrown into 1 room.

A short guide to the "Cuba" in the PV completed. Now it’s worth talking about room at number 28.

What awaits us

Suppose we got to our premises today. There is nothing dangerous here. Especially if you have already visited, for example, in 14 rooms (PC-killing in 20 minutes). The character sees multi-colored balls above his head, and in the center of the location he sees a healthy man who gives out a task. What is required? Count the number of spheres of a certain color.

What is the Cuba room in PV 28? Red, white and blue flying balls, which we must count. First, talk to the NPC and get his quest. Now start the conversation again, but not to the end. Read the dialogue - there they will ask you how many spheres of a certain color in the room and give 3 answers. Now close the conversation and move to the far right corner. Count all the balls, and then go back and give an answer. The room has passed.

True, the guide to the 28th room of "Cuba" in the PV includes several techniques. We already talked about the first one - we went into a corner, set up the camera so that all spheres fell into the overview, counted and answered.

The second method is to go to a corner, make a screen, open it, there to carry out calculations and answer. A rather old version, which few people are already using.

pv 28 guide

For the lazy

But the guide to the 28th room of “Cuba” in PV includes a little trick. True, it is now unknown how this method works - they are also rarely used. It's about some statistics. Let's see her.

For blue spheres:

  1. If the choice is between 13, 14 and 15, then the correct answer is 14.
  2. If between: 13, 14 and 12, then the answer is 12.
  3. When a choice of 10, 11 or 12 spheres is given, the answer is 12.

For whites:

  1. If the answers are 9, 10, 11, then the correct one is 11.
  2. When 8, 10 and 11 are available, select 10.
  3. If the choice is given between 8, 9 and 10, then it is true - 10.

Red spheres:

They are always considered independently, unless you are given a choice between 14, 13, and 12. In this situation, the correct answer is 12 red balls.

As already mentioned, it is now unknown whether this option works. So try always to independently consider all areas and give the correct answers. That's all. Now you know the passage of the 28th room of the "Cuba" PV.

Source: https://habr.com/ru/post/E4074/


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