Today we’ll talk about the Silent Hunter 5 game. This is a submarine simulator. The action takes place during the Second World War. We have to enter the battle for the Atlantic.
Description
Management in "Silent Hunter 5" is familiar and does not cause inconvenience. We have to give orders to the entire crew. Tasks are issued at sea, as well as before sailing. Overcoming missions, we will gain access to boat improvements, supplies and new territories. Four types of submarines and a variety of enemy ships are available. A distinctive feature of the "Silent Hunter 5" - free movement through the compartments of the boat. In this mode, we can observe the life of the crew. Each team member has his own character and a well-developed history.
Opinion
The game "Silent Hunter 5" received a variety of reviews, and now we will try to figure them out. Some analysts say the project is full of software bugs. Players note the decent quality of the graphics, as well as an attractive soundtrack. The users liked the innovation of the gameplay. The project is called promising, but in need of refinement. The mechanics and the atmosphere of military operations deserved approval. The storyline has earned the approval of many users. Players acknowledge that the submarine model has been worked out very carefully. The artificial intelligence presented in the project is often criticized. In general, the game is received by the community with great enthusiasm.
Transfer
The Silent Hunter 5 version in Russian is produced by Buka, and it has several editions. The DVD Jewel version only includes a game disc. The “DVD box” option contains additional vessels in a single player campaign, a wall poster, a map on which describes the battle for the Atlantic, a carrier with various additional materials: a user manual and a soundtrack.
Breaking
Almost every player in Silent Hunter 5 searches for codes for the game in the first place. Note that the usual combinations that you can enter and get supernatural abilities in the project are not. However, a special trainer will significantly facilitate the gameplay. To use it, download the appropriate add-on. Next, unpack the materials from the archive. We put them in the game folder. Run the trainer. We go into the game, while leaving the addition open. We activate one of the functions using the corresponding number on the keyboard.

- By pressing “0”, we get the integrity of the case 900 percent.
- To provide ourselves with devices without damage, we use "1".
- We can become owners of guns without reloading by clicking on "2".
- Get endless ammunition easily with the "3" key.
- You can cancel the reload torpedoes by pressing "4".
- "5" will help remove flooding.
- Infinite air will provide us with "6".
- Reduce the level of C0 2 to 0% will help "7".
- Recharge the battery allows "8", and freeze it - "9".
- The fuel tank is assigned the code L + Num 1.
- The combination of L + Num 2, in turn, allows you to freeze it.
- Press L + Num 3 and provide yourself with endless boost points.
- Glory and money can be made unlimited with L + Num 5.
- Add five improvement points allows the code L + Num 4.
- For the activation of the function of replenishment of torpedoes is responsible L + Num 7.
- L + Num 8 activates the associated menu.
Enhancements
We have already dealt with some aspects of the game "Silent Hunter 5". Fashion for her also exists. Today we will discuss those that significantly improve the external environment in the game. First of all, you need to install JSGME - a program for working with modifications. All of them have various functions. AilClouds modification improves the texture of the clouds. AilSmoke enhances colors, as well as fire and smoke. AilMoon modification improves the texture of the moon. When installing AilDeckwave, an animated ejection of water from the boat is added. Modification of Piak changes portraits, watches, blankets and maps.
Passage: coming to the commander
So we figured out the modifications of "Silent Hunter 5". Walkthrough will be considered further. It all starts with the fact that we are summoned to the commander. Get ready and get out. A passenger car awaits us. We get to the commander. We are informed of the entry into the war of England and France. We have 36 warships and 12 more in reserve. The main stake is made on special submarines. 22 submarines are ready to go. The first issue under our command. Thus, we instantly become a captain. The first task is to go to the Polish shores and destroy several important transport ships. We are on board our ship. We load provisions, ammunition and fuel. Meet the team. We are moving towards Danzig. Let's go slowly. We test the operation of all submarine systems.
Passage: submarine crew
We learn how to "Silent Hunter 5" is a control dive. We are talking with the team. We learn that among the crew are many newcomers. We see smoke on the horizon. Come closer. We see the ship. Starp advises to immediately plunge, and then torpedo. Using binoculars, inspect the ship. We do not find weapons. Getting closer using the surface position. We come as close as possible. The facility is on the same course. Cooking a tool. We aim at the radio room. We attack the object. We set it on fire for a few well-aimed shots. We finish the ship on the waterline with armor-piercing shells. We stop. We wait until the object disappears under water.
Walkthrough: Actions at Sea
In the next step, Silent Hunter 5 introduces us to the patrol area. We comb the square. The most difficult is inaction. Four days we do not meet the ships. We change course, go to Danzig. We approach the bay. From a distance we see a few smokes. Acoustics says that before us are warships. The patrol has 8 escorts. We give the "left rudder." We are following the course of Koenigsberg. We are approaching the coast. We are heading back to Danzig. We look forward to the night. On the horizon, the port in the lights. Destroyer near the shore. We will attack. "Small forward." Steering wheel to the right by 5 degrees. We become so that the object fell into the bearing of 180. We must not miss. The facility has a displacement of more than 1000 tons, and draft - four meters. The ship is armed, powered by a steam boiler. It is under the pipes. We aim at this area. If hit, the boiler explodes. The ship is tearing in half.

After that we depart from the coast. Dive into the depths. Acoustics says that a warship approaches us in the direction from patrols. Under the keel, a depth of 50 meters. We leave for another 35. We stop. The enemy passes near us. Makes a circle. Suitable for a place of recent flooding. He does a few more circles. Leaves. Pop up. We continue towards Danzig. Double Vigilance. We see the port. We examine the surroundings in the periscope. The port is empty. The task has not yet been completed. Two ports are indicated on the map. They are not too large. We continue to the west, moving to the surface. We get to the place. We go to the third port. In the event that they notice us, 8 destroyers will stand up for his defense. We approach the port under cover of night. He is empty. The watchman notices two warships. Inspect them. There is smoke above the pipes. The first ship is located on bearing 340. The second - 352. We aim at the hull. We give "small back". The steering wheel is five degrees to the right. We shoot at the boilers. Start for both purposes. There is a hit. The target is destroyed. The second also. We are leaving. Pop up. We go to the center of the bay. Turn on full speed. We go down to the depths. Our goal is the open sea. Smoke on the horizon. We go into the depths. "Full speed ahead." There are a lot of ships. Slow down. We are moving quietly. We save battery power. We use control through the periscope, constant listening and long maneuvering to get out of the environment. We rise to the surface. Full speed ahead. The destroyer is heading towards us. Let's go dive. We descend to 50 meters. We stop the engines. Keep silence in the compartments. Check the hydrophone. Now you know everything you need about Silent Hunter 5. Passage and features of the game we reviewed above.