"Stalker: Clear Skies": walkthrough and game tips

"Stalker: Clear Sky" is a kind of separate story telling about the fate of one of the guides of the zone. It should be noted that compared to the first part in the game there are many new things and opportunities. For example, the X-Ray 1.5 engine provides support for DirectX 10, which makes the picture even more spectacular and photographic. A huge selection of new weapons, equipment, its upgrade, new monsters, locations and characters. Well, now we’ll separately consider Clear Sky. Passing the game consists of a number of stages, the mechanics of which are intuitive and simple.

clear sky passage

Swamps

It all starts with watching the introductory video, in which our protagonist, together with a group of scientists, falls under the blow, where only he survives. Having woken up, we find ourselves at one of the strongholds located in the swamps, where we are taught the basic aspects of the game. The first task is to go to the bartender and take from him all the necessary equipment. Next, you should talk with Lebedev, the main person in this camp. During the conversation, he will ask us to help repel the attack at one of the outposts. Having a sensitive and compassionate heart, we agree. At the very exit of the hero will be equipped with the most important - a pistol, a shotgun and ammunition. Having repulsed the attack, we are exposed to a not very pleasant thing - the next release. And again, the main character wakes up in the same bed in the same camp. Now you can go to the bartender and collect your reward. Throughout the game, "Stalker: Clear Skies," the passage of which is intertwined with the implementation of tasks, the hero will be given rewards in the form of money, artifacts or rare equipment.

stalker clear sky walkthrough

Gain influence

Lebedev will ask you to complete another task - to strengthen the influence of his group ("Clear Sky") in the swamps. The main character will need to go there with the guide. Next, a random map will be loaded (a tower, a fishing farm or another) where you need to help the Allies fight off the attack or conquer a new strong point. As you already understood, we have to play exclusively for the Clear Sky group. Passage of the game will repeatedly throw up missions of this kind: to capture or defend. When the influence of our group in the swamps becomes dominant, a new task will be available - to capture the farm, where the base of the Renegades (the opposing side) is located. Having dealt with problems in the swamps, you need to hit the road to Sidorovich’s cordon, familiar to many players in the first part of the game Shadow Of Chernobyl. Now an old friend has appeared in the game "Stalker: Clear Sky", the passage of which several times will reduce the main character with him.

clear sky snakes

old friend

Sidorovich, just like Lebedev, will give us various tasks related mainly to opposing the opposing group. In this case, the military is the main problem of our old friend. An interesting point in the game "Clear Sky", the passage of which is a separate storyline, is that there is the possibility of quick movement from one location to another, so as not to waste time on long walks (but for someone it, on the contrary, is fun) . Having destroyed the main base of the military, we talk with Sidorovich and get a new task - to pick up the case with the swag. The word "swag" in the game "Stalker: Clear Skies", the passage of which will be filled with similar surprises, refers to a stash that has a fairly high cost. Passing the rest of the tasks is similar to past missions, consisting in capturing new areas, fighting enemy groups or finding rare artifacts. Among other things, it is recommended to install the mod "Clear Sky - Zmeelov", the passage of which will add to the game many new features and adventures.

Source: https://habr.com/ru/post/E7772/


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