Computer game "The Witcher 3", "Mouse Tower": the passage of the quest

The Witcher 3: Wild Hunt is a continuation of the plot of the second part of the game. The main character, Herald, nicknamed "The White Wolf", is trying to find his student Cira, who disappeared after she took on the implementation of a very dangerous, but highly paid task.

The developers have created a real gaming masterpiece: the quality exceeds all expectations, the drawing of individual elements is ideal, and the process is thought out to the smallest detail.

I would like to pay a little attention and the reality in which the events of the game take place. The virtually created world is huge, so you can move in it on horseback or in a boat along the rivers. In addition, there are a huge number of side quests and tasks, all of them are thought out and have several scenarios. In this case, everything will depend on the mood and desire of the player.

The article will provide a detailed description of completing the quest The Mouse Tower.

Quest history

The developers of the game tried to create a very difficult story, which should be not only dynamic, but also interesting. What will bring the player to the quest in the game “The Witcher 3: Wild Hunt”? The Mouse Tower is a mission related to the expulsion of spirits who settled on an island where the castle of the ruler of these lands was once located.

Keira Mets decided to help the peasants from the city of Velen. The amount offered to her was so attractive that, despite the risk, the task was accepted. A year before these events, a drought began in the vicinity, which destroyed the crop, and after this misfortune a massive pestilence began. The land ruler did not help his subjects, but simply took refuge in a castle on the island. At a time when people were dying of hunger and disease, he and his courtiers indulged in fun. The punishment was very terrible: the gods sent mice to the inhabitants of the castle hordes, which ate its inhabitants. Together with all, the court magician Alexander died. After some time, evil spirits appeared on the island who began to behave very aggressively towards fishermen. Keira Mets, not wanting to risk her life, used all her feminine charm to persuade Herald to help her. She succeeded: the hero went to the island, receiving magical artifacts and assurances of eternal love from the sorceress.

The Witcher 3: The Mouse Tower. Passing difficulties

Having received a task from an attractive witch, Herald begins his dangerous journey.

the witcher 3 mouse tower walkthrough

Passing the game itself has a huge variety of puzzles and puzzles. That is why the quest of the game "The Witcher 3: Mouse Tower", the passage of which is fraught with considerable difficulties, is no exception - it will make the player a little strain their convolutions. But this guide will help save time and nerves, while receiving maximum pleasure. In addition, the development of events is quite variable, which gives additional interest to the action. What difficulties does the player have to overcome in the quest for The Witcher 3: The Mouse Tower? The passage of this task immediately begins with a little trouble: it turns out that getting to the island on which the citadel is located is not so simple. After thinking about the situation, the main character decides to go swimming there, but at the last moment Keira generously gives Herold his boat, on which he gets to the damned place.

On the island

Having sailed to an uninhabited island, you should not relax, because it is full of all undead, which does not mind eating fresh human meat. Of course, you need to get a long heavy sword and chop them everything that moves. After all the creatures of darkness are destroyed, you can wander around the territory and find something valuable. Now it's time to recover in search of a tower that is not difficult to find.

magic lantern

Once inside, you can act in different ways: turn on the lamp that the witcher handed Keira, or simply break through upstairs with a fight. A magic lamp will be needed only on the top floor to complete the task, but using it in the process of how the Herald will go up will allow you to earn additional experience points. Suppose that Herald is tired of the massacre on the street and experience will not hurt him, so turn on Keira’s magic lantern and the unfortunate people who are doomed to exist as ghosts in this damned place will immediately appear.

How to get a magic lamp?

To pass this task successfully, you need to get a magic lamp. What good can you get by completing the Mouse Tower quest? The Witcher 3 is a game where you need to develop the main character: the more experience a player gains, the more diverse the arsenal of his martial art skills and spells that he can apply. Therefore, the passage of all side quests is a very important point for the development of the character. After completing the “Touch” task, the beautiful sorceress will offer you help in finding a magic lamp. The task is very simple: you need to go with Keira to the arch, on which the riddle is located. If it is solved correctly, a secret door will open where the artifact will be located. Solution to the puzzle: 3,4,2,1.

In the tower

Having entered the tower, it is advisable to turn on the magic lamp, which has an interesting property: it allows you to find ghosts and communicate with them. Why is this so important? The answer is simple: for every conversation with the spirit of a deceased person, the witcher will receive 50 experience points. Also in the process of communication, new details of the case are gradually opening up. Herold learns that the peasants once broke into the castle, but not in order to shame the duke for his immoral behavior in difficult times. They came to rob a rich citadel. A new mystery arises immediately: where was the guard who was supposed to stop the rebellious mob?

Entrance to the laboratory

Climbing to the top floor, our hero discovers that the door, which should lead to the laboratory of the court magician, is closed. You can open it with the help of two levers that are placed on the walls. Now you need to take advantage of the artifact that was provided by a cute seductress. The magic lantern will allow you to see a ghost that is different from the rest of the spirits that the hero met on the way up. The spirit of a beautiful girl seems to be waiting for Herold to approach her. Do not make her wait long - it is better to come closer and find out that the magic lantern does not have the effect on her that he had on other spirits.

Ghost story

The developers of the game tried to make all the tasks interesting and unique. It would seem that it could be simpler: kill all ghosts, cleanse the island and help the peasants. However, the ghost story of this girl is very moving, sad, and romantic.

the witcher 3 wild hunt mouse tower

So, what does the player expect in the quest for The Witcher 3: The Mouse Tower? The closed door of the laboratory is fraught with a lot of secrets. It turns out that the girl died in a terrible way during the invasion of rodents, and the local ruler turned to his court magician for help. None of the inhabitants of the castle knew that the sorcerer had long gone mad. In the process of general panic, the wizard persuaded the girl to drink a special broth, which, he assured, should scare away rodents, but in fact it was a drug that immobilized a person without depriving him of feelings. After drinking, the daughter of the ruler Veles seemed to have died and was abandoned, but something prevented Alexander from using the girl for his own purposes. As a result, the unfortunate was eaten by mice. Here you can find the diaries of a madman.

The Magician's Diaries

Not far from the place where the conversation with the spirit takes place, you can find the notes of a crazy magician. Before continuing with the assignment, it is advisable to familiarize yourself with these papers. The general meaning of the message is as follows: the scientist was developing a serum against an epidemic that began in the region, however, all infected people coming from the dungeon did not meet its criteria. Rats also took part in his experiment, but after a series of failures in the research, the magician decided to infect the ruler’s daughter, and then cure her.

quest mouse tower the witcher 3

Having completed all the necessary measures, he did not take into account one circumstance - the invasion of mice, which killed the girl.

End of quest: bad option

What did the authors of the game The Witcher 3 prepare in this quest? The Mouse Tower mission has several ending options. Now consider the bad end. It turns out that a ghost can be helped if you collect the remains of the dead and take Veles's daughter, who was supposed to save her, but did not do this to the groom. We take the remains and go to Graham. Arriving at his home, the player will find the hero, not departing from the shock associated with the death of his beloved.

the witcher 3 mouse tower closed door

We must tell him the essence of the situation, leave the bones and leave home. But even here, the creators left a place for unpredictable development of events. What a surprise the developers of the quest and the game "The Witcher 3: Mouse Tower?" The spirits were just waiting to get to Graham's house and take revenge on him. A terrible cry is heard from the house, and Herold hurriedly returns. Opening the door, he sees a dead guy on the floor and a ghost slowly dissolving in the air, uttering a triumphant laugh.

End of the quest: a good option

There is another end to the assignment. After Anabel told her story, in the dialogue you need to select the item: "I do not believe you." Hearing this statement, she turns into a pestilential maiden and attacks the hero. Of course, you must defeat her.

the witcher 3 mission mouse tower

Having done this, you need to go to the unfortunate Graham and tell him all the latest events. It must also be emphasized that he can remove the curse if he proves that his love has not yet died out. Graham will definitely agree, after which it is necessary to visit the tower. In the citadel, a ghost, having seen his ex-groom, turns into a beautiful girl. What happens next in the quest for The Witcher 3: The Mouse Tower? The passage of action does not end there, because when the ghostly bride kisses the guy, he dies. Together they go to eternity.

Job completion

If you choose the first option to complete the quest, it turns out that the hero of the game was tricked and the ghost Anabel, who was still a murder maiden, broke free to bear new disasters.

turn on the keira magic lantern

How to complete the quest game "The Witcher 3: Mouse Tower"? The quest will end when the witcher returns to Keira Mets and tells the whole story. After that, a charming sorceress persuades him to perform another small assignment, promising the hero a good reward and his favor.

Source: https://habr.com/ru/post/F12689/


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