"Skyrim" - the passage. Skyrim: Diplomatic Immunity: The Story Mission

Any fan of the RPG genre will be interested in this game passing. Skyrim: Diplomatic Immunity is a core story mission, a must for every user. The mission includes penetration into the enemy embassy and the search for information. Players should know how this can be done in different ways without attracting attention.

Quest start

The start of the task will show that the whole passage will be interesting. Skyrim: Diplomatic Immunity is a game whose main campaign mission begins with a conversation with Delphine, which will express concerns about the Talmors. She will say that they may be involved in the awakening of dragons, but evidence is needed for the prosecution.

passing skyrim diplomatic immunity
The first emissary Elenwen at this time arranges a reception for noble citizens of the province, it is necessary to get on it, because only this way will get into the embassy. To do this, you need a pass that can organize the main character the forest elf Mulborn, who is hiding in Solitude. This is where players continue to be led by the mission in the game Skyrim: Diplomatic Immunity. Passage continues in a tavern called "Laughing Rat."

Penetration at reception

After talking with Mulborne, it becomes clear how further passing games will develop. Skyrim: Diplomatic Immunity as a mission is a rare case of espionage in a game. The forest elf will be an ally of the player at the reception, and he will carry there a number of items that the user indicates. It can be weapons, scrolls, potions and even armor. After the dialogue is completed, the character will leave, and Dovakin should go out of town to Ketla's farm.

skyrim diplomatic immunity passage

There, Dolphin will give the player a set of elegant clothes, without which to go to an appointment with Helenven just does not work. When the conversation ends, you can follow the appointment, as Mulborn has already given us an invitation. The user’s embassy will be transported in a wagon, like all the famous personalities of the province. After entering the reception, a new task will arise in completing the task of the game β€œSkyrim: Diplomatic Immunity”. How to divert the attention of all those present in the hall in order to freely move deep into the embassy and look for evidence of Talmort guilt?

Simple ways

There is a standard way to make passing easy at this stage of the game. Skyrim: Diplomatic Immunity further provides an opportunity to speak with Helenven. This lady will approach the player to get to know each other. You need to answer her with the phrase that you have long dreamed of seeing and knowing her.

skyrim diplomatic immunity passing stealthily

Then Mulborn will begin to talk with her, and the player will be able to secretly penetrate into the kitchen, and from there to distant premises. Another easy way to divert attention is to provoke Razelan with a drink. It is enough to approach the maid and ask her to give the hero strong drinks. Give these bottles to the above character, and he will make a noise at the reception. For some time, he will attract all attention to himself, and the hero will be able to penetrate the building.

Interaction with other guests depends on the passage at the time of completing quests of various missions and the availability of special skills. Almost each of the guests can help in distracting the guards on a mission in the game Skyrim: Diplomatic Immunity. Walking further will lead the user into the private rooms of Helenven.

Job completion

After distraction, the player needs to enter the office of the first emissary and find evidence there. In the process of traveling through the building, you can break through with battle or hide and wait. In both cases, the mission in Skyrim: Diplomatic Immunity will not fail. The passage secretly provides for the passage of two guard squads and one mage on the second floor.

skyrim diplomatic immunity how to divert attention

Get to the office, following the directions on the map, and take away from there all the documents that can be found. The key from the chest in the office will open the door to the dungeon, where there will be a member of the thieves guild. He can be saved, like Mulborn, from the guards. The elf will be brought for execution, but he will be able to be released if he quickly reaches the enemies and kills them. The exit to the outside is through a cave with an ice troll. You can get into it through the hatch in the prison. The guards who brought Mulborn will have the key to it. It remains to fight the troll and return to Dolphin. She will send the hero to Riften, and this will end the task.

Source: https://habr.com/ru/post/F15119/


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