Any game sooner or later causes difficulties in passing. Dota 2 was no exception. The gameplay of the so-called MOBA is different from the usual one - they cannot be “completed” to the end, like other well-known clients, and many people are faced with problems that cannot be solved without outside help.
Basically, they are associated with honing the game skill - skill. As an example, consider a situation where a novice gamer wants to learn how to hook for Pudge, but the cooldown and ending mana prevent him from fully immersing himself in the process. To solve such problems, the developers of Dota 2 invented cheats in the lobby - a special location for training.
What are cheats?
For Dota 2, they work the same way as for the other eSports discipline. From English the word is translated as a fraud, a scam. A cheat is a code that is entered into a program, and thereby the course of its functioning changes. They are divided into official, acceptable by the developers of the game, and unofficial. Cheats for Dota 2, if allowed, fit into a special called line - the console. In the case of prohibited codes, the installation of additional software is required, looking for a breach in the protection of the game client.
Cheats are used to facilitate the gameplay, often even one code can significantly affect the complexity of passing. For this reason, players who do without this kind of help, with mockery and neglect, are people who are not squeamish about introducing cheats.
Where can cheats be used?
Game developers may use cheats in training locations. That is, where the game ceases to be competitive in nature. There is a list of officially confirmed codes for Dota 2. Cheats with bots - units controlled by a computer - when playing in the lobby, gamers can hone a skill by creating suitable conditions for themselves, or just have fun alone, as well as in the company of friends . The main advantage of this function is that a person does not spoil the game for his team members, coaching the desired hero and just having fun. Even if the player went into the lobby and entered the cheat to feel superior, the won match will not go into the general statistics, for the game it simply will not exist.

Some consider this way of training unnecessary. In their opinion, the player should learn everything himself, without codes for infinite mana, invulnerability, and so on. On the one hand, this approach has the right to be, a person who is used to using abilities without reloading may have difficulties in this game, but on the other hand, there are skills that it’s somewhat difficult to train without cheats. For example, the so-called "warding". The artifact appears in the store with a certain frequency in a limited amount. Cheats for the purchase of items (Dota 2) allow the player not to wait for a long time until the number of wards required for training is accumulated, but to immediately get their necessary quantity in the inventory.
Where is the use of cheats unacceptable?
In no case should cheat codes on Dota 2 be used during a real, non-training game. The developers envisioned the desire of people who could not succeed on their own to win in an unfair way and blocked the ability to use codes anywhere except in the non-competitive lobby. But enterprising players create special programs that penetrate the game client and change its work. Such cheats will not give the player infinite mana, will not allow him to use abilities without reloading, otherwise the members of the allied and enemy teams will quickly figure out a dishonest person, but they facilitate the process in other ways. For example, there is a cheat code that allows you to explode exactly as many mines as you need to kill an enemy hero passing through them while playing for a Techies hero, and thereby save bombs. The player himself does not press a single button.

If the developers find out about a player using cheats in a competitive game, he will immediately receive a ban. That is, it will lose the opportunity to play in the beloved DotA. Applying cheats, a person receives an imaginary superiority, while in reality he does not represent anything good as a player. In eSports with this approach, he still can not get.
Dota 2: cheats in the lobby
As mentioned above, the developers created codes specifically for the training location. Cheats for Dota 2 will begin to work only when the player, creating the lobby, in his tinctures, sets a flag in front of the corresponding line. After that, he needs to boot into the game. Then he can enter the desired command in two ways: using the chat line and directly to the console. The content of the input code varies depending on the input method. The command for the chat line starts with the “-” character, for the command line - with the word dota.
Items Cheats
Dota 2 has provided for players a set of teams to facilitate the purchase of items.
- gold “number” - allows the player to get into the character’s inventory the entered amount of game currency;
- item “Item name” - the player receives in the inventory an item whose name he specified during team input (a list of artifact names can be found on various forums or in the folder with the game client;
- givebots “item” - places the selected item in the inventory of all allied and enemy bots.
Other popular codes
Basic cheats for "Dota 2":
- wtf - the player will no longer spend mana, in addition to this, the ability reload time will disappear;
- unwtf - terminates the above mode;
- allvision - the player receives the visibility of the map sections both over the side of the world and the darkness;
- normalvision - the player sees the map as it did before the introduction of the above team;
- startgame - a timer that counts the time before the start of the game, is reset, the first creep stream is launched;
- refresh - the hero under the player’s control replenishes mana, health, removes the reload time of used abilities;
- lvlup “number” - the hero is assigned the entered level under the player’s control, which cannot be negative or exceed the value of “twenty five”; with this command you cannot lower the level of a unit;
- killwards - all wards placed on the map will be destroyed;
- spawnneutrals - all killed neutral units will be revived.