Dota 2 is an amazing game, which primarily attracts with its non-linearity and unpredictability. This is what most gamers like. But sometimes even such a great game can get bored. In order for users not to lose interest in it, Valve constantly release various add-ons, inventory, new modes, etc. So, in 2013, when interest in Dota 2 began to fade away, the developers released an update in which a rating game was added. She breathed new life into DotA and restored her former glory. Players felt a new taste of the game.
What is a rating?
Rating or MMR are virtual points that reflect the skill of the player. You can see your MMR in the "Rating Game" section. Also, a rating is used to structure gamers by game skills. The system is looking for teams with equal MMR, so the rating games are very balanced.
Upon reaching level 13, the player opens a rating game mode. Your MMR depends on how well you play the first 10 games in this mode. When calculating the rating, the system takes into account KDA, DPS and win rate. The higher these indicators are, the more MMP will be credited to you. After playing 10 qualifying games, you will receive a certain rating value. If it does not suit you, you can change it. The rating change process is called MMR calibration "Dota 2". Want to know more about this? Read this article.
Calibration MMR "Dota 2"
Some gamers do not want to play with the "crayfish." But for this a high rating is needed, the calibration of the MMR "Dota 2" will help to fill this. What it is? This is the process of increasing your rating. How to do it? Play a rated game. For each round won, the user receives approximately 25 MMPs, respectively, for losing the player loses about 25 rating points.
It’s quite difficult to raise your solo MMR Dota 2. Calibration is a very difficult and tedious process. To get yourself at least 4,500 thousand ratings, you will have to work hard. Below, we’ll look at a few helpful tips to help you during calibration.
Calibration MMR "Dota 2": tips
Many people think that MMP starts to be credited from the first 10 qualifying games in the "Rating Game" mode. But this is not so. MMP begins to be calculated even from your first games (up to level 13). And this means that if you want a high MMR, you will have to play every game from the first level with maximum dedication. If you have fun in pubs and ruined skating rinks, then you can’t even count on a high rating, it’s best to immediately create a new account. The final MMR will depend on the first games by approximately 50%.
Also a huge role is played by 10 calibration games in the rating mode. As practice shows, another 50% of your final MMP depends on them.
In order to get MMP in the region of 3000-4000, you have to sweat. As mentioned above, the system evaluates a player by three indicators: KDA, DPS and winrate. Let’s take a look at each of them individually.
Important indicators
KDA (Kill / Death / Assists) is a number that characterizes player statistics. KDA directly depends on the number of murders, deaths and assists that the player committed during the match. In order to get high KDA, you must have as few deaths as possible and as many kills and assists.
DPS (from English Damage Per Second) is an indicator that displays how much damage you have inflicted to the enemy over a certain period of time. To maximize this indicator, you need to play for characters who have powerful demo skills. Characters such as Warlock, Kunkka, Sven, etc. are ideal for this purpose.
Winrate is the percentage of your victories. Influencing this indicator is quite difficult. After all, it all depends on how well you will play with your allies.