So, today we’ll talk with you about how to open the door with a golden claw in Skyrim. In addition, let's generally try to understand the passage of the mission associated with the discovery of Windy Peak, more precisely, its sanctuary. The task is not the easiest, but also not as difficult as it might seem at first glance. Let's start thinking with you how to open the door with a claw. Skyrim is a place filled with riddles. So they will have to be solved in order to answer our question.
The main plot
Well, if you are tired of secondary tasks, or maybe you just decided for yourself to quickly complete the storyline, then, of course, sooner or later you will come across our today's topic. After all, a riddle with a golden claw is part of the plot. She helps get into the shrine of Windy Peak.
However, to go on a trip, you will have to complete the quest "Before the storm." Only after that it will be possible to think how to open the door in “Skyrim” with a golden claw. Talk to the Jarl and head to the Temple in Riverwood. There you will be given the side quest "Golden Claw". Without its implementation, you can forget about the plot. Let’s see what they want from us.
Get item
We will begin with the fact that if you think how to open the door with a golden claw in Skyrim, then for a start we need to get this key. How to do it? Very simple.
In Riverwood, after talking with the Jarl, we need to find a merchant. Initially, the claw belonged to him. Find Lucan or his sister (depending on who will be alive) and talk with him (with her). The character will inform you that now he does not have this item - it is stolen.
Offer the trader assistance in finding. They will tell you where to look for thieves. This is the northeast of Windy Peak. Finding value is easy. To do this, you need to get to Arvel Bystry. It will be "imprisoned" in a web deep in the underground temple. As soon as you free the thief, he will try to escape. Do not rush to catch up with him - Arvel will die if he is trapped or stumbled upon dragurs. After that, you can pick up the claw. Here is such a cruel Skyrim game. How to open the door with the received item? Let's get it right.
Return Dragon Stone
Now that we have the claw in our hands, we must return it to its owner. After you finish off Arvel the Quick and take your feet out of Windy Peak Cave, head to Riverwood. There, return the claw to the merchant. He will take it from you. What's next?
Then you can easily steal it from the store to use in the future. This is also part of the game. Only in this way will you be able to figure out how to open the door with a golden claw in Skyrim.
Well, we steal our “key” and set off to search for the Windy Peak sanctuary to bring back the Dragon Stone. Get ready for adventure and riddles. The first difficulty we will face is the path through the cave all the way to the door. The entrance is very well guarded, and the road is teeming with traps. Will have to deal with them.
A rather interesting puzzle is the lever with shelling traps. In order to open the passage, you need to solve the problem. You will see three statues. They depict different animals. You need to make the right combination, otherwise wait for the shelling. The stones should depict (from left to right): snake, snake, fish. To find this combination is easy - above the entrance, at the door, you can see the position of the extreme "stones", and the central one - in the center of the room on the fallen part. Now you can go further.
Solving the riddle
Now we have reached our main puzzle with you. How to open the door with a golden claw in Skyrim? To do this, you will have to turn the "lock" in the correct sequence. But where is the code?
There are several ways to do this. The first is to find a ready-made combination in the passage, and then “dial” it: a bear, an owl, and then a butterfly. Turn the golden claw together with the lock in this order, and the door will open.
In addition, you can honestly find a combination. Where? Take a close look at your golden claw. If you twist it in the inventory, then on the inside you can see the clue. That's all. You can continue to play.