Mars War Logs Walkthrough

Mars: War Logs is a rather unusual game, which is made in the style of the world famous role-playing fantasy game Mass Effect. Here you also get under your control a character who has to get out of prison on Mars and find himself in an incredibly difficult situation. From all sides you will be in danger - you will find yourself between the millstones of the mill of large organizations that are fighting among themselves for water, the most expensive and important resource on the Red Planet. Moreover, you will not be protected from a variety of terrible creatures that are the result of mutations that have occurred to them due to the increased radiation background on the planet Mars. In the game Mars: War Logs, the passage is relatively linear - the fact is that the plot practically does not change throughout the game. Only in the last part do you have to make a choice - stand on the dark or bright side and, depending on your choice, finish the game with one or another ending. This project also has the concept of light and darkness directly in the gameplay itself - depending on how you will behave, how you will communicate with other characters and what actions you will take, the fate of your hero in the game Mars: War Logs depends. The passage is not too long, but there are side quests in the game that you should pay attention to, as they are very interesting and will give you a very necessary experience, as well as useful things and finances.

Chapter 1: First steps in prison, weapons for battle and the Queen of moles

mars war logs walkthrough

In the game Mars: War Logs, the passage begins in prison - your character is a prisoner of war, and you need to get out of prison to continue your journeys that will lead you to the final of the project. First you need to leave the sand pit, neutralize the Fat Man and his gang in order to go to the place where the unrest occurs. Perhaps this is your chance to go free. Find a quiet and safe place to wait out the main events, and then go to the draft board. There you need to find the passage to the elevator leading to the well. There you will need to clean the territory from moles, then equip guard Joe with a nail gun and join Innosens in the showdown. You need to get weapons - distract the soldiers, and then pick up the guns from the dead soldiers. Throw them into the well tunnel. After that, you will need to wait a while, and then gain access to this very well in order to pick up the weapons you have hidden. After this, an important moment begins - you will need to destroy the eggs of moles, and then lure the Queen herself to the very bottom of the tunnel, where it is necessary to arrange a trap for her. As you can see, in the game Mars: War Logs, the passage is far from the most ordinary and simple, it is very diverse and incredibly exciting.

Chapter 1: Diversion, Travel Water, and the Great Escape

game mars war logs walkthrough

What further will the Mars: War Logs game offer you? The passage will become more complicated gradually, but the level of your character will increase, which will allow you to function much more effectively in battle. So, first you need to prepare for sabotage - ask about the mutant rebel, whom you need to find - his name is Dust. Find him and find out what exactly he needs to implement the plan. Find the necessary tools and take them to Skam, the leader of the rebel mutants. Then you should search for water - for this you will need a prisoner who has access to the tank. Talk to Jay, who will tell you how to get to the tank. Steal the key from the mushroom field from the guard and through this field make your way to the tank from which pump out the water necessary for your plan. Well, the time has come for the escape itself - you need to make all the preparations, discuss all the details with Jay, then clean the perimeter around the train and leave the prison directly in it. Naturally, this does not end in the game Mars: War Logs passing. Hyde has so far described only the first chapter, and there are only three of them.

Chapter 2: Returning home, inaccessible place, old friend, searching for Faith and meeting with the Resistance

mars war logs walkthrough mission bob

It's time to continue to review how the passage in the game Mars: War Logs unfolds. The mission of Bob, which was the very first in the game, now you will find it incredibly simple, because the tasks will become more and more difficult. First you will need to visit Innosens home, and then get out of the ghetto. After that, go to a commune called Sand, where you have to get rid of the drug addicts who have occupied the shelter, which is useful to you. The next step is to head to the bar owned by your old friend Cherity - talk to her. From this moment on, Mars: War Logs will be much more fun in the passage - the mission in Tierville is proof of this. You will need to find Faith there in the shopping area - this is Charity's girlfriend. You need to question her - you will find out that she is influenced by the local pimp. You will have to find a way to rid her of this unpleasant burden, and you yourself have to decide in which way. Tell Faith that she is free, then return to Charity. Now you have the necessary connections, and you can meet with the Resistance - they will be waiting for you in the bar.

Chapter 2: A strange explosion, meeting with the General, a bit of perspective, find Innosens and the choice of side

mars war logs completing additional tasks

During the second chapter, you will encounter various side tasks of Mars: War Logs - A killer with coins, the passage of which can take a lot of time, for example. Do not be surprised that these tasks are not described in the main walkthrough - they will be given attention later. For now, you need to move along the plot, and to do this, you need to go to the place of the strange explosion and meet Mary there, who will have to be cured so that she can help you. After that, you can go down underground to meet with General Honor. After that, you will have a difficult task - to defeat Tenashiti and free Cheriti. To do this, go to the shelter and relax. After that, the most important moment in the game will come - you need to prevent the attack on the prison train in order to save Innosens, and then there will be a key episode before which the passage in the Mars: War Logs game will set you up - the choice of the side. You have to decide whether you will fight on the side of the Resistance or whether you come under the command of General Honor.

Chapter 3 (Resistance): resistance, sabotage, the Shadow Consul and in enemy territory

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If you chose the side of the Resistance, then you have to go to the resistance camp, where you need to talk with Marco. He will give you your first task - go to the construction site of the Technomanser, where you need to arrange sabotage and blow up the gas tank, then return and report on the success of Marco. Later, you will need to go to the gathering point and repel the Technomanser's attack, and then discuss everything with Marco. You need to penetrate the Technomanser's base and identify who is the traitor trying to set you up - you need to pass the received information to Marco.

Chapter 3 (Resistance): political prisoners, back to the Source and the heart of the Source

mars war logs walkthrough side selection

So the end of the game is close for you if you chose the side of the Resistance. You need to go to another Technomanser's facility, find the key to release political prisoners, fight a huge Worm, and then complete the release of prisoners. As usual, report to Marco about success. Now you have to accept the proposal of Marco - this will be your last assignment. Go to the Source, fight the Praetorian Guardsman, and then stop the Whizdom by any means. That's all, the game is over, but there is still an alternative.

Chapter 3 (Honor): strength and honor, a strange construction site, guardian angel and high-risk espionage

mars war logs walkthrough mission in tierville

If you choose the side of the General, then you need to meet with the General, who will give you tasks in the same way as Marco from the Resistance. You will need to prevent the sabotage that you conducted in the alternative walkthrough, meet with the Resistance undercover and participate in repelling the Technomanser's attack in order to gain confidence and let the Resistance hide, and then infiltrate the Technomanser's base and spy on Wizard, and then fight the Resistance and return to Honor.

Chapter 3 (Honor): dark experiments, back to the Source and the heart of the Source

The last three tasks are identical to those that you passed for resistance - the release of the captives, return to the Source, the battle with the Praetorian and the final battle with the Wizard. Now you know what happens if you choose not the Resistance, but General Honor. The game is over, now it remains only to talk about additional tasks.

What are additional tasks?

In the game Mars: War Logs, completing additional tasks is not necessary for the development of the plot and the completion of the game. These missions are considered optional and give you more immersion in the universe of the game, as well as money, experience and various useful items.

Examples of additional tasks

One of the simplest and most striking examples of additional tasks is the mission "Assistant Wizard". When you find yourself in the first chapter in the Camp, you can find there a Master who will ask you to find for him the missing parts. Do this, return to the passage, and then come to it later when it moves to the crater area. He will again ask to find spare parts for him - do it, for which you will receive a reward: ten units of sulfur and two and a half thousand experience for each of the two parts of the mission. Naturally, this is not the only task that you have to fulfill - there are very interesting and unusual ones among them: for example, you will need to repel the attack of dogs, investigate its cause, and then gradually, step by step, get to the solution of the riddle about why dogs started to attack people. This is not only exciting, but also useful, because, again, you will get experience and sulfur.

Source: https://habr.com/ru/post/F23764/


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