The modern gaming industry is most often replenished with products created by developers from the United States of America, major European countries or Japan. But it is worth noting that even not too large states are capable of creating games that "shoot" the whole world. In our article, we will answer the question in which country the World of Tanks game was created. Many people ask this question, so today this game is known and popular. Also, the article will provide information about interesting features of this online game.
A few words about the game
World of Tanks is an online game. Her genre is defined as a tank simulator in a historical setting. It was announced on August 12, 2010. The entire gameplay takes place in an imitation of the time period 1941-1945.
The business model of this product is presented in a free-to-play form. This means that anyone can register, download the client and play the game itself without any forced costs. This provoked some unfair situations between those who buy additional weapons or equipment and those who play without a donut.
However, in 2013, those who created the World of Tanks game announced a system change. From now on, the model will adhere to the type of free-to-win. This means that there is no difference in benefits between those who buy something and those who play without spending real currency. Such a change has led to the fact that the number of victories and defeats depends only on the skill level of the player himself.
Gameplay
The authors of the game World of Tanks created the following game system:
- immediately after launch, the player is "thrown out" into the general battle, without training in single player mode;
- at the disposal of the beginner is one copy of the tank from each game nation (USA, USSR, Sweden, Czechoslovakia and some other countries);
- taking part in the battle, the player earns in-game currency, crews train, experience points are accumulated, allowing access to new equipment.
Creators
So who invented the game World of Tanks? The authorship of this product is owned by a private company under the name Wargaming.net. She is listed as a publisher and developer of games, is engaged in the development of near-game services on various platforms. Where did you create the World of Tanks game?
This developer company was organized in Belarus (Minsk). The headquarters is located in the Republic of Cyprus.
History of World of Tanks
Studio Wargaming.net was founded back in 1998. At that time, she was not well-known, but very promising. Then she was engaged in the refinement of third-party clients, game releases and other similar works.
However, good luck came from where they had not expected. The engine of those who created the World of Tanks game, called AdRevolver, designed to show banner advertisements, turned out to be interesting to BlueLithium. She was engaged in advertising on the Internet.
Next, Yahoo buys BlueLithium for $ 300 million. And Wargaming.net itself makes a solid profit. After this event, talk began about the direct creation of the game World of Tanks.
It began on December 12, 2008. The developers had a serious question: they had a large amount of money, a desire to create a worthwhile game product, and most importantly - the achievements of an online game in the fantasy genre. As a result, after several hours of discussion, the developers decided: to leave the idea with science fiction and proceed to work on a product whose working name was βTankodromβ.
It is worth noting that those who created the World of Tanks game fiddled long enough to attract any serious investors to work on the game. Interestingly, if the company worked on the original "fiction", searches would be easier. This is due to the fact that many knew and trusted games about orcs and elves.
Nevertheless, Wargaming.net continued to work on their idea. The results became noticeable after a few months. In April 2009, the official announcement of the product took place. September was the month of alpha testing launch. At that time, players were invited to try 5 different tank models on an unfinished map.
Further updates followed already in 2010. In winter, the first closed test of the game was released. In the spring of the same year, the game got the opportunity to pump vehicles for experience points. And in the summer of that year, open beta testing was announced.
And finally, on August 12, 2010, a release took place. It is worth noting that if at the very beginning of development those who created the World of Tanks game were ridiculed by not only players, but also investors, now it is one of the most famous companies in the game world. It is worth noting that the launch of the project was not as easy as it could be. An unusual setting each time attracted more and more interested players. This, in turn, led to the fact that servers with the game often crashed, unable to withstand the influx of players.
Game updates
In the first month of 2011, she "overcame" the bar of 1 million players in total, as well as the mark of 75,000 online users, which at that time was a huge number. The game began to gain popularity in China, the USA and Great Britain, having won a sufficient number of awards in the same year, including the prestigious Runet Prize.
Further in the game, new powers, equipment, maps and mechanics began to appear. It is worth noting that the creators invest all the proceeds from the game (more than β¬ 200 million) in the development of their brainchild.
Such dedication has borne fruit. In December 2014, the bar of 1 million users who were simultaneously online was overcome. And at the moment, more than 80 million users have registered in the game.
Global update
On March 20, 2018, developers introduced the first major update at 1.0. Generally speaking, it brought a new sound system and graphics to the game. Speaking in more detail, it is worth noting the following elements: graphics engine, performance, music, system requirements.
Changing the graphics engine
In this update, the creators moved from the old BigWorld engine, which limits the introduction of new technologies into the code, to the improved Core. Its development was tailored specifically for World of Tanks. The engine has the ability to make new technological settings.
It also makes it possible to use modern effects and technologies that improve the graphics of the game, making it more realistic. Many different environmental details have been added to the maps, improving the level of immersion in the game.
Elements such as changing weather conditions depending on the time of the year when the player moves from summer or autumn cards to winter have been changed. Improved quality and saturation of sunlight. Also undergone changes and visualization of destruction.
Change performance settings
The following improvements have appeared:
- interface optimization has occurred;
- change in track design;
- improving the system of vegetation models;
- increased level of detail;
- particle system optimization.
Music
The compositions have been completely redesigned. Among those who invented the game World of Tanks were composers. They wrote and added more than 60 new tracks. Each card is assigned its own unique soundtrack. Updated melodies of loading screens, now they correspond to the region of the map. For each action their own sounds and tracks were also written.
Minimum System Requirements
Initially, the game was not too demanding due to the rather outdated engine. But at the moment, after the release of the new update and improving the quality of not only the picture, but also the mechanics themselves, it has become more demanding. In order to run the program, you will need:
- have the operating system Microsoft Windows XP SP3 / Vista / 7/8/10;
- processor with 2 or more cores with SSE2 technology;
- for stable operation of the game, you must have 1.5 GB of OP when running on Windows XP SP3; for other versions, you must have 2 GB of OP;
- video adapter must be at least GeForce 6800 / ATI HD X2400 XT 256 MB RAM;
- The system must have DirectX 9.0 or higher;
- to install the game, it is worth having 36 GB of free space;
- connection speed with the server should not be lower than 256 Kbps.
Recommended Requirements
To start the game under such conditions, you must have:
- OS Microsoft Windows 7/8/10 64-bit;
- The processor must be at least Intel Core i5;
- for stable operation of the game, you must have 4 or more GB of OP;
- video adapter must be at least GeForce GTX660 (2 GB) / Radeon HD 7850 (2 GB);
- The system must have DirectX 9.0 or higher;
- to make a trouble-free installation, you need 36 GB of free space;
- the connection speed with the server should not be lower than 1024 Kbps and higher to ensure stable operation of voice chat.
Ultra Settings Requirements
If you have a reasonably powerful computer or gaming laptop, check out the following startup requirements:
- OS Microsoft Windows 7/8/10 64-bit;
- the processor must be at least Intel Core i5 - 7400 or AMD Ryzen 5 1500 X;
- you must have 8 or more GB of OP;
- the video adapter must be at least GeForce GTX1050ti (4 GB) / Radeon RX 570 (24 GB);
- 55 GB of free space is required to install the product;
- the connection speed with the server should not be lower than 1024 Kbps and higher to ensure stable operation of voice chat.