Red Faction review: Guerrilla will be interesting not only to fans of the series, but also to people who have never heard of such a franchise before. The third part is the most popular in the entire line, and there are several reasons for this. You can learn more about each detail of the entire project from the material in the article.
Cautious look
In a review of Red Faction: Guerrilla, it's hard not to mention that every fan of the series doubted that the third part would offer something new. The original game showed some interesting ideas with a good implementation, which immediately attracted the audience. After that, a quick-start continuation upset many users. Not only the players turned away from the franchise, but also the developers themselves with the publishers. For five whole years until 2009, there were only rumors about her. All work on the third part was accompanied by a cautious look of fans and specialized publishers. Rarely, a masterpiece appears in the gaming industry after the series has sunk into oblivion. In this case, contrary to distrust, something similar happened.
Game plot
For many users, the story in projects of the genre shooter (action) does not matter much, but in the review of Red Faction: Guerrilla it is worth mentioning it. In 2125, a colony of people on Mars mastered and even managed to cope with the tyranny of Ultor Corporation. They invited workers from the Earth here and with the help of labor fraud forced them to work for a penny. After the changes on the red planet, the main character Alec Mason comes here at the invitation of his brother Daniel. At this time, the Earth Defense Forces have already prepared a planned attack on Mars.
The blue planet is depleted in terms of resources, and the wealth of a neighbor haunts technologically advanced citizens. They begin the invasion and quickly enslave the entire territory. By coincidence, Alec is accused of rebellion. Before the execution, rebels intervene in the matter. The main character is saved, but now he has no choice but to fight against invaders from a neighboring planet. The legendary “Red Brigade” rises from the ashes, and the confrontation is gaining momentum.
Game world
In a review of Red Faction: Guerrilla, the main advantage will always be the surrounding game world. In this case, the player will be struck not by the opportunity to enjoy the views on another planet, to study the flora and fauna, but the total destructibility. After the third part of Battlefield and subsequent sequels, the opportunity to destroy the environment does not surprise anyone, but at the time of 2009 it was an interesting innovation. Even the original game in this series had the beginnings of total destructibility, but it was in Guerrilla that they were able to prove themselves completely.
The map is quite extensive, but there are a lot of objects on it. Interest in the first five or even ten hours will remain at the proper level. Then a significant problem arises - cloning of buildings. The developers created about several dozen different structures, and after that made exact copies of them. It turns out that after a careful study of all varieties of objects, the main feature of the game becomes boring. The same buildings with their weak points, the player will be able to destroy blindly.
General gameplay
If the review of the game Red Faction: Guerrilla summarizes information about the gameplay, then the user opens a third-person shooter with the ability to destroy environmental objects. It is from this fact that smaller mechanics are repelled. For example, the protagonist has a huge weapons arsenal. No one will indicate exactly how to demolish the building. You can use plastid, a special novolintov or proven grenade launcher. At the disposal of the user an open gaming world and a large number of opponents. All of them are from the aforementioned organization of POPs, and therefore are trying in every possible way to crush the rebellion. Opposition forces will make every effort to weaken their influence throughout the region. That is what the bulk of the missions will be aimed at.
Of particular note is the dynamics of the battle, where vehicles are actively used. Fighting vehicles are made with a bias in the Martian style and look quite unusual. If you apply imagination, then any battle can be made unlike other skirmishes.
Cons of a single player campaign
When you first meet the game Red Faction: Guerrilla is addictive for several hours, but this is not the case when the story campaign takes place in one go. The scriptwriters had big problems with promoting the story in the course of events, and they used the standard scheme. Initially, the player observes an interesting narrative, the struggle of Mars with the Earth, until it reaches the missions in the "Red Brigade".
Players are simply not allowed to move the story further until the influence of the Earth Defense Forces in a specific area of the region is destroyed. Basic tasks for this are not enough, and therefore have to carry out additional tasks. This would not be a problem if the missions offered something interesting. Here the list is limited to murders, destruction, “bring-take” and again in a circle. In the gaming industry, such activities have the term "grind", and no one likes him. That is why in order to complete the passage of a single player campaign, you will have to pause.
Graphics
The Red Faction: Guerrilla project in Russian and other languages sounds pretty good. Localization here is done at the level of subtitles, as well as voice translations. It complements the integrity of the world of the red planet, which in the third part should be attributed to the pluses. The developers made sure that the players in 2009 stopped on trips and enjoyed the views. Not every place in the game deserves this, but several beauties will certainly be met.
In the third part, the creators of the project finally moved the camera to a third-person view. Under such a review, watching all the devastations is much more fun. This is especially true of close contact with the object of destruction. For example, a player takes a branded modernized sledgehammer and demolishes an entire wall in a building with closed doors. Now it’s impossible to surprise anyone like that, but at the time of release, the game broke the framework of the templates with its destructibility. Together with excellent graphics, this moment can be attributed to obvious pluses.
Multi-user mode
In the review of Red Faction: Guerrilla on "Gambling" and other specialized publishers you can see one interesting thing. Journalists note many of the minuses of the project, but they recommend joining and give high marks. All this is explained by the ideal multiplayer mode, which in 2009 took dozens of hours of time from many players. If a single player campaign could not offer diversity, then in battles with other players this was not a shortage. Interesting weapons, a huge arsenal, the presence of transport - all this adds a tactical element.
Many people love the game precisely for destructibility on maps in multiplayer. The user cannot simply hide behind the wall and shoot everyone with a rifle. Even a small-caliber gun can tear down a protective fence. The knowledge that nowhere is safe has added an element of dynamics. The players were constantly on the move and this fight interested. Now, with Overwatch, Titanfall, and Battlefield games, it’s impossible to surprise anyone like that.
Reviews
About the game Red Faction: Guerrilla reviews after the release sounded in most cases laudatory. Some Western specialized publishers rated 90 or even 100 points, which is the maximum. On the Runet, journalists were more modest in their assessments, most of them are in the region of 80-85. Publishers chorus noted the revolution in the genre, which began with the complete destruction of the game world. It is for this innovation that the third part received high marks, unlike its predecessor, as well as the future continuation under the name Armageddon. Fans, on the other hand, are evaluating more and more subjectively and many speak of the scarcity of a single player campaign. Some get bored after the first missions, others abandon the passage in the middle and only a third reach the longed-for ending. This suggests that the game is far from ideal, although it managed to become at the forefront of the entire series. The project paid off, and this indicates interest in the audience, but some ideas could be promoted further with the addition of diversity.

Cheats and Saving
In Red Faction: Guerrilla, conservation is an old issue for all owners of the pirated version. Due to the lack of a license and work through the far from high-quality Windows Game Live service, the project picked up additional disadvantages from some users. Now there are versions without the support of this program, where the problem has long been resolved. It should be noted that in Red Faction: Guerrilla there are no cheats that affect the gameplay. The user can enter the options menu inside the client, from there click on the “advanced” item and see the option to “enter the code”. In the last column, you can add the HARDHITTER and MAPMAYHEM commands. The first is responsible for the appearance of the golden hammer, and the second for the presence of unique cards. The player can also download and install additional utilities in the form of trainers. With their presence, various functions will open to simplify the gameplay. This applies to the possibility of increasing the amount of health, ammo, the appearance of cars, high jumps and much more.

Summary
For all of the above, you might think that Red Faction: Guerrilla is a strong middle peasant. In fact, in 2009 it was a powerful application with an eye to the future. The project showed that game worlds can be done in a variety of ways and add your own chip to them. The total destructibility with a powerful sledgehammer, which became a symbol in the plot, was not forgotten by any user who experienced the game at the time of release. The other side of the coin is that now the third part of the series is already outdated. She cannot compete with industry giants after ten years. Even with all the advantages with total destructible dynamics in the network mode, the game is not without drawbacks. Now you can join it only for the sake of interest, but you should expect an exciting adventure for dozens of hours.