Every gamer knows that imbs exist only in those games in which the balance is uneven - naturally, such projects are not very popular. If they pretend to something more, then the balance is put in order in the first place, and then all the characters become approximately equal. And here it is already important how you know how to manage this or that hero - it all depends on you, and not on what abilities and how much health the hero has. In "DotA" this is especially true, since in this game you have to play short sessions, which can last from forty minutes to several hours - but no more. And during this time you fully pump your character in the way that is convenient for you, and use it against your opponents. However, novice players often do not know what exactly needs to be done with this or that hero. Therefore, now you will be presented with a full guide. Phantom Lancer (“Dota 2” offers you various characters, but this one is especially attractive) - this is a hero who can confuse any opponent, therefore it is difficult to deal with him, but only if he is well treated.
Who is the Phantom Lancer?

To learn how to play a character, you will need a detailed guide. Phantom Lancer ("Dota 2") is one of the most convenient characters for training for several reasons at once. Firstly, he has very interesting skills that will give you the opportunity to feel the character and confuse the enemy. Secondly, he specializes in close combat, and for beginners it is always much easier. Well, and thirdly, it has a good increase in all stats, which will be discussed later. However, it is worth noting that this character belongs to the Kerry class, so at the beginning of the game it will be difficult for them to survive, so you need to use any help that can be offered by your teammates. So what will this guide contain? Phantom Lancer, "Dota 2", skills, characteristics - all this may seem like an excessively large amount of information, but you have to put up with it, because only combining all this will allow you to find all the pros and cons of the character and use them in battle. Actually, the guide will contain information about the various characteristics of the hero, his skills, as well as the approximate tactics of warfare.
Strength, Dexterity or Intelligence?
As you will understand more than once, reading this guide, Phantom Lancer (“Dota 2” rewarded him with such a strong name for good reason) is a very convenient character for studying the game. At the moment, we are talking about its basic characteristics. Strength, Dexterity and Intelligence - all the heroes of “Dota” have one characteristic that from the very beginning of the game is prevailing and further develops faster than others. We can safely say that Phantom Lancer has this dexterity, since the hero has more points of this characteristic at the beginning of the game than others. Moreover, with each level, the indicator increases by three points. However, unlike other characters, Phantom Lancer has a decent increase in other characteristics - strength with each level grows by 1.7, and intelligence - generally by 2. So you can develop very versatile, which will help you on Phantom Lancer.
Secondary characteristics
Naturally, everything in the game does not rely on only three main characteristics - there are those that depend on them. This includes the amount of health, mana, damage size, movement speed and range, and much more. Some characteristics increase with increasing levels, some remain at the same rate throughout the game. Guide to Phantom Lancer recommends that you pay attention to those characteristics that do not change with increasing level - you will have to correct them in places with the help of objects. Those that change, grow pretty well due to the uniform increase in basic characteristics. As a result, you get a pretty balanced character that you don’t need to hang around with a bunch of different items to control it. But pay attention to the fact that this is a guide to Phantom Lancer 6.82 and does not apply to the first “DotA”, in which the character functioned a little differently.
Spirit Lance

Time to move on to the most important thing for any character - to his abilities. Each character has four different skills, each of which allows you to create incredible things. Naturally, Phantom Lancer also possesses such skills. The Dota 2 Guide invites you to become more familiar with them in order to have an idea of how to use them in battle. The most basic ability is Spirit Lance. From the very beginning you have to get used to the fact that you will fight along with the illusions that you yourself will create. Even the first skill with which you throw a spear, causing damage and slowing down the enemy, creates an illusion that attacks this enemy. Naturally, an illusion does five times less damage than your character, and takes four times more damage, but it is not aimed at causing serious damage - rather, on creating a distracting maneuver. You will have to work with this while studying the Phantom Lancer guide. "Dota 1", as mentioned earlier, offers you a slightly different set of characteristics and skills, so this is not applicable to this character.
Doppelganger
This is a skill that you will need to study closer to the middle of the game, since at first it is unlikely to help you. Thanks to him, your character disappears along with all the created illusions, is absent from the game for about a second, and then appears in a random place, not far from where he was before. Plus, two more illusions are added to the set of illusions - one standard, with weak damage and huge damage, and the other does not take damage, but does not inflict it, which can be very useful in a game like Dota. The Phantom Lancer Guide will teach you to use not only this ability, but also others.
Phantom Rush
The remaining two skills are passive, and Phantom Rush has a cooldown. Once it ends, you can attack any enemy located at a certain distance from you - your hero will instantly be next to him. It’s not worth explaining that this ability is useful to you above all others (naturally, except for the initial one). Therefore, it must be studied in parallel with Spirit Lance, leaving Doppelganger, as well as Dzhukstaposa, which will be discussed later, in the middle of the game.
Juxtapos
This skill is the most powerful of this character. It is passive, but does not have a recharge time, that is, it always acts. When an opponent attacks the Phantom Lancer, there is a pretty serious chance that an illusion will break away from him, which will last eight seconds. At the first level, the hero can create five illusions in this way, and at the third level - already nine. In addition, each illusion on impact has a small chance to also form an illusion that will survive only four seconds.
Tactics
So, how do you play this character? What should he develop in the first place? As mentioned earlier, you better not think about Dzhukstapoksa until the very end of the game, and Doppelganger to take one level at the beginning and do not touch more. Download the first and third skills in turn until you reach the ceiling, and then move on to Doppelganger, after which you can learn the most powerful ability.