Hotline Miami: walkthrough, useful tips and secrets

Hotline Miami is a game that literally blew up the industry. It looks extremely simple, made in a pixel retro style, but at the same time it is actually unique. The plot here is very difficult to describe, it is almost impossible, since it gradually consists of small passages, hallucinations constantly interfere with real events, and as a result, you sometimes cannot understand what is happening in the real game world, and what only seems to its heroes.

The essence of the game is that you need to move from level to level, completely clearing it from enemies with the help of a huge number of different weapons. And here there is one very important point: although the game does not look realistic, in reality it has more realism than in any shooter. Your character dies from the first blow or shot, so you have to think a lot and develop ingenious strategies for luring the enemy, saving bullets and so on to complete the level, as well as do it as successfully as possible.

What will be told in this article about the game Hotline Miami? Passing this project does not take much time. Only about ten hours. Here you will learn how to complete the levels, which masks you can wear and other important elements of the gameplay of the Hotline Miami game. The passage may seem difficult, but when you get involved and get comfortable, then the only difficulty will be the need to get as many points as possible.

Masks in the game

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For each mission you go in a mask of your choice - this is one of the main features of the game Hotline Miami. Passing directly does not depend on this, but you should remember that each mask has its own bonuses that can greatly facilitate your task. In the game there is a set of basic masks, each of which opens when passing through one of the levels when a certain number of points is gained.

The first mask is Richard, it looks like the head of a rooster and does not give you any bonuses. This is the starting mask, for which you do not need to do anything, but they do not give bonuses. The Rasmus mask, which you will receive when completing the Prelude, makes the secrets more visible (they will be discussed a little later). Tony's mask makes you a fist master - you cannot pick up a melee or a ranged weapon, but at the same time your punches do not stun the enemy, but kill him. Aubrey increases the number of weapons that you can find on a level, Don Juan makes blows with the opening door not deafening, but deadly, and Graham - a mask symbolically shaped like a rabbit's head, allows your character to move much faster. Dennis allows you to start a level not with empty hands, but with a knife, George enlarges the character’s field of view, Ted makes the dogs friendly to the hero (unfortunately, you still have to kill them to complete the level). The Rami mask increases the clip of almost all types of firearms that you pick up at the level, William allows you to take the enemy standing next to you hostage, taking away the weapons he has, and Peter makes your firearm quieter. The Zack mask is one of the most useful in the game, as it gives you a longer period of time between kills before the combo counter is reset to zero - so you can earn much more points due to the long-lasting combination. The Oscar mask, on the contrary, is the most useless - it does not bring any positive effect, while painting the screen in red and black tones, that is, it becomes more difficult for you to see enemies - this is a kind of increase in difficulty level (since there is no way to choose the difficulty in the game, you can use this mask). The penultimate Rick mask increases the accuracy of your hero’s shooting, and the last, Brandon, makes your character incredibly fast, even faster than when he puts on a Graham mask.

In the game Hotline Miami, the passage may directly depend on the choice of the mask - with the proper level of skill you can go through any level in the mask of Richard, but a competent choice of the proposed options will greatly facilitate the process and make it more fun.

Bonus Masks

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In the game Hotline Miami 2, the passage is slightly different from that which is observed in the first part, so if you played the sequel, then you should not associate it with the first part of the game, everything is completely different here. For example, there are several storylines with their masks, and, frankly, these accessories are no longer so important. In this part of the game, masks are very important, so you should take the time to consider the bonus masks that you need to look for when passing.

Charlie provides a more frequent appearance of cold weapons rather than firearms at the level, Louis allows you to disguise so that your opponents will only see you close, and Phil is a kind of joke, with this mask you can translate all the dialogs in the game into French tongue. Nigel is another mask that complicates the gameplay, all the keys in the game are reversed, that is, to go right, you will need to press the left button, and to shoot - the right mouse button, not the left. Earl allows your hero to survive after the first shot, Jones makes the game more bloody, and Karl gives the character a drill as a melee weapon at the beginning of the level. Jake guarantees a fatal outcome, not stun after throwing an item, and Richter gives your hero a huge advantage at the very beginning of the level - an automatic machine. Now that you know about the action of all masks, passing the game Hotline Miami will be easier and more fun for you.

Calls

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The first part of the game introduces you to the gameplay, and then immediately throws it into the cycle of events. As soon as you learn how to manage, you start the storyline - in each mission you receive phone calls with strange tasks, which are encrypted kill orders, and at the end of each mission you go to the institution indicated to you to pick up pizza, a video cassette or some also the goods in which the payment for the order is hidden. In the first chapter, the passage is quite straightforward, although it does not become less fun because you carry out three orders for the murder, that is, you get a call, get out of the house, get in the car, come to the specified address, go in, clean the house from floor to floor, come out, leave, take the money, and the mission ends. But this is only the beginning.

Questions

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The second chapter begins with a hallucination in which you meet strange masked people who ask you strange questions. At the end of the first chapter, you saved the girl who now lives with you. The following tasks remain the same - you take the order, execute it and return home. But this time, the chapter of Hotline Miami ends a little differently. Passing a boss named Biker is not the easiest - he is faster than you, so you will need to run away from him, changing the direction of movement, while grabbing a golf club. At some point, he will throw a cleaver at you, which will crash into the wall. While the Biker gets it - hit. It will need to be repeated three times to kill him.

Visits

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In this chapter, the hero begins serious hallucinations from constant killings - he sees corpses in public places, he sees corpses even at home. In places of collecting money for tasks, another person now appears who constantly chases you away. But you continue to carry out tasks, and at the end of the chapter you will find another boss - a truck full of bandits. You need to prepare for this moment and take a firearm with a full clip, as you will be attacked by two bulls who can be killed only from a gunshot.

Communications

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When you find yourself at home, you see that the girl you saved and with whom you had a romantic relationship was killed. Then a man in a rat mask appears, shoots and injures you. When you regain consciousness, a man in a mask of a rooster is already nearby, who says that the end is near for you. You wake up in a hospital room, and here begins one of the most unusual parts of Hotline Miami - the Hospital. The passage here is quite difficult, since you must not kill anyone, but, nevertheless, there are a lot of policemen and doctors who can notice you, and the mission will fail. When you get out of the hospital, you will find out that the person who attacked you is in the police department - you will have to clean it up completely, and in the end meet the boss - the police chief. By the way, you will have a similar mission when you study the passage in the Hotline Miami 2 game. A prison is also present there. Having taken the case documents from the site, you can find out where to look for the person from whom the calls with orders came. Go there - there you have the most difficult battle in the game. When you manage, the main villain will die and this will end the main plot.

The answers

This is the chapter that you have to go on behalf of Biker, who, it turns out, also received calls with orders, but did not want to fulfill them, but wanted to get to the truth and eliminate the customer. Here the meeting of the protagonist with the Biker will be repeated, only this time you can easily kill the hero and deal with the villains yourself, after which the game will be completed.

Bonus Level

If you collected all the secret letters that were mentioned at the beginning of the article, then you can open access to the secret level - this is a bowling club where you can see how two people next to the body of the murdered girl are trying to call Satan.

Source: https://habr.com/ru/post/F33640/


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