"Botanical": walkthrough

The modern industry of computer games is very different from what was observed several years ago. The fact is that in recent years a rather impressive leap has been made in the issue of high technologies, so computer games have become much brighter, they have impressive realistic graphics, incredible physics and many other aspects. However, fans of the old school are unhappy with this, because they believe that in the pursuit of beauty and showiness, the games lost the most important thing that they always had - their souls. Therefore, the game "Botanical", the passage of which will return you to your old-school days at the computer, received such high-profile positive reviews from many gamers and computer journalists. This is a minimalistic quest that will not delight you with incredible graphics, but it will please you with a nice picture, an excellent soundtrack, an exciting storyline, an indescribable atmosphere - and, of course, a real soul.

Control

botany walkthrough

In the game "Botanical", the passage must begin with the study of control, as well as your game screen and the most important thing that can be in the quest - inventory. If you are interested in the menu, then it pops up when you hover over the bottom of the screen - there are settings, saving, loading, and so on. At the top is an inventory that opens in a similar way. There you can find a display of the number of character cards that you will collect throughout the gameplay, as well as a beautiful leaf, which is a chapter map and will open as you progress along the storyline. So, with regard to the inventory, everything is quite simple here - it is divided into two parts, in one you can see those items that you already have, and in the other - those that you need to find to complete the current chapter. You will control five characters at once, the purpose of which is to save the tree on which they live from parasites. In the game "Botanical" the passage is not very long, but it is full of events, interesting puzzles and plot twists. You will have to constantly switch from one character to another in order to solve certain puzzles.

Chapter one

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So, in the game "Botanical" the passage begins with the fact that your heroes - Vetka, Mushroom, Feather, Onion and Box - are trying to climb a tree, but they are blocked by a creature that has lost its feathers. If you find them, you can continue the journey, so go search. To begin with, you will need to drive one furry creature along the branch until it leaves a pumpkin, and then discard the second one - then you can move on and find the first feather of the three. It will often need to be clicked on until it falls out - very often in the game you will need to click on one item more than once, so be careful while your cursor is active, click on items to interact with them.

After receiving the pen, you will need to wander around the branches, interacting with various plants and animals, receiving their cards and discovering various objects. As a result, you will find the second feather, but two evil creatures will not let you in to it. Here you have to use the ability of the Branch, which can turn itself into a bridge, the rest of the characters will go through it and calmly take the second feather. The third is hidden behind a red leaf, on which you will need to click several times - it will fall, but the pen will fall into the hollow. Use all the characters on the hollow to eject all the cards, and the pen will go to Lukice. Pass three feathers to the creature, and it will clear your way - you can continue the passage of the game "Botanical".

Five keys

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Passage of the game "Botanical" is divided into several parts, each of which is a direct continuation of the previous one. So now you are moving through a tree until you come across a panicking creature that tells you about a parasite, because it can kill a tree. Now you have a goal, and at the moment you are facing a serious task - to get five keys that will open the way for you further. You will know this when you click on the moth - he will lay eggs, you will burst them, and the first of the keys will appear from them. Go further and you will see another key that can be picked up without any obstacles. Next to it will be a huge acorn, sealed with five locks - it is to them that you need the keys. It would seem, why did you just give the second key? It turns out that everything is not so simple - a bee suddenly flies in, grabbing your key and taking it away - fortunately, the heroes themselves managed to cling to the key, so they are in the hive with the bee. Now you need to sprout the Branch down to still get this key. Go back to where you flew with the bee, and look for the third key. To get it, you will need to solve a rather complicated puzzle in which a red ball will need to push the transparent one to several holes until it is in your hands.

The next key will be under the protection of a small creature, which you can get rid of with the help of another spiked creature. Use his spike to drive the defender out and pick up the key. The last of the keys is inside a huge creature. When you click on it, it will open your mouth, where you need to go. There will be a smaller green creature that you will need to collect the key from together. After that, you will find a magic lamp inside the acorn, opening all the locks - it will fulfill the wishes of each of the heroes. Solve four mini-puzzles that embody the desires of four heroes, and only Onion will think of asking to neutralize the parasite. It will cease to act for a while, but you still need to rush, because the passage does not end in the game “Botanical”. Part 2 is left behind and you move on.

Escape from opponents

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As you already understood, the time to continue in the game "Botanical" passage. Part 2 is already over, and you are in the shelter of a parasite. Move on until the parasite is neutralized, and find the creature with its head torn off. Attach your head back and the creature will tell you that this is the work of the parasite. Now you cannot oppose anything to him - you need to take care of the children. But for this you need to get out of the shelter - the creature is ready to help you, but he needs a stalk of dandelion. Carefully move between the enemies so that they do not notice you, shake the dandelion and bring it to the creature - it will throw you to the surface. It's time to move on the plot of the game "Botanical". Passage (part 3 is over) continues, and it becomes more difficult.

Child search

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So far, you may have noticed how fascinating and impressive the passage in the game "Botanical" - stage 3 has already managed to introduce you to the main enemy. But now you need to take care of something else. You meet a mother who has lost three of her children. Naturally, you need to save them, while simultaneously exploring the enchanting world of the Botanicals, receiving cards for this.

So, the first child will stand next to the plant, whose cups collect water. You need to arrange these cups so that the water flows into the desired tank, which will allow you to save the baby.

The episode with the second cub is quite simple - you just need to discover it and understand that it was littered with transparent creatures. No puzzles need to be solved - just grab the creatures and throw them aside until you free the child.

Well, the last cub remained - with him, of course, everything will be much more complicated. The fact is that it was swallowed by an insect that hid in its shelter and does not want to crawl out. You need to climb a branch above the shelter of the insect and click on the fruits - they will fall, and insects (including the one that swallowed the baby) will crawl out for lunch. Jump on your target and she will spit out the baby. Take it and take all three to your mother, who will take you to her home. This is how the passage in the game "Botanical" takes place, part 4 imperceptibly remained behind - it's time to move on.

Search for "ostriches"

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If you ever just heard about this game, then most likely you know about one point that strongly emphasizes the passage in the game “Botanical” - ostriches. It is in this chapter that you will meet with them. Only you should understand that these are not really ostriches - just some creatures very similar to them. And for convenience, they decided to call it that.

So, your goal is to make a daring escape using a special mechanism. But to launch it, you will need fourteen of these creatures, which here will also be called ostriches. Leave the house and look at the creature settlement, which you have to walk a lot to find all the ostriches. There are a total of seventeen houses, each of which you may have to visit more than once. But be sure that each of them has something important, so be sure to look into each of them. As a result, when you can get all the ostriches, you will need to activate the mechanism - only after that the passage in the game "Botanical" will continue. Part 5 ends - it's time for new adventures.

Penetration into a tree, part one

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Unfortunately, your escape fails, and instead you end up inside a tree. Well, apparently, it will not work to escape from the problems, and you will need to solve them - that’s how the game “Botanical” is arranged.

Walking (picking up keys, finding children, hatching ostriches) is a very diverse activity and does not give you a rest for a second. But you do not mind, because history captures to the core, and the atmosphere simply pleases the eye and hearing. However, now you definitely should not expect an easy walk from the game, since everything inside the tree is very confused. This is one large maze that looks like a many times complicated village where you were looking for ostriches.

The fact is that the village was entirely on your screen, and it had seventeen houses, and in this case you can easily get lost by switching between screens, although there are only twelve rooms for visiting here. Each of them, as in the case of a settlement in the branches of a tree, contains many important and interesting objects that you should see and, if possible, interact with them.

What is this level? This is an interweaving of tunnels, each of which can lead you to a room. Your most important task is to collect seeds in all rooms. Pay attention to the creature that sits in room number five on the ceiling. If you click on it, then it opens the container inside - it is there that you will need to put the collected seeds to complete the level. As a matter of fact, the passage didn’t change in the game “Botanical” - you had to collect the keys in the same way, ostriches - too, however, in another case, this alignment might seem boring, repetitive, and the ratings of the game would be much lower. But “Botanikula” is an incredible work of art that manages to harmoniously fit such tasks into the gameplay so that a person understands that he did the same thing throughout the game only when he’s finished - and it doesn’t get sadder, it’s only happy.

Penetration into a tree, part two

You have already been able to imagine the uniqueness of how the passage in the game "Botanical" is built. Level 2 is in many ways similar to the fourth, fifth to sixth, but at the same time they differ both visually, and musically, and thematically - everything is designed in such a way that flaws are not just hidden behind beauty or atmosphere - they become virtues, since a variety of puzzles this game is not so necessary, it might seem superfluous and upset this wonderful atmosphere.

But it's time to return directly to the gameplay. Please note that in the tree you need to collect not only seeds, but also stones that will need to be inserted into the corresponding holes. Naturally, this can be done only after you put the seeds in the creature’s container on the ceiling in the fifth room. Firstly, some stones will not be available to you until you do this. And secondly, it is precisely this kind of procedure that the game implies. So, when all the seeds are stacked in a container, it will close, and you can collect those stones that were unattainable for you before that. Go back to the fifth room, arrange the stones in their places and click on the creature - if everything was done correctly, it will open the passage for you further.

Well, here comes to an end in the game "Botanical" passage. Part 7 is the last episode, and in it you have to fight with the main boss. So get ready for the fact that there will be no easy walk - you will have to seriously try and show the wonders of quick wits, dexterity and attentiveness.

Last battle

Unfortunately, only Onion gets to the last part - it’s on this hero that the fate of the tree will depend, although it became clear to observant players even earlier, and one could see this even in the moment with the genie lamp in the stomach, when only Onion made a wish whose purpose was the destruction of the parasite.

Now you have to lead the Bulb through a huge number of dangerous obstacles. You need to swim first, until the mouth of the fish appears, on which you need to click. A luminous ball will appear immediately - you need to collect them at this level. Try to grab it, while a huge creature will interfere with you. Grab his paw and pull it in all directions until the paw comes off. After that, the creature will fall, and you need to click on it until it turns into five bubbles. You need to drive the glowing ball into one of these bubbles, then guide the hero to this bubble. After that, you will again find yourself in the water - and again you will need to click on the mouth of the fish, only now you will be in the forest.

Continue the journey, collect the balls - in one moment you will even need to twist the four creatures between them so that they will let you pick up the ball. When you collect them all, the Bulb uses them and will glow. Now you can shoot a ray of light, killing enemies, and they will tumble down the crowd. When you deal with three waves, go down below, click on the parasite - and see how all your labors end. So the passage ended in the game “Botanical” - part 8 no longer exists.

Bonus Materials

Many say that the seven chapters are not everything the walkthrough can offer in the Botanical game. Part 9 is actually fiction, fantasy. The game ends with the victory of the Bulb over the parasite, its reunion with friends and a happy life on the tree, there are no continuations. As soon as the game ends, the creature cards that you have collected for the entire game are counted. There are 123 of them in total, so if you were extremely careful and looked at all locations, carefully studying them, then you should have collected so much. If not, you will need to look more closely at all the places - or be content with what you already have.

But why are these cards needed? Firstly, many gamers love when the completion of the game is one hundred percent complete, that is, in some projects they have to spend about the same amount of time completing additional tasks and finding hidden objects as they do to complete the storyline of the game. In the case of Botanicula, you will not only enjoy the complete passage - depending on how many cards you have collected, bonus content will open for you - concept art, beautiful pictures and interesting videos. Therefore, you should definitely try and carefully collect all the cards that exist in the game to get access to all the content that the developers have prepared for you. Moreover, this does not require extra time or effort - just enjoy the gameplay, look around and interact with objects and creatures - these interactions are often very spectacular and funny.

, , , , , Amanita Design. Samorost , Machinarium. «» - , «».

Source: https://habr.com/ru/post/F3815/


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