Overlord: Raising Hell. Passage of game: cheats, codes

Today we’ll talk about Overlord: Raising Hell. The passage will be described later in full detail. The first part ended with a hint of a speedy sequel. And so it appeared. Overlord: Raising Hell's release date is November 2007. This is an addition to the original game from Triumph Studios.

Castle

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So there came a bewilderment from the first seconds of the game Overlord: Raising Hell. The passage begins with the appearance in an empty hall of the castle, where all the entrances do not work. It turns out that this is the ending of the last part. We need to defeat the evil wizard. To do this, we pass through the wall failure. We follow in the dungeon and collect the faithful henchmen. We go to battle with the magician. We pass for this to the teleport leading to the Mellow Hills. Nearby we find an arch. It takes us to a dungeon formed under a recently explored area. It is necessary to figure out how to take control of this territory.

Halflings

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The familiar enemy of Melvin in the first part is in Overlord: Raising Hell. Walkthrough begins with a meeting with this food lover. We run past Melvin to the houses of halflings. We clean them until we are caught up. Melvin will not be distracted while eating food in the hanging dishes from above. The main goal is a stone gate with a red sign. It is necessary to eliminate aggressive pumpkins on the field. It is not so easy. The field is fueled by pumpkin mom. In order to eliminate it, we send through the bridge of brown henchmen. Destroy the pumpkins. Raise the trough of Melvin. After several manipulations, the path is open.

Sheeps

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The Overlord: Raising Hell game takes us to the next room. Here it is necessary to drive the sheep with the help of henchmen. We do this before Melvin eats the first couple of dishes. We start to drive them when he explodes at feeding trough number three. As a result, Melvin closes the gate, cutting off our further path. After that, he appears on the field. We get straight to the flag located nearby. Melvin begins to ride, trying to crush us. We leave the henchmen before reaching the entrance. Melvin will not reach them that way. We need an impromptu ball to get into the ditch indicated by the flag. It is located near the gate, from the steps to the right. As a result of these actions, we destroy the gate.

Flags

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To some players, the main plot of Overlord: Raising Hell may seem too simple. Mods were created just for this case, and they significantly expand the possibilities for complicating tasks. But back to the passage of the main version.

We leave the army in an extremely safe place. We run up to Melvin, become next to the flag closest to him. Melvin is rolling toward us. The main thing is to move on time. If he hits us, the correct trajectory will fail and it will explode far from our target. Then we meet Melvin on another field where they play a special mixture of billiards and golf.

Ball

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Back to the henchmen again in Overlord: Raising Hell. The passage continues by leaving them outside the field. Next, repeat the maneuver described above. We open the passage further. Next, we have to play a funny variation of computer tennis. Melvin plays the role of the ball. The cart is a kind of cue ball. The ball should bounce off the latter. And the four doors behind Melvin must be reached. We customize the three henchmen to the cart. Thus, it becomes possible to control it to the right and left. We direct Melvin along an arbitrary trajectory, excluding the straight line.

Artifact

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Each of the doors smashed by Melvin hides the handle from a special pivot mechanism. To bring it into action, we select them. Next, the henchmen will do everything themselves. Having gained access to the described mechanism, we open the door leading to the next section. Here is an artifact that gives control over the entire dungeon. Take it right away. At the first attempt, the peasants come running and try to pick him up. We become about an artifact. We get the opportunity to control it during the battle. If several peasants reach the artifact at once, they will begin to break it. If they reach the goal, we will lose. Once we get the artifact, take control of the Mellow Hills dungeon. Next we return to the tower. The caretaker advises her to visit the desert lands, to see what is happening there. We leave for the task. We learn that you need to find several artifacts to get from the next dungeon. We are advised to first take care of other territories, then return. We go to the tower. Fast forward to the elven forest. No keys are required to enter the local dungeon. Here Oberon rules everything. He guards the artifact that gives power over this space.

Elven forest

The roots interfere with the passage, but they are afraid of the light. To activate the spotlights, we send one henchman who will slide the switch. Oberon enjoys a play of impromptu theater. Next, we need to find, and then subordinate Terror - a mixture of a tractor with a flamethrower. It is necessary for the third act of the play. In Part 1, captive elves appear on the scene who play themselves. Further visible monsters of the dungeon. They play the gnomes. And here there must be a third act. But he is not, because Terror is broken. The performance is repeated. We pass first to the right. We clear the ranks of the audience. We penetrate the passage, on the right and see the wells for the growth of the ranks of the army, as well as a source of magical energy. We get down through the right wing. We go backstage. We find ourselves near demonic actors playing evil gnomes. The exit leading to the stage opens to the beginning of the second act, then disappears. We eliminate the monster actors and run across the stage. We find ourselves after that with elf actors. As the performance unfolds, there is nothing to fear. Actors are safe. After the second part, monsters sometimes become aggressive, if you stand directly on the stage. We pass two dressing rooms. We methodically push back stage decorations with the help of henchmen.

A curtain

We get access to the stairs and walkways. The room is located behind the scenery. We push the stone that creates the obstacle. We open 2 ways leading to the missing elements of Terror. The spare part is located under large spherical flowers. They are located in the central part of the platform behind the monster. We defeat another opponent. We take away the missing element with the help of one henchman. It is hidden at a standstill behind small decorations. Repair terror and go on stage. We control the henchmen who roll the device. You must go along the corridor. Then, breaking the scenes, we roll out onto the stage. The third part of the play begins. From it we learn about the arrival of the forces of evil that enslaved the elves. After the performance, release the wheel and turn the Terror. He will destroy Oberon and the running monsters. You need to get an artifact - the key to the dungeon. We repeat the simple maneuver that was done in the previous dungeon. We stand next to the artifact, direct along the sides of the brown henchmen, fight off enemies - elves who want to break an important element. Enemies are many. We stock up before the battle with the maximum amount of magical energy. After the battle, we return to the tower.

Part 2

Now let's talk about the Overlord 2 yoke. We will examine its passage below. So, we descend from the tubercle. We accelerate with the club from the area of ​​the kids. On the way we destroy obstacles. Demonians come under our strict guidance. We disperse the children until they begin to hide. We go to the city gate. We are not allowed. We go to the nursery to the ice palace. Kelda leads us. Take a castle under siege. We demolish the gate with a rocket. We rise up. We find a cache in the house. It contains the clothes of the kids. Dress up the demons. We will meet many acquaintances from the first part of the characters in Overlord 2. We continue our passage back to the city gates. We get inside and look around - we need to increase the fun. We get down to the square. We light the rocket on a small platform. We get fun and fireworks. We deal with the Romans. We follow Kelda, which leads us out of the city. Gathering the militia. On the way we meet a blockage and destroy it with a catapult. Free Gorilla in a clearing of ice. It helps to remove obstacles in the way. We proceed to the next chapter. We study the tactics of warfare. Free Bigfoot from ice captivity. Inspect the bonfire. Gorilla starts throwing us snowballs at us. Break the pillar. We are sending our army to it. We leave the cave. Monkey is making his way. We follow the Yeti and get into a special village of the Chukchi. Saddle the dogs. We destroy the needle, turn the lever and pass through the islands of ice. We return to the village. The monkey opens the gate for us. We make descents from the mountain. Find the Yeti. He jumps into a boat and attacks us with snow. Break off the cables holding the boat. We enter the fray and defeat the enemy. We follow to the left. Cavalry goes on foot. We take the stone and take it to Nordberg. We find the magic gate. At the fork, we go up. We take the likeness of a certain magic circle. We leave for the village. We are transported to the tower. Need to capture Nordberg. We study our own possessions. Inspect the dungeon. Get acquainted with its components.

Tricks

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So we figured out the passage of the game Overlord: Raising Hell. Cheats are also provided here. They provide us with incredible opportunities. For example, if water blocks a road, you can go directly along it. Sometimes you need to find the shortest way to land, and this is possible in Overlord. Cheats should be used like this: launch blue goblins into the water. They show us the most suitable road. This is not all the tricks available in Overlord: Raising Hell. Codes can also be used here, however, for this you need to install a special trainer. Download it from trusted sources. Unpack the archive files into the game folder. Run the trainer. We enter the game without closing the expansion. Now you can use supernatural abilities. Now you know everything you need about the game Overlord: cheats and walkthroughs we have described in detail above.

Source: https://habr.com/ru/post/F903/


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