League of Legends - Ziggs Guide

Ziggs, the guide on which we are considering today, is a fairly universal hero. Despite the fact that he is a pronounced magician, in a modern meta with weak arrows, this character is often used on the bottom line as a shooter. Today we will consider both of his possible roles - adk and midad.

Specifications

Character stats are the basis on which the guide will be built.

guide ziggs

Ziggs, being a magician by nature, has the following parameters:

  • Health over 18 levels grows from 536 to 2100.
  • Regeneration increases from 5 to 16.
  • Magical energy supply from 384 to 1183.
  • Mana recovery from 6 to 19.6.
  • Physical protection from 21 to 78.
  • Spell Resistance 30 to 38
  • Base damage from a hand from 54 to 107.
  • Auto attack radius 550.
  • Attack speed from 0.66 to 0.88.
  • Movement Speed ​​325.

It’s worth mentioning right away that these figures are a little rounded, but when calculating the balance, developers take into account values ​​up to thousandths. As you can see, despite the hero’s specialization, the character’s health and armor are quite high, which gives him an advantage over the arrows on the bottom line. Our Ziggs guide takes this feature into account, but we will start from a more classic perspective.

lol ziggs guide

Abilities

The first thing the guide should mention is Ziggs and his skill set. Based on this information, all further tactics of the game will be built.

  • Passive skill - irascibility. Allows you to inflict additional magic damage with auto-attacks every 12 seconds. Applying skills reduces the cooldown of an ability. This is the main reason for the appearance of mechanics and guides on Ziggs adk.
  • Jumping bomb (Q). The hero throws a grenade in the indicated direction, which bounces twice from the ground and explodes. Damage is also dealt when hit by a hero or minions. Experienced players can make a skill jump over mobs.
  • Explosion Pack (W). Installs a device on the ground that explodes on command or after 4 seconds. It can destroy towers (a special icon appears above them). Also discards champions. This is a unique mechanic in the LoL guide. Ziggs can use this skill as a springboard and not only run away from the enemy, but also overcome obstacles.
  • Minefield (E). Throws a fragmentation grenade at the indicated place, which crumbles into several small ones. It does a little damage, but it slows down the enemy and also activates the runes well.
  • Scary Big Bomb (R). Throws a bomb over a long distance, which with a slight delay deals damage in a huge area.

In general, the skills are strong, but Ziggs (Season 7 guide) was not previously able to inflict explosive damage only if using the thunder talent. After changing the rune system in the pre-season of 2018, the skill set became even weaker due to the mechanics of the comet, but more on that later.

ziggs guide season 7

Spells

The selection of wallets is one of the most important steps in preparing for a match. Regardless of the role chosen, the magic provided will be limited to the League of Legends. Ziggs Guide recommends using the following skills:

  • Jump. An explosion pack is not enough to escape from the enemy. However, this spell is optional.
  • Healing. Due to the high range of skills, you will not always be able to impose ignition on the enemy. Thus, you can either save yourself at the center, or help support when playing the role of adk. Hyde on Ziggs Adk (Season 7) also recommends using a barrier.
  • Teleport. It can be replaced by a jump in some situations. Allows you to quickly return to line. It can also be used for split pushing due to Ziggs' huge potential for demolishing towers.

Guide Ziggs Adk Season 7

Main runes on the mid

The 2017 season is ending. The Ziggs guide should now contain new runes that were introduced just a month ago.

As the main branch of development, it is best to use witchcraft with a magic comet or call of a fluff. The second option is preferable due to the fact that Ziggs is a typical mage spammer.

For the same reason, it’s worth taking a stream of mana, since 8% of the missing supply is good help at the initial stage. If we talk about the late game, then the hat of the absolute is better.

You can take anything from the third line. Superiority is provided by the CRA and damage when assembling artifacts with this characteristic. However, if you take morellonomicon and zhoni, then reaching the maximum value will be simple. Speed ​​will increase your movement speed and strength skills. If you refuse to use the jump, then this talent will not be superfluous. Also, due to the range of Ziggs, the talent full concentration is good, which increases damage when health is above 70%.

League of Legends Guide Ziggs

From the last row, it is better to choose a burn. It will allow you to consistently inflict additional damage during the match. An alternative is an impending storm, but matches rarely last longer than 40 minutes, so there will be no special profit.

Additional runes per mid

Auxiliary runes should choose a branch of dominance. Key talent is not available to you, so immediately consider the first and second row. At first it’s best to take a dirty trick. This rune is ideal for a Ziggs minefield. So you can deal about 200 additional pure damage. If you are confident in your ability to finish off the enemy and drag games, then you can take a collection of eyes, thereby giving yourself the opportunity for unlimited growth. But again, do not forget that the average duration of a match is 35 minutes.

In the last slot, the selection is small. You do not need to recharge items. The heal for a long-range mage is not particularly needed, especially since when the assassin enters, the chances of survival sharply tend to zero. So there remains only an increase in the speed of movement from the merciless hunter. By the way, it synergizes very well with speed.

Runes to the bottom

As a shooter, Ziggs shows himself only from the best side. As the main runes, you can use the already disassembled options from the central line from the branch of witchcraft.

But as an additional, it is worth considering another branch. Namely accuracy. Use the legend: zeal to increase the attack speed, which you have in short supply. Also take revenge to replace the shooters item with the Giant Slayer property.

Ziggs Guide 2017

Starting artifacts (mid)

The last thing to consider is the possible assembly for the champion. At the very beginning, in any case, you should take the Doran ring. Gives all the necessary stats, and also regenerates mana. At the start, it is better not to spend precious MPs and start harassing the enemy from at least level 3 (2Q).

If the line costs more or less evenly and there are especially no advantages in gold, you can buy one more ringlet. You can also take a demonic manuscript to increase the CRC or an ether burst at a speed of movement.

With problems with the enemy, everything will depend on the type of damage. Against Zed, you can collect the bracers of the seeker, and then upgrade to zhonya. If you suffer from magical damage, then you can start buying items from the Banshee curtain.

Game in late

Longer games are usually won by more skilled players. However, artifact assemblies also play a significant role. At the end of the match, you can use the following set of items:

  • Morellonomicon. Will give DDR for your basic skill and help restore mana well.
  • Sorcerer's Shoes. Gives magic piercing.
  • Luden's echo. Movement speed is perfect for talents discussed above.
  • Rabadon's Deathcap. Clean damage and nothing more.
  • The staff of the Abyss is worth collecting if the enemy at least the middle level and did not forget to take magical defense.
  • Zhonya's hourglass. Mandatory if the enemy side has sensible assassins who are trying to go behind you.
  • The torment of Liandry. They can replace the staff. Ziggs attacks often, so the bonus from the burner will hang constantly. Also works well with a minefield.
  • The staff of the archangel can replace jony. If necessary, give a shield instead of invulnerability.

guide ziggs adk

Assembly for the shooter

On the bottom line, Ziggs is going completely different. You can start again with the Doran ring, but if you do not have enough vampirism to withstand the enemy shooter, and the support has no treatment, then you can try using the appropriate rune. In general, at the end of the match you can use the following assembly:

  • Berserker's Greaves or Sorcerer's Shoes. Initially, it is better to take the attack speed, and when the rune comes in, replace it with penetration.
  • Guardian angel or zhoni for protection.
  • Nashor’s tooth will give attack speed and strength skills.
  • Ginsu's Rageblade is also ideally suited for characters with an auto-attack from skill strength.
  • Thunderstorm Lychee is key. Increases speed, allows you to deal increased damage after applying skills and reduces cooldown.
  • The last slot you can choose a Hextech object - a bayonet or NLP. Both items provide additional survival, so necessary for the characters in the chosen role.

Source: https://habr.com/ru/post/F9781/


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